Player Matchup

Hun Batz
Hun Batz
Bronze III
 
Hun Batz
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
FROST305
Kuzenbo
Silver IV
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,456 MMR
Solo
King Arthur
King Arthur
Bronze III
VOLTEED
King Arthur
Bronze III
Level 96
God Stats
2W - 2L
1,223 SR
Queue Stats
46W - 56L
1,452 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
katat0nic_ki11a
Kukulkan
Bronze III
Level 114
God Stats
2W - 5L
1,500 SR
Queue Stats
60W - 76L
1,460 MMR
Party 2
Cupid
Cupid
Bronze III
xVigar
Cupid
Bronze III
Level 141
God Stats
2W - 2L
1,115 SR
Queue Stats
123W - 102L
1,457 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 130
1,368 SR
1,465 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,457 SR
1,491 MMR
Eset
Eset
Silver III
 
Eset
Silver III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Silver I
 
Xbalanque
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver II
 
Guan Yu
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
Chulainnn
Nemesis
Bronze III
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
238W - 236L
1,500 MMR
Party 1
Artio
Artio
Bronze III
Zasquatch98
Artio
Bronze III
Level 121
God Stats
3W - 3L
1,285 SR
Queue Stats
32W - 39L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
9 / 3 / 2
9,635
602
9,074
10,780
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
FROST305
Kuzenbo
12
0 / 3 / 1
6,803
425
4,406
12,666
10,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
VOLTEED
King Arthur
14
0 / 2 / 3
7,868
492
5,228
13,862
6,361
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
13
4 / 8 / 2
7,888
493
6,117
13,376
5,393
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
xVigar
Cupid
1
0 / 0 / 0
4,452
278
0
0
0
Bans
TsukuyomiArachneCthulhuApolloBellona

VS

Bans
DanzaburouYmirMedusaAchillesCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
5 / 6 / 4
9,736
609
9,626
7,892
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
 
Xbalanque
15
2 / 1 / 2
8,695
543
7,627
12,057
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
 
Guan Yu
14
1 / 1 / 1
8,084
505
6,743
9,253
13,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Chulainnn
Nemesis
17
8 / 2 / 3
10,241
640
8,327
11,145
4,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 6
6,968
436
2,957
9,547
6,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
13
Kills
16
16
Deaths
13
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
9
3
2
3.33
W
Eset
 
Eset
5
6
4
1.17
W
Xbalanque
 
Xbalanque
2
1
2
3
W
Guan Yu
 
Guan Yu
1
1
1
1.5
W
Nemesis
Chulainnn
Nemesis
8
2
3
4.75
L
Kuzenbo
FROST305
Kuzenbo
0
3
1
0.17
L
King Arthur
VOLTEED
King Arthur
0
2
3
0.75
W
0
3
6
1
L
Kukulkan
4
8
2
0.63
L
Cupid
xVigar
Cupid
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,825
Damage
35,280
50,684
Taken
49,894
26,550
Mitigated
31,098
15,269
Healing
19,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,074
3,719
0
4,212
10,780
3,866
0
3,233
7,522
0
65,814
W
Eset
 
Eset
9,626
752
380
1,157
7,892
2,340
0
1,912
5,980
49,735
0
W
Xbalanque
 
Xbalanque
7,627
3,589
0
8,374
12,057
4,394
540
5,660
6,397
0
65,992
W
Guan Yu
 
Guan Yu
6,743
354
576
5,027
9,253
13,735
408
0
9,253
6,046
42,396
W
Nemesis
Chulainnn
Nemesis
8,327
3,804
0
1,602
11,145
4,549
0
144
11,001
0
85,668
L
Kuzenbo
FROST305
Kuzenbo
4,406
2,175
0
3,639
12,666
10,930
0
2,383
10,283
29,647
0
L
King Arthur
VOLTEED
King Arthur
5,228
483
0
3,637
13,862
6,361
252
1,954
11,463
0
49,122
W
2,957
416
254
2,411
9,547
6,080
444
2,807
6,740
19,562
0
L
Kukulkan
6,117
427
175
3,606
13,376
5,393
0
5,601
7,750
42,572
0
L
Cupid
xVigar
Cupid
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,646
Gold Earned
43,724
351
Minions Killed
460
0
Camps Cleared
0
1,164,277
Distance Traveled
1,537,496
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,635
602
123
8
0
303,708
0
W
Eset
9,736
609
92
6
0
321,144
6
W
Xbalanque
8,695
543
118
7
0
251,172
0
W
Guan Yu
8,084
505
92
6
0
284,566
5
W
Nemesis
10,241
640
135
8
0
352,573
2
L
Kuzenbo
6,803
425
40
3
0
294,581
6
L
King Arthur
7,868
492
106
7
0
306,440
2
W
Artio
6,968
436
23
1
0
328,041
7
L
Kukulkan
7,888
493
82
5
0
259,548
3
L
Cupid
4,452
278
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role