Player Matchup

Kumbhakarna
Kumbhakarna
Gold II
Kyueo
Kumbhakarna
Gold II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
349W - 295L
1,827 MMR
Party 2
Anhur
Anhur
Platinum V
MacroMonarchs
Anhur
Platinum V
Level 146
God Stats
54W - 36L
1,866 SR
Queue Stats
367W - 271L
2,005 MMR
Solo
Thoth
Thoth
Platinum II
NoGankOmar
Thoth
Platinum II
Level 127
God Stats
10W - 6L
1,525 SR
Queue Stats
971W - 930L
2,011 MMR
Solo
Nemesis
Nemesis
Diamond II
jensjuulen
Nemesis
Diamond II
Level 105
God Stats
6W - 1L
1,859 SR
Queue Stats
264W - 155L
2,465 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
wyvu
Amaterasu
Platinum IV
Level 146
God Stats
3W - 2L
1,800 SR
Queue Stats
22W - 18L
1,927 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,710 SR
2,047 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,547 SR
1,959 MMR
He Bo
He Bo
Diamond II
Barboosh
He Bo
Diamond II
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
442W - 368L
2,320 MMR
Solo
Bakasura
Bakasura
Platinum III
Hijinxx
Bakasura
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Platinum III
Ikiya
Terra
Platinum III
Level 160
God Stats
13W - 7L
1,975 SR
Queue Stats
87W - 72L
2,003 MMR
Party 1
King Arthur
King Arthur
Platinum IV
Luminaray
King Arthur
Platinum IV
Level 160
God Stats
13W - 25L
1,209 SR
Queue Stats
275W - 266L
1,841 MMR
Solo
Danzaburou
Danzaburou
Diamond V
Toydle
Danzaburou
Diamond V
Level 156
God Stats
22W - 8L
1,549 SR
Queue Stats
346W - 211L
2,133 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kyueo
Kumbhakarna
9
1 / 2 / 0
5,328
484
1,051
7,647
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

10
0 / 3 / 0
5,701
518
3,775
5,628
1,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
10
0 / 2 / 1
5,790
526
3,629
3,852
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
jensjuulen
Nemesis
11
1 / 2 / 0
6,308
573
3,997
8,070
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
wyvu
Amaterasu
9
0 / 5 / 1
5,363
488
4,917
8,958
6,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AphroditeChang'eSetFenrirJanus

VS

Bans
OsirisBellonaErlang ShenApolloKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Barboosh
He Bo
12
2 / 0 / 2
6,543
595
4,097
4,530
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Hijinxx
Bakasura
12
3 / 1 / 3
6,597
600
2,537
6,330
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
Ikiya
Terra
10
1 / 0 / 5
6,167
561
2,568
5,592
2,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Luminaray
King Arthur
11
5 / 1 / 1
6,615
601
8,380
9,653
7,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Toydle
Danzaburou
13
3 / 0 / 2
7,263
660
5,218
5,293
1,655
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
14
14
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
Barboosh
He Bo
2
0
2
3
W
Bakasura
Hijinxx
Bakasura
3
1
3
4.5
W
Terra
Ikiya
Terra
1
0
5
3.5
L
Kumbhakarna
Kyueo
Kumbhakarna
1
2
0
0.5
W
King Arthur
Luminaray
King Arthur
5
1
1
5.5
L
0
3
0
0
L
Thoth
0
2
1
0.25
W
Danzaburou
Toydle
Danzaburou
3
0
2
4
L
Nemesis
jensjuulen
Nemesis
1
2
0
0.5
L
Amaterasu
wyvu
Amaterasu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,369
Damage
22,800
34,155
Taken
31,398
14,972
Mitigated
16,296
11,684
Healing
15,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Barboosh
He Bo
4,097
149
0
2,132
4,530
1,299
0
2,201
2,075
46,435
0
W
Bakasura
Hijinxx
Bakasura
2,537
1,590
0
1,868
6,330
3,800
180
889
5,366
6,591
23,253
W
Terra
Ikiya
Terra
2,568
490
582
3,066
5,592
2,230
0
1,055
4,453
14,230
0
L
Kumbhakarna
Kyueo
Kumbhakarna
1,051
130
0
2,294
7,647
3,455
0
2,510
5,087
11,348
0
W
King Arthur
Luminaray
King Arthur
8,380
1,670
0
3,837
9,653
7,312
324
455
9,198
0
34,018
L
3,775
2,108
0
1,779
5,628
1,442
0
518
5,110
0
35,146
L
Thoth
3,629
0
0
1,077
3,852
1,220
0
1,835
1,834
35,384
0
W
Danzaburou
Toydle
Danzaburou
5,218
3,104
0
3,765
5,293
1,655
560
133
5,160
0
51,227
L
Nemesis
jensjuulen
Nemesis
3,997
1,896
0
3,215
8,070
2,753
0
817
6,703
0
36,641
L
Amaterasu
wyvu
Amaterasu
4,917
1,992
0
3,319
8,958
6,102
0
1,155
7,446
2,536
20,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,490
Gold Earned
33,185
304
Minions Killed
362
0
Camps Cleared
0
1,068,993
Distance Traveled
1,077,598
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,543
595
93
8
0
216,854
3
W
Bakasura
6,597
600
80
7
0
235,425
0
W
Terra
6,167
561
26
2
0
228,269
6
L
Kumbhakarna
5,328
484
14
1
0
211,977
4
W
King Arthur
6,615
601
60
5
0
203,213
5
L
Anhur
5,701
518
86
8
0
185,804
2
L
Thoth
5,790
526
78
7
0
206,024
3
W
Danzaburou
7,263
660
103
9
0
193,837
1
L
Nemesis
6,308
573
84
8
0
252,800
4
L
Amaterasu
5,363
488
42
4
0
212,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role