Player Matchup

Erlang Shen
Erlang Shen
BradyHodges
Erlang Shen
Level 28
God Stats
4W - 1L
1,713 SR
Queue Stats
31W - 30L
1,622 Elo+
Solo
Danzaburou
Danzaburou
JCoIesIaw
Danzaburou
Level 28
God Stats
60W - 49L
1,470 SR
Queue Stats
356W - 329L
1,450 Elo+
Solo
Arachne
Arachne
JaxonTrick
Arachne
Level 17
God Stats
2W - 1L
1,490 SR
Queue Stats
7W - 5L
1,652 Elo+
Party 2
Aphrodite
Aphrodite
Kaleabruh
Aphrodite
Level 14
God Stats
2W - 1L
1,512 SR
Queue Stats
6W - 6L
1,540 Elo+
Party 2
Thanatos
Thanatos
MaybeWeVibe
Thanatos
Level 10
God Stats
14W - 5L
1,585 SR
Queue Stats
35W - 18L
1,554 Elo+
Solo
Team Averages
Level 19
1,554 SR
1,564 Elo+

VS

Team Averages
Level 23
1,537 SR
1,657 Elo+
Nemesis
Nemesis
Dazzle-beam
Nemesis
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
249W - 283L
1,519 Elo+
Solo
Bellona
Bellona
GreyW0lfKang
Bellona
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Izanami
Izanami
MinisterMisfit
Izanami
Level 29
God Stats
36W - 37L
1,489 SR
Queue Stats
908W - 926L
1,550 Elo+
Solo
Cthulhu
Cthulhu
Nixxy178
Cthulhu
Level 25
God Stats
1W - 1L
1,698 SR
Queue Stats
7W - 6L
1,858 Elo+
Party 1
Anubis
Anubis
RustyTrmb0n3448
Anubis
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 34L
1,858 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BradyHodges
Erlang Shen
11
4 / 0 / 0
6,226
623
2,626
4,783
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
JCoIesIaw
Danzaburou
10
7 / 0 / 7
6,701
670
7,267
3,185
931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
JaxonTrick
Arachne
8
1 / 3 / 2
5,084
508
765
6,657
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Kaleabruh
Aphrodite
9
1 / 1 / 11
6,102
610
2,520
4,207
1,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
MaybeWeVibe
Thanatos
11
6 / 1 / 5
6,816
682
7,440
6,466
2,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dazzle-beam
Nemesis
11
2 / 1 / 1
6,279
628
4,022
5,337
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
GreyW0lfKang
Bellona
7
0 / 3 / 0
4,372
437
784
5,517
2,482
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 6 / 1
4,675
468
1,490
7,422
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Nixxy178
Cthulhu
7
1 / 5 / 0
4,481
448
1,828
8,638
3,550
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
2 / 4 / 0
5,275
528
2,277
4,599
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
19
Kills
5
5
Deaths
19
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BradyHodges
Erlang Shen
4
0
0
4
L
Nemesis
Dazzle-beam
Nemesis
2
1
1
2.5
L
Bellona
GreyW0lfKang
Bellona
0
3
0
0
W
Danzaburou
JCoIesIaw
Danzaburou
7
0
7
10.5
W
Arachne
JaxonTrick
Arachne
1
3
2
0.67
W
Aphrodite
Kaleabruh
Aphrodite
1
1
11
6.5
W
Thanatos
MaybeWeVibe
Thanatos
6
1
5
8.5
L
0
6
1
0.08
L
Cthulhu
Nixxy178
Cthulhu
1
5
0
0.2
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,618
Damage
10,401
25,298
Taken
31,513
8,631
Mitigated
12,132
18,723
Healing
5,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BradyHodges
Erlang Shen
2,626
1,234
0
3,769
4,783
1,766
0
387
4,396
0
27,057
L
Nemesis
Dazzle-beam
Nemesis
4,022
1,394
0
1,157
5,337
3,192
0
151
5,186
5,426
29,241
L
Bellona
GreyW0lfKang
Bellona
784
227
0
902
5,517
2,482
380
0
5,517
0
7,549
W
Danzaburou
JCoIesIaw
Danzaburou
7,267
3,111
0
796
3,185
931
749
706
2,479
0
27,341
W
Arachne
JaxonTrick
Arachne
765
628
0
2,806
6,657
1,584
0
1,343
5,240
0
15,073
W
Aphrodite
Kaleabruh
Aphrodite
2,520
626
1,612
3,024
4,207
1,532
217
682
3,525
21,596
0
W
Thanatos
MaybeWeVibe
Thanatos
7,440
2,241
0
6,716
6,466
2,818
0
1,073
5,207
0
36,560
L
1,490
1,300
0
1,350
7,422
1,706
774
1,095
6,327
0
25,537
L
Cthulhu
Nixxy178
Cthulhu
1,828
334
0
1,302
8,638
3,550
176
1,274
7,364
9,128
0
L
2,277
109
0
1,126
4,599
1,202
582
0
4,599
20,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,929
Gold Earned
25,082
242
Minions Killed
208
0
Camps Cleared
0
1,022,327
Distance Traveled
903,646
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,226
623
63
6
0
204,422
2
L
Nemesis
6,279
628
75
8
0
182,138
1
L
Bellona
4,372
437
15
2
0
192,125
0
W
Danzaburou
6,701
670
52
5
0
192,985
2
W
Arachne
5,084
508
34
3
0
221,344
0
W
Aphrodite
6,102
610
34
3
0
194,400
0
W
Thanatos
6,816
682
59
6
0
209,176
0
L
Izanami
4,675
468
51
5
0
169,722
1
L
Cthulhu
4,481
448
18
2
0
177,118
0
L
Anubis
5,275
528
49
5
0
182,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role