Player Matchup

Thanatos
Thanatos
Coqy
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
ImDragonite
Achilles
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 51L
1,783 Elo+
Solo
Cerberus
Cerberus
N3g40P1ng0N
Cerberus
Level 17
God Stats
16W - 14L
1,500 SR
Queue Stats
169W - 211L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PowerfulNoobie
Danzaburou
Level 30
God Stats
7W - 7L
1,845 SR
Queue Stats
68W - 83L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
lowpolyDaBaby
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,500 Elo+
Solo
Team Averages
Level 25
1,569 SR
1,560 Elo+

VS

Team Averages
Level 29
1,612 SR
1,521 Elo+
Fenrir
Fenrir
DaveD0w0
Fenrir
Level 19
God Stats
7W - 13L
1,468 SR
Queue Stats
68W - 69L
1,615 Elo+
Party 1
Nu Wa
Nu Wa
HÈCATE
Nu Wa
Level 69
God Stats
2W - 1L
1,650 SR
Queue Stats
5W - 8L
1,491 Elo+
Party 1
Neith
Neith
IvanWiest
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Maxlp
Bacchus
Level 11
God Stats
1W - 0L
1,942 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
King Arthur
King Arthur
Pufxfs
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Coqy
Thanatos
17
10 / 5 / 2
11,564
578
10,460
16,027
10,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
ImDragonite
Achilles
16
3 / 5 / 1
10,473
524
11,545
21,793
20,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
N3g40P1ng0N
Cerberus
11
0 / 10 / 4
7,883
394
3,079
17,042
11,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
PowerfulNoobie
Danzaburou
15
6 / 6 / 3
10,514
526
11,500
18,513
7,355
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 6 / 1
8,663
433
5,574
10,936
3,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DaveD0w0
Fenrir
17
8 / 4 / 7
11,399
570
13,044
14,317
5,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nu Wa
HÈCATE
Nu Wa
18
8 / 2 / 10
11,782
589
16,746
10,754
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
IvanWiest
Neith
16
8 / 5 / 7
10,495
525
12,451
8,457
2,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Maxlp
Bacchus
14
3 / 5 / 15
9,908
495
5,208
12,700
8,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Pufxfs
King Arthur
19
5 / 3 / 4
12,189
609
14,372
16,288
15,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
19
Kills
32
32
Deaths
19
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Coqy
Thanatos
10
5
2
2.2
W
Fenrir
DaveD0w0
Fenrir
8
4
7
2.88
W
Nu Wa
HÈCATE
Nu Wa
8
2
10
6.5
L
Achilles
ImDragonite
Achilles
3
5
1
0.7
W
Neith
IvanWiest
Neith
8
5
7
2.3
W
Bacchus
Maxlp
Bacchus
3
5
15
2.1
L
Cerberus
N3g40P1ng0N
Cerberus
0
10
4
0.2
L
Danzaburou
PowerfulNoobie
Danzaburou
6
6
3
1.25
W
King Arthur
Pufxfs
King Arthur
5
3
4
2.33
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,158
Damage
61,821
84,311
Taken
62,516
52,792
Mitigated
36,287
31,593
Healing
12,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Coqy
Thanatos
10,460
4,434
0
13,094
16,027
10,170
0
2,316
13,711
8,953
85,056
W
Fenrir
DaveD0w0
Fenrir
13,044
4,945
0
4,612
14,317
5,913
1,508
1,337
12,830
0
55,103
W
Nu Wa
HÈCATE
Nu Wa
16,746
4,755
134
2,593
10,754
4,074
1,775
3,090
7,639
67,696
0
L
Achilles
ImDragonite
Achilles
11,545
4,834
0
7,868
21,793
20,384
0
2,496
19,039
0
60,619
W
Neith
IvanWiest
Neith
12,451
7,286
0
2,022
8,457
2,203
3,090
2,305
6,152
0
57,382
W
Bacchus
Maxlp
Bacchus
5,208
649
0
909
12,700
8,840
478
1,640
11,060
18,191
0
L
Cerberus
N3g40P1ng0N
Cerberus
3,079
287
0
952
17,042
11,387
445
4,530
12,512
22,503
0
L
Danzaburou
PowerfulNoobie
Danzaburou
11,500
4,438
0
7,023
18,513
7,355
1,464
6,184
12,329
0
64,471
W
King Arthur
Pufxfs
King Arthur
14,372
2,702
0
2,634
16,288
15,257
0
665
15,158
0
83,952
L
5,574
1,460
0
2,656
10,936
3,496
624
6,428
4,508
45,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,097
Gold Earned
55,773
526
Minions Killed
457
0
Camps Cleared
0
1,641,978
Distance Traveled
1,925,406
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,564
578
149
7
0
377,338
7
W
Fenrir
11,399
570
101
5
0
413,148
3
W
Nu Wa
11,782
589
97
5
0
364,482
1
L
Achilles
10,473
524
113
6
0
339,494
2
W
Neith
10,495
525
82
4
0
365,117
1
W
Bacchus
9,908
495
27
1
0
398,320
4
L
Cerberus
7,883
394
67
3
0
318,220
2
L
Danzaburou
10,514
526
118
6
0
328,123
2
W
King Arthur
12,189
609
150
8
0
384,339
6
L
Nu Wa
8,663
433
79
4
0
278,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role