Player Matchup

Hou Yi
Hou Yi
BackshotBeckyuhh
Hou Yi
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 1
Fenrir
Fenrir
Brucymerp
Fenrir
Level 8
God Stats
8W - 3L
1,500 SR
Queue Stats
41W - 45L
1,500 Elo+
Party 2
Loki
Loki
Quoto77
Loki
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Janus
Janus
Sp1derdrian
Janus
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 49L
1,602 Elo+
Party 2
Cu Chulainn
Cu Chulainn
chochovader555
Cu Chulainn
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 29
1,500 SR
1,520 Elo+

VS

Team Averages
Level 20
1,405 SR
1,401 Elo+
Thanatos
Thanatos
ECURB98
Thanatos
Level 16
God Stats
4W - 4L
1,355 SR
Queue Stats
114W - 95L
1,493 Elo+
Party 3
Odin
Odin
TomtheGPS
Odin
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,616 Elo+
Solo
Athena
Athena
jabberwookie112
Athena
Level 28
God Stats
9W - 3L
1,314 SR
Queue Stats
38W - 36L
1,091 Elo+
Solo
Thoth
Thoth
snackhunter17
Thoth
Level 16
God Stats
4W - 4L
1,355 SR
Queue Stats
12W - 12L
1,493 Elo+
Party 3
Heimdallr
Heimdallr
xHaVoCx 007
Heimdallr
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 67L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 4
11,073
503
10,782
15,725
6,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Brucymerp
Fenrir
16
3 / 3 / 0
9,820
446
2,687
11,188
7,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Loki
Quoto77
Loki
16
5 / 4 / 7
10,537
479
8,787
11,165
4,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 2 / 4
11,360
516
17,087
13,380
6,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
chochovader555
Cu Chulainn
15
5 / 2 / 5
9,459
430
13,589
13,771
10,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ECURB98
Thanatos
14
4 / 4 / 1
9,657
439
4,074
13,912
5,378
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
15
3 / 5 / 2
9,607
437
5,904
16,325
14,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 1 / 3
10,287
468
7,487
20,059
18,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 5 / 3
8,591
391
4,803
10,405
4,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
xHaVoCx 007
Heimdallr
14
3 / 9 / 2
8,784
399
9,231
15,948
6,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
23
Kills
11
11
Deaths
24
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Fenrir
Brucymerp
Fenrir
3
3
0
1
L
Thanatos
ECURB98
Thanatos
4
4
1
1.13
W
Loki
Quoto77
Loki
5
4
7
2.13
W
7
2
4
4.5
L
Odin
3
5
2
0.8
W
Cu Chulainn
chochovader555
Cu Chulainn
5
2
5
3.75
L
1
1
3
2.5
L
0
5
3
0.3
L
Heimdallr
xHaVoCx 007
Heimdallr
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,932
Damage
31,499
65,229
Taken
76,649
34,876
Mitigated
48,223
18,381
Healing
16,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,782
6,311
0
8,065
15,725
6,489
2,120
2,610
13,115
0
91,546
W
Fenrir
Brucymerp
Fenrir
2,687
394
0
1,838
11,188
7,787
888
779
10,409
2,876
27,746
L
Thanatos
ECURB98
Thanatos
4,074
1,187
0
7,870
13,912
5,378
69
4,673
9,239
0
43,276
W
Loki
Quoto77
Loki
8,787
2,664
753
2,323
11,165
4,058
0
601
10,564
0
63,379
W
17,087
2,626
0
4,902
13,380
6,415
724
4,272
9,108
87,750
0
L
Odin
5,904
2,548
438
1,548
16,325
14,174
697
2,594
13,731
0
52,225
W
Cu Chulainn
chochovader555
Cu Chulainn
13,589
3,258
0
500
13,771
10,127
464
4,028
9,743
5,867
36,378
L
7,487
1,520
0
2,075
20,059
18,221
126
4,029
16,030
40,370
0
L
4,803
179
0
1,380
10,405
4,161
975
3,732
6,673
48,502
0
L
Heimdallr
xHaVoCx 007
Heimdallr
9,231
3,941
0
2,831
15,948
6,289
305
3,683
12,265
0
35,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,249
Gold Earned
46,926
480
Minions Killed
370
0
Camps Cleared
0
2,057,025
Distance Traveled
1,816,619
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,073
503
120
5
0
419,615
1
W
Fenrir
9,820
446
56
3
0
329,691
1
L
Thanatos
9,657
439
77
4
0
358,621
1
W
Loki
10,537
479
92
4
0
437,409
0
W
Janus
11,360
516
149
7
0
420,338
3
L
Odin
9,607
437
83
4
0
362,665
0
W
Cu Chulainn
9,459
430
63
3
0
449,972
0
L
Athena
10,287
468
84
4
0
469,387
2
L
Thoth
8,591
391
77
4
0
278,327
2
L
Heimdallr
8,784
399
49
2
0
347,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role