Player Matchup

Rama
Rama
CrimsonOtachi
Rama
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
523W - 519L
1,457 Elo+
Solo
Fenrir
Fenrir
Feelosophy
Fenrir
Level 145
God Stats
9W - 11L
1,285 SR
Queue Stats
15W - 15L
1,395 Elo+
Party 1
Xing Tian
Xing Tian
Godnessdeath
Xing Tian
Level 155
God Stats
0W - 1L
1,715 SR
Queue Stats
26W - 27L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Jeremyimpe
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Вайн
The Morrigan
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
164W - 166L
1,543 Elo+
Solo
Team Averages
Level 142
1,500 SR
1,479 Elo+

VS

Team Averages
Level 112
1,550 SR
1,633 Elo+
Hades
Hades
Aracmon
Hades
Level 118
God Stats
3W - 5L
1,500 SR
Queue Stats
192W - 177L
1,570 Elo+
Solo
Ra
Ra
BoneHorn
Ra
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 87L
1,942 Elo+
Solo
Hercules
Hercules
c0d3ARGENTINA
Hercules
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,525 Elo+
Solo
Heimdallr
Heimdallr
kidkill993
Heimdallr
Level 108
God Stats
7W - 2L
1,748 SR
Queue Stats
88W - 75L
1,628 Elo+
Party 2
Bakasura
Bakasura
oOzzik
Bakasura
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 5 / 0
4,409
401
1,119
5,650
1,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Feelosophy
Fenrir
10
3 / 0 / 1
5,788
526
2,553
5,258
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
Godnessdeath
Xing Tian
8
0 / 2 / 3
5,324
484
2,230
4,806
1,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Jeremyimpe
Sun Wukong
11
2 / 4 / 1
6,260
569
8,554
11,393
4,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
Вайн
The Morrigan
10
2 / 2 / 2
6,146
559
4,059
6,541
1,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aracmon
Hades
12
4 / 3 / 0
7,050
641
7,682
12,913
4,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 2 / 2
6,177
562
3,689
5,123
1,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
c0d3ARGENTINA
Hercules
8
3 / 3 / 4
5,710
519
4,780
7,658
2,796
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
kidkill993
Heimdallr
12
5 / 0 / 2
7,565
688
4,801
3,356
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
oOzzik
Bakasura
12
1 / 0 / 2
6,503
591
1,398
7,235
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
13
13
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
Aracmon
Hades
4
3
0
1.33
W
0
2
2
0.5
L
1
5
0
0.2
L
Fenrir
Feelosophy
Fenrir
3
0
1
3.5
L
Xing Tian
Godnessdeath
Xing Tian
0
2
3
0.75
L
Sun Wukong
Jeremyimpe
Sun Wukong
2
4
1
0.63
W
Hercules
c0d3ARGENTINA
Hercules
3
3
4
1.67
W
Heimdallr
kidkill993
Heimdallr
5
0
2
6
W
Bakasura
oOzzik
Bakasura
1
0
2
2
L
The Morrigan
Вайн
The Morrigan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,515
Damage
22,350
33,648
Taken
36,285
12,607
Mitigated
13,193
7,813
Healing
21,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Aracmon
Hades
7,682
3,186
20
8,269
12,913
4,708
172
6
12,907
38,009
0
W
3,689
83
238
2,077
5,123
1,688
279
2,099
3,024
36,104
0
L
1,119
1,042
0
626
5,650
1,038
0
0
5,650
0
10,363
L
Fenrir
Feelosophy
Fenrir
2,553
742
0
1,286
5,258
3,081
0
1,185
3,969
3,558
23,408
L
Xing Tian
Godnessdeath
Xing Tian
2,230
358
0
754
4,806
1,967
0
275
4,481
14,526
0
L
Sun Wukong
Jeremyimpe
Sun Wukong
8,554
3,840
0
3,756
11,393
4,638
0
7,278
3,711
0
36,579
W
Hercules
c0d3ARGENTINA
Hercules
4,780
1,835
175
2,542
7,658
2,796
0
3,148
4,508
0
12,129
W
Heimdallr
kidkill993
Heimdallr
4,801
1,683
0
2,148
3,356
1,231
199
310
3,046
0
42,740
W
Bakasura
oOzzik
Bakasura
1,398
1,107
0
6,054
7,235
2,770
5
844
6,391
0
33,867
L
The Morrigan
Вайн
The Morrigan
4,059
1,204
0
1,391
6,541
1,883
0
1,932
4,388
32,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,927
Gold Earned
33,005
242
Minions Killed
374
0
Camps Cleared
0
1,028,301
Distance Traveled
1,015,691
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,050
641
91
8
0
177,423
0
W
Ra
6,177
562
92
8
0
215,885
0
L
Rama
4,409
401
24
2
0
173,975
2
L
Fenrir
5,788
526
62
6
0
255,914
1
L
Xing Tian
5,324
484
22
2
0
223,799
3
L
Sun Wukong
6,260
569
78
7
0
197,127
1
W
Hercules
5,710
519
12
1
0
197,189
2
W
Heimdallr
7,565
688
91
8
0
169,641
1
W
Bakasura
6,503
591
88
8
0
255,553
7
L
The Morrigan
6,146
559
56
5
0
177,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role