Player Matchup

Fenrir
Fenrir
IndirectFive990
Fenrir
Level 102
God Stats
39W - 29L
1,500 SR
Queue Stats
517W - 467L
1,460 Elo+
Solo
Sol
Sol
SketchBaby
Sol
Level 148
God Stats
9W - 7L
1,730 SR
Queue Stats
50W - 55L
1,820 Elo+
Solo
Neith
Neith
StaggeringStork
Neith
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Solo
Agni
Agni
angrytundra66
Agni
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,073 Elo+
Solo
Tyr
Tyr
dillpikle919
Tyr
Level 60
God Stats
10W - 13L
1,803 SR
Queue Stats
262W - 221L
1,512 Elo+
Solo
Team Averages
Level 104
1,607 SR
1,473 Elo+

VS

Team Averages
Level 106
1,467 SR
1,563 Elo+
Cthulhu
Cthulhu
THC-_-pLuNgEr
Cthulhu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 86L
1,838 Elo+
Solo
Apollo
Apollo
Thehollywood22
Apollo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1
Bellona
Bellona
ahrontk
Bellona
Level 77
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Zeus
Zeus
inboundark97787
Zeus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,477 Elo+
Solo
Cabrakan
Cabrakan
temp-983754
Cabrakan
Level 128
God Stats
1W - 0L
1,334 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 3
6,700
479
4,554
12,007
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 4 / 4
7,898
564
9,170
11,562
3,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 5 / 2
6,477
463
4,501
10,191
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 0
7,095
507
6,668
7,535
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 4
7,172
512
2,729
13,050
5,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 2 / 8
7,498
536
7,692
10,401
6,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 5
6,997
500
4,781
8,095
2,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
ahrontk
Bellona
14
5 / 2 / 6
8,076
577
6,714
8,809
7,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
8 / 3 / 3
9,062
647
11,806
7,981
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
temp-983754
Cabrakan
13
6 / 2 / 7
8,027
573
9,570
11,059
6,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
10
Kills
22
23
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
3
4
4
1.25
L
1
5
2
0.4
W
Cthulhu
1
2
8
2.5
W
2
2
5
2.25
W
Bellona
ahrontk
Bellona
5
2
6
4
L
1
6
0
0.17
L
2
3
4
1.33
W
8
3
3
3.17
W
Cabrakan
temp-983754
Cabrakan
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,622
Damage
40,563
54,345
Taken
46,345
18,861
Mitigated
26,211
17,824
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,554
1,285
0
3,268
12,007
3,929
0
5,474
6,533
0
26,268
L
9,170
2,056
0
5,117
11,562
3,497
832
4,220
7,342
40,982
0
L
4,501
1,411
612
3,628
10,191
3,045
414
6,096
4,095
0
36,060
W
Cthulhu
7,692
419
1,284
1,695
10,401
6,208
264
1,654
8,683
30,218
0
W
4,781
3,615
0
2,535
8,095
2,503
1,724
1,128
6,967
0
44,499
W
Bellona
ahrontk
Bellona
6,714
1,943
0
1,199
8,809
7,986
411
4,558
4,234
3,494
34,065
L
6,668
104
0
1,007
7,535
2,625
222
5,829
1,706
41,089
0
L
2,729
553
660
3,532
13,050
5,765
0
7,827
5,223
0
15,757
W
11,806
1,053
0
368
7,981
2,588
0
4,213
3,460
60,858
0
W
Cabrakan
temp-983754
Cabrakan
9,570
1,420
0
1,986
11,059
6,926
407
3,861
7,163
39,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,342
Gold Earned
39,660
325
Minions Killed
396
0
Camps Cleared
0
1,239,636
Distance Traveled
1,346,749
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,700
479
52
4
0
277,217
1
L
Sol
7,898
564
81
6
0
218,904
2
L
Neith
6,477
463
70
5
0
245,884
1
W
Cthulhu
7,498
536
46
3
0
293,508
0
W
Apollo
6,997
500
90
6
0
246,056
0
W
Bellona
8,076
577
79
6
0
281,964
0
L
Agni
7,095
507
90
6
0
229,525
1
L
Tyr
7,172
512
32
2
0
268,106
1
W
Zeus
9,062
647
118
8
0
257,719
0
W
Cabrakan
8,027
573
63
5
0
267,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role