Player Matchup

Nu Wa
Nu Wa
Khec123
Nu Wa
Level 47
God Stats
14W - 6L
1,800 SR
Queue Stats
34W - 30L
1,867 Elo+
Party 1
Sylvanus
Sylvanus
T 8 JOHNSON
Sylvanus
Level 106
God Stats
17W - 9L
1,727 SR
Queue Stats
307W - 267L
1,610 Elo+
Party 1
Apollo
Apollo
The Sscary Door
Apollo
Level 128
God Stats
4W - 3L
1,760 SR
Queue Stats
331W - 283L
1,647 Elo+
Party 1
Fenrir
Fenrir
ocgslub
Fenrir
Level 33
God Stats
12W - 5L
1,693 SR
Queue Stats
99W - 110L
1,419 Elo+
Party 4
Nike
Nike
samwhit34
Nike
Level 40
God Stats
16W - 13L
1,509 SR
Queue Stats
201W - 189L
1,419 Elo+
Party 4
Team Averages
Level 71
1,698 SR
1,592 Elo+

VS

Team Averages
Level 73
1,530 SR
1,447 Elo+
Cu Chulainn
Cu Chulainn
H0M1C1D4LWR41TH
Cu Chulainn
Level 88
God Stats
3W - 3L
1,654 SR
Queue Stats
87W - 91L
1,595 Elo+
Party 2
Medusa
Medusa
Pickle DYL c137
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ravana
Ravana
The_PlaguedCrown
Ravana
Level 83
God Stats
1W - 4L
1,176 SR
Queue Stats
202W - 193L
1,298 Elo+
Party 3
Aphrodite
Aphrodite
VitreousSign154
Aphrodite
Level 101
God Stats
8W - 5L
1,821 SR
Queue Stats
29W - 38L
1,500 Elo+
Party 2
Olorun
Olorun
samaurelove
Olorun
Level 78
God Stats
12W - 17L
1,500 SR
Queue Stats
340W - 351L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Khec123
Nu Wa
14
3 / 1 / 4
8,087
622
5,097
3,629
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
T 8 JOHNSON
Sylvanus
11
5 / 2 / 8
7,149
550
4,770
8,981
6,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
7 / 2 / 9
8,007
616
10,058
8,841
2,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
ocgslub
Fenrir
12
6 / 2 / 8
7,498
577
7,157
8,828
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
15
4 / 0 / 2
8,462
651
6,682
6,054
5,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
H0M1C1D4LWR41TH
Cu Chulainn
12
0 / 3 / 0
6,741
519
3,741
8,703
6,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 5 / 0
5,563
428
1,827
7,270
1,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 6 / 1
6,703
516
4,995
7,217
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
VitreousSign154
Aphrodite
9
2 / 4 / 2
5,907
454
5,065
8,665
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
10
2 / 7 / 2
6,251
481
6,007
12,990
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
25
Kills
7
7
Deaths
25
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
H0M1C1D4LWR41TH
Cu Chulainn
0
3
0
0
W
Nu Wa
Khec123
Nu Wa
3
1
4
5
L
0
5
0
0
W
Sylvanus
T 8 JOHNSON
Sylvanus
5
2
8
4.5
W
7
2
9
5.75
L
3
6
1
0.58
L
Aphrodite
VitreousSign154
Aphrodite
2
4
2
0.75
W
Fenrir
ocgslub
Fenrir
6
2
8
5
L
Olorun
2
7
2
0.43
W
Nike
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,764
Damage
21,635
36,333
Taken
44,845
18,432
Mitigated
19,559
12,512
Healing
11,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
H0M1C1D4LWR41TH
Cu Chulainn
3,741
1,676
0
1,318
8,703
6,447
674
764
7,863
0
39,229
W
Nu Wa
Khec123
Nu Wa
5,097
910
0
1,072
3,629
1,122
1,208
87
3,542
46,669
0
L
1,827
714
0
441
7,270
1,891
693
2,383
4,599
0
24,298
W
Sylvanus
T 8 JOHNSON
Sylvanus
4,770
1,927
505
2,094
8,981
6,453
18
5,045
3,807
23,125
0
W
10,058
4,592
0
2,690
8,841
2,828
509
3,680
4,969
0
38,936
L
4,995
1,344
0
178
7,217
4,212
0
1,379
5,727
5,006
31,245
L
Aphrodite
VitreousSign154
Aphrodite
5,065
1,139
1,703
3,778
8,665
3,297
0
2,473
6,072
19,278
0
W
Fenrir
ocgslub
Fenrir
7,157
1,210
0
4,048
8,828
2,828
142
2,003
6,697
0
29,715
L
Olorun
6,007
3,258
80
3,827
12,990
3,712
31
2,647
10,263
31,342
0
W
Nike
6,682
2,741
0
2,103
6,054
5,201
761
82
5,686
4,408
51,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,203
Gold Earned
31,165
346
Minions Killed
295
0
Camps Cleared
0
1,263,780
Distance Traveled
1,137,210
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,741
519
96
7
0
217,339
2
W
Nu Wa
8,087
622
83
6
0
232,873
1
L
Medusa
5,563
428
43
3
0
199,023
1
W
Sylvanus
7,149
550
34
3
0
209,225
3
W
Apollo
8,007
616
65
5
0
241,964
0
L
Ravana
6,703
516
66
5
0
258,093
2
L
Aphrodite
5,907
454
43
3
0
234,309
0
W
Fenrir
7,498
577
47
4
0
298,641
0
L
Olorun
6,251
481
47
4
0
228,446
1
W
Nike
8,462
651
117
9
0
281,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role