Player Matchup

Bastet
Bastet
Delpro74
Bastet
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 105L
1,593 Elo+
Solo
Thoth
Thoth
FourZer00Seven
Thoth
Level 79
God Stats
0W - 4L
1,500 SR
Queue Stats
35W - 35L
1,419 Elo+
Solo
Izanami
Izanami
GingerKrakenn
Izanami
Level 89
God Stats
1W - 3L
1,185 SR
Queue Stats
8W - 7L
1,643 Elo+
Solo
Achilles
Achilles
Joka51
Achilles
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
SonnyDelightx
Yemoja
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 154L
1,571 Elo+
Solo
Team Averages
Level 79
1,437 SR
1,545 Elo+

VS

Team Averages
Level 74
1,459 SR
1,351 Elo+
Erlang Shen
Erlang Shen
D3STR02000
Erlang Shen
Level 51
God Stats
6W - 3L
1,601 SR
Queue Stats
22W - 15L
1,572 Elo+
Solo
Geb
Geb
DJProblemchild
Geb
Level 129
God Stats
13W - 9L
1,697 SR
Queue Stats
268W - 270L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
No Team Dime
Kukulkan
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 165L
1,065 Elo+
Party 1
Nu Wa
Nu Wa
PapiSloppy
Nu Wa
Level 56
God Stats
12W - 10L
1,237 SR
Queue Stats
234W - 233L
1,138 Elo+
Solo
Anubis
Anubis
Tilin2920
Anubis
Level 65
God Stats
222W - 208L
1,260 SR
Queue Stats
356W - 346L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Delpro74
Bastet
12
1 / 3 / 0
6,976
498
4,479
12,413
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 5 / 1
6,965
498
7,036
8,808
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
12
0 / 2 / 3
7,161
512
4,207
6,614
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Joka51
Achilles
11
1 / 3 / 2
6,521
466
3,214
8,626
6,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 0
6,744
482
2,266
8,876
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
D3STR02000
Erlang Shen
13
3 / 1 / 6
7,929
566
8,981
7,644
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 2 / 6
6,678
477
1,896
9,011
3,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
No Team Dime
Kukulkan
12
2 / 2 / 6
7,346
525
6,150
6,707
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
15
5 / 0 / 2
8,692
621
6,651
2,792
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Tilin2920
Anubis
13
4 / 1 / 1
7,328
523
5,113
6,164
2,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
14
14
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
D3STR02000
Erlang Shen
3
1
6
6
W
0
2
6
1.5
L
Bastet
Delpro74
Bastet
1
3
0
0.33
L
3
5
1
0.7
L
Izanami
0
2
3
0.75
L
Achilles
Joka51
Achilles
1
3
2
0.67
W
Kukulkan
No Team Dime
Kukulkan
2
2
6
2.5
W
Nu Wa
5
0
2
6
L
1
1
0
1
W
Anubis
Tilin2920
Anubis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,202
Damage
28,791
45,337
Taken
32,318
20,314
Mitigated
13,603
10,798
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
D3STR02000
Erlang Shen
8,981
3,886
0
1,466
7,644
4,967
0
2,539
4,940
8,503
47,772
W
1,896
367
0
3,143
9,011
3,365
0
2,400
6,489
10,225
0
L
Bastet
Delpro74
Bastet
4,479
889
0
2,809
12,413
3,989
0
3,840
8,467
0
39,184
L
7,036
292
0
1,745
8,808
2,431
0
4,671
4,105
35,123
0
L
Izanami
4,207
2,766
0
1,072
6,614
2,696
116
3,632
2,870
7,054
49,416
L
Achilles
Joka51
Achilles
3,214
476
0
1,005
8,626
6,223
0
4,173
4,142
0
23,996
W
Kukulkan
No Team Dime
Kukulkan
6,150
1,226
0
901
6,707
2,118
0
2,853
3,555
43,982
0
W
Nu Wa
6,651
1,223
0
1,259
2,792
755
27
0
2,742
46,207
0
L
2,266
503
2,308
1,859
8,876
4,975
0
3,298
5,498
11,142
0
W
Anubis
Tilin2920
Anubis
5,113
95
973
3,215
6,164
2,398
120
1,351
4,652
37,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,367
Gold Earned
37,973
318
Minions Killed
362
0
Camps Cleared
0
1,291,805
Distance Traveled
1,416,173
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,929
566
90
6
0
326,232
4
W
Geb
6,678
477
6
0
0
295,845
7
L
Bastet
6,976
498
76
5
0
283,856
1
L
Thoth
6,965
498
60
4
0
241,463
1
L
Izanami
7,161
512
108
8
0
241,492
3
L
Achilles
6,521
466
50
4
0
277,998
5
W
Kukulkan
7,346
525
94
7
0
278,076
8
W
Nu Wa
8,692
621
94
7
0
258,160
6
L
Yemoja
6,744
482
24
2
0
246,996
5
W
Anubis
7,328
523
78
6
0
257,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role