Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
A-Men-94
Neith
Level 67
God Stats
21W - 19L
1,575 SR
Queue Stats
375W - 349L
1,388 Elo+
Party 2
Nu Wa
Nu Wa
ProjectSauce
Nu Wa
Level 41
God Stats
1W - 1L
1,756 SR
Queue Stats
174W - 174L
1,745 Elo+
Party 2
Camazotz
Camazotz
Wolfy Incarnate
Camazotz
Level 120
God Stats
2W - 1L
1,872 SR
Queue Stats
103W - 82L
1,443 Elo+
Party 1
Achilles
Achilles
omgPee
Achilles
Level 34
God Stats
0W - 5L
1,500 SR
Queue Stats
116W - 133L
1,359 Elo+
Solo
Team Averages
Level 62
1,641 SR
1,487 Elo+

VS

Team Averages
Level 94
1,488 SR
1,459 Elo+
He Bo
He Bo
Chilled-Breeze20
He Bo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 80L
1,486 Elo+
Solo
Kukulkan
Kukulkan
EduChazo
Kukulkan
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 26L
1,500 Elo+
Solo
Nike
Nike
KayTheAlien
Nike
Level 29
God Stats
2W - 6L
1,331 SR
Queue Stats
41W - 69L
1,299 Elo+
Party 3
Osiris
Osiris
XIGhostVeNomIX
Osiris
Level 115
God Stats
5W - 3L
1,608 SR
Queue Stats
62W - 88L
1,539 Elo+
Party 3
Rama
Rama
lJust Peachyl
Rama
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
122W - 126L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 3 / 0
5,381
538
2,811
8,501
3,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
A-Men-94
Neith
8
0 / 2 / 1
4,768
477
4,574
5,944
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 0
4,995
500
2,148
4,605
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
9
0 / 1 / 2
5,365
537
2,282
6,580
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
omgPee
Achilles
11
1 / 1 / 0
5,862
586
4,404
5,673
3,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,718
572
2,195
4,079
935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
EduChazo
Kukulkan
11
2 / 0 / 2
6,364
636
3,091
4,350
1,881
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 1 / 0
5,550
555
3,012
7,457
3,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 1 / 2
5,795
580
4,324
5,519
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 0 / 4
5,678
568
5,082
4,807
1,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
12
12
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
0
0.33
L
Neith
A-Men-94
Neith
0
2
1
0.25
W
2
0
3
3.5
W
Kukulkan
EduChazo
Kukulkan
2
0
2
3
W
1
1
0
1
L
0
5
0
0
L
Camazotz
0
1
2
1
W
4
1
2
5
W
3
0
4
5
L
Achilles
omgPee
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,219
Damage
17,704
31,303
Taken
26,212
11,561
Mitigated
11,457
12,599
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,811
653
614
2,710
8,501
3,249
0
444
8,057
16,424
0
L
Neith
A-Men-94
Neith
4,574
1,434
0
2,713
5,944
1,519
0
933
5,011
0
27,592
W
2,195
166
0
2,412
4,079
935
0
594
3,437
25,740
0
W
Kukulkan
EduChazo
Kukulkan
3,091
303
378
2,616
4,350
1,881
670
831
3,297
34,521
0
W
3,012
805
0
1,031
7,457
3,984
21
0
7,112
0
26,365
L
2,148
666
0
320
4,605
1,327
0
3,081
1,524
18,255
0
L
Camazotz
2,282
757
0
4,432
6,580
1,740
0
939
5,616
0
25,530
W
4,324
718
588
1,072
5,519
3,568
358
1,684
3,793
5,294
21,733
W
5,082
4,251
0
1,268
4,807
1,089
408
1,490
3,269
0
22,689
L
Achilles
omgPee
Achilles
4,404
1,547
0
1,810
5,673
3,726
0
78
5,282
0
30,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,371
Gold Earned
29,105
250
Minions Killed
271
0
Camps Cleared
0
933,775
Distance Traveled
959,392
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,381
538
37
4
0
168,665
3
L
Neith
4,768
477
43
4
0
176,890
1
W
He Bo
5,718
572
51
5
0
217,861
3
W
Kukulkan
6,364
636
75
8
0
181,731
2
W
Nike
5,550
555
57
6
0
170,010
0
L
Nu Wa
4,995
500
49
5
0
178,301
2
L
Camazotz
5,365
537
67
7
0
201,338
1
W
Osiris
5,795
580
47
5
0
208,334
0
W
Rama
5,678
568
41
4
0
181,456
1
L
Achilles
5,862
586
54
5
0
208,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role