Player Matchup

Bakasura
Bakasura
Glowies
Bakasura
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 36L
1,718 Elo+
Party 2
Awilix
Awilix
NînjáMapache
Awilix
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ÇarpıBalankue
Thor
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 81L
1,648 Elo+
Party 2
Team Averages
Level 119
1,500 SR
1,622 Elo+

VS

Team Averages
Level 62
1,500 SR
1,582 Elo+
Ymir
Ymir
AleCar1805
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chang'e
Chang'e
AngryPatLover
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,746 Elo+
Solo
Neith
Neith
lole001
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Glowies
Bakasura
13
5 / 1 / 8
9,505
731
8,993
10,209
6,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 1 / 7
9,285
714
8,355
8,177
3,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
4 / 0 / 10
9,100
700
4,918
7,630
3,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
7,243
557
2,599
10,046
7,772
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
9
0 / 4 / 1
7,267
559
6,967
9,664
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
lole001
Neith
11
1 / 5 / 1
8,247
634
4,845
8,493
5,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
15
Kills
1
2
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Chang'e
0
4
1
0.13
W
Bakasura
Glowies
Bakasura
5
1
8
9
W
6
1
7
9.5
L
Neith
lole001
Neith
1
5
1
0.3
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,266
Damage
14,411
26,016
Taken
28,203
12,928
Mitigated
15,885
4,603
Healing
5,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,599
404
0
0
10,046
7,772
0
420
8,111
11,478
0
L
Chang'e
6,967
364
1,172
3,628
9,664
2,218
90
190
9,169
31,884
0
W
Bakasura
Glowies
Bakasura
8,993
5,243
0
3,701
10,209
6,003
1,498
2,987
6,911
4,519
28,215
W
8,355
3,107
0
480
8,177
3,022
1,040
3,550
4,387
0
27,974
L
Neith
lole001
Neith
4,845
1,753
0
702
8,493
5,895
0
85
7,771
1,959
34,589
W
4,918
1,012
0
422
7,630
3,903
642
2,593
4,865
0
31,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,890
Gold Earned
22,757
144
Minions Killed
116
0
Camps Cleared
0
734,458
Distance Traveled
574,523
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,243
557
12
1
0
173,601
0
L
Chang'e
7,267
559
49
4
0
201,041
4
W
Bakasura
9,505
731
73
6
0
252,017
3
W
Awilix
9,285
714
36
3
0
241,910
1
L
Neith
8,247
634
55
4
0
199,881
4
W
Thor
9,100
700
35
3
0
240,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role