Player Matchup

Ymir
Ymir
Elicitary
Ymir
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
230W - 215L
1,718 Elo+
Solo
Set
Set
L3gendx34271
Set
Level 84
God Stats
16W - 10L
1,304 SR
Queue Stats
448W - 466L
1,566 Elo+
Party 2
Ra
Ra
OG x Cyclone
Ra
Level 159
God Stats
10W - 7L
1,175 SR
Queue Stats
89W - 85L
1,700 Elo+
Party 2
Sylvanus
Sylvanus
hyfr89
Sylvanus
Level 158
God Stats
5W - 11L
1,297 SR
Queue Stats
12W - 14L
1,488 Elo+
Party 2
Aphrodite
Aphrodite
xPINGO manx
Aphrodite
Level 159
God Stats
169W - 137L
1,715 SR
Queue Stats
1,051W - 997L
1,734 Elo+
Solo
Team Averages
Level 136
1,398 SR
1,641 Elo+

VS

Team Averages
Level 146
1,551 SR
1,600 Elo+
Artemis
Artemis
AlmightySubie
Artemis
Level 139
God Stats
3W - 4L
1,499 SR
Queue Stats
179W - 177L
1,543 Elo+
Party 1
Osiris
Osiris
DivineSenju
Osiris
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
166W - 156L
1,439 Elo+
Party 1
Sun Wukong
Sun Wukong
FUBARMVP58
Sun Wukong
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 117L
1,644 Elo+
Solo
Merlin
Merlin
JDIDITAGAIN
Merlin
Level 160
God Stats
6W - 3L
1,518 SR
Queue Stats
68W - 72L
1,643 Elo+
Solo
Thanatos
Thanatos
WarWithIn5103
Thanatos
Level 143
God Stats
11W - 7L
1,738 SR
Queue Stats
268W - 240L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 4 / 4
7,935
467
4,074
12,809
5,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 1 / 4
10,127
596
11,042
12,222
5,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
8 / 1 / 2
10,258
603
11,604
11,945
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
hyfr89
Sylvanus
15
1 / 1 / 6
9,320
548
11,505
13,392
11,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
xPINGO manx
Aphrodite
15
2 / 3 / 3
9,106
536
2,863
13,066
4,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
3 / 2 / 3
9,257
545
7,100
10,487
3,933
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
15
1 / 2 / 4
8,858
521
8,151
16,369
9,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
FUBARMVP58
Sun Wukong
11
0 / 3 / 5
6,869
404
7,988
18,113
8,965
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
15
4 / 4 / 2
9,067
533
11,712
8,359
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
WarWithIn5103
Thanatos
12
2 / 5 / 4
7,720
454
4,262
11,705
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
16
Kills
10
10
Deaths
16
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
3
2
3
2.25
L
Osiris
1
2
4
1.5
W
Ymir
0
4
4
0.5
L
Sun Wukong
FUBARMVP58
Sun Wukong
0
3
5
0.83
L
Merlin
4
4
2
1.25
W
5
1
4
7
W
8
1
2
9
L
Thanatos
WarWithIn5103
Thanatos
2
5
4
0.8
W
Sylvanus
hyfr89
Sylvanus
1
1
6
4
W
Aphrodite
xPINGO manx
Aphrodite
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,088
Damage
39,213
63,434
Taken
65,033
31,015
Mitigated
29,727
32,627
Healing
27,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
7,100
3,143
0
4,784
10,487
3,933
645
1,955
8,532
0
63,766
L
Osiris
8,151
3,511
0
9,869
16,369
9,658
0
10,438
5,931
0
55,802
W
Ymir
4,074
1,031
0
500
12,809
5,688
34
4,013
8,458
17,615
0
L
Sun Wukong
FUBARMVP58
Sun Wukong
7,988
635
0
4,104
18,113
8,965
0
9,432
8,681
0
36,985
L
Merlin
11,712
361
0
458
8,359
3,075
0
5,361
2,998
63,442
0
W
11,042
4,652
0
4,285
12,222
5,476
0
707
11,489
0
80,920
W
11,604
1,452
2,340
5,630
11,945
4,423
280
4,572
6,851
80,931
0
L
Thanatos
WarWithIn5103
Thanatos
4,262
1,136
0
8,240
11,705
4,096
0
3,036
8,669
0
33,628
W
Sylvanus
hyfr89
Sylvanus
11,505
4,228
1,487
9,517
13,392
11,057
705
594
12,764
53,954
0
W
Aphrodite
xPINGO manx
Aphrodite
2,863
318
1,421
7,447
13,066
4,371
0
824
12,160
60,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,746
Gold Earned
41,771
518
Minions Killed
459
0
Camps Cleared
0
1,556,409
Distance Traveled
1,589,516
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,257
545
113
7
0
283,917
5
L
Osiris
8,858
521
120
7
0
342,915
1
W
Ymir
7,935
467
22
1
0
312,741
4
L
Sun Wukong
6,869
404
35
2
0
355,260
5
L
Merlin
9,067
533
130
8
0
308,965
4
W
Set
10,127
596
124
7
0
332,554
4
W
Ra
10,258
603
158
9
0
374,251
6
L
Thanatos
7,720
454
61
4
0
298,459
1
W
Sylvanus
9,320
548
94
6
0
220,251
3
W
Aphrodite
9,106
536
120
7
0
316,612
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role