Player Matchup

Pele
Pele
OG-BLUETICK
Pele
Level 26
God Stats
0W - 1L
1,229 SR
Queue Stats
5W - 4L
1,531 Elo+
Solo
Discordia
Discordia
SafeBruce47
Discordia
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Bastet
Bastet
SuperiorLion580
Bastet
Level 5
God Stats
2W - 2L
1,643 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Medusa
Medusa
addyeet24
Medusa
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Jormungandr
Jormungandr
xLegendkiller210
Jormungandr
Level 25
God Stats
5W - 7L
1,500 SR
Queue Stats
22W - 37L
1,297 Elo+
Solo
Team Averages
Level 18
1,475 SR
1,466 Elo+

VS

Team Averages
Level 23
1,502 SR
1,504 Elo+
Persephone
Persephone
 
Persephone
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Alex_Bustos01
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,163 Elo+
Solo
Tsukuyomi
Tsukuyomi
I-is-NEO
Tsukuyomi
Level 22
God Stats
15W - 6L
1,762 SR
Queue Stats
56W - 43L
1,673 Elo+
Solo
Bellona
Bellona
SoilingCoast824
Bellona
Level 28
God Stats
3W - 3L
1,224 SR
Queue Stats
267W - 290L
1,638 Elo+
Solo
Danzaburou
Danzaburou
TigerShadow19
Danzaburou
Level 26
God Stats
13W - 7L
1,523 SR
Queue Stats
26W - 33L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 2
9,032
430
5,302
15,929
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
SafeBruce47
Discordia
15
4 / 7 / 1
9,641
459
12,406
10,107
3,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 4 / 1
6,629
316
1,322
5,748
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
addyeet24
Medusa
15
4 / 13 / 1
9,725
463
6,498
16,660
5,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
xLegendkiller210
Jormungandr
14
0 / 7 / 2
8,401
400
8,698
19,658
16,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
6 / 3 / 10
11,486
547
10,350
10,198
3,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 5 / 7
11,571
551
10,341
13,728
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
I-is-NEO
Tsukuyomi
20
14 / 0 / 4
13,537
645
11,358
16,861
7,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 0 / 11
9,885
471
10,409
12,605
9,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TigerShadow19
Danzaburou
17
9 / 1 / 4
11,490
547
8,866
13,563
7,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
8
Kills
40
42
Deaths
9
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
3
10
3.67
W
7
5
7
2.1
W
Tsukuyomi
I-is-NEO
Tsukuyomi
14
0
4
16
L
0
11
2
0.09
L
Discordia
SafeBruce47
Discordia
4
7
1
0.64
W
4
0
11
9.5
L
0
4
1
0.13
W
Danzaburou
TigerShadow19
Danzaburou
9
1
4
11
L
Medusa
addyeet24
Medusa
4
13
1
0.35
L
Jormungandr
xLegendkiller210
Jormungandr
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,226
Damage
51,324
68,102
Taken
66,955
31,379
Mitigated
33,543
4,677
Healing
27,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
10,350
1,412
0
721
10,198
3,512
1,956
2,549
7,647
59,034
0
W
10,341
2,502
2,287
4,190
13,728
5,952
3,304
3,586
10,142
67,405
0
W
Tsukuyomi
I-is-NEO
Tsukuyomi
11,358
3,273
0
10,139
16,861
7,177
2,505
2,999
13,862
61
88,916
L
5,302
1,180
0
1,760
15,929
4,758
1,384
4,958
10,971
0
49,785
L
Discordia
SafeBruce47
Discordia
12,406
1,501
0
755
10,107
3,661
0
4,950
5,132
54,797
0
W
10,409
4,502
336
2,898
12,605
9,173
713
6,772
5,833
0
29,805
L
1,322
274
0
0
5,748
1,518
650
896
4,802
0
10,415
W
Danzaburou
TigerShadow19
Danzaburou
8,866
4,140
0
7,007
13,563
7,729
1,135
5,198
8,365
6,748
58,027
L
Medusa
addyeet24
Medusa
6,498
2,825
87
955
16,660
5,144
548
6,278
10,282
0
37,642
L
Jormungandr
xLegendkiller210
Jormungandr
8,698
1,360
195
925
19,658
16,298
0
4,189
15,269
43,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,428
Gold Earned
57,969
321
Minions Killed
490
0
Camps Cleared
0
1,478,419
Distance Traveled
2,024,132
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,486
547
95
5
0
363,871
0
W
Ra
11,571
551
119
6
0
380,346
0
W
Tsukuyomi
13,537
645
154
7
0
443,902
2
L
Pele
9,032
430
80
4
0
349,026
0
L
Discordia
9,641
459
87
4
0
321,716
0
W
Bellona
9,885
471
39
2
0
456,900
0
L
Bastet
6,629
316
36
2
0
211,397
1
W
Danzaburou
11,490
547
83
4
0
379,113
3
L
Medusa
9,725
463
64
3
0
276,070
3
L
Jormungandr
8,401
400
54
3
0
320,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role