Player Matchup

Baron Samedi
Baron Samedi
Dalbatrino
Baron Samedi
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 23L
1,500 Elo+
Party 1
Chaac
Chaac
Smalls69
Chaac
Level 16
God Stats
22W - 8L
1,890 SR
Queue Stats
133W - 106L
1,547 Elo+
Solo
Izanami
Izanami
TeamUltraLord
Izanami
Level 89
God Stats
24W - 12L
1,500 SR
Queue Stats
142W - 146L
1,500 Elo+
Party 1
Team Averages
Level 77
1,630 SR
1,516 Elo+

VS

Team Averages
Level 32
1,428 SR
1,571 Elo+
Ah Puch
Ah Puch
FaeTraveler
Ah Puch
Level 69
God Stats
8W - 11L
1,285 SR
Queue Stats
113W - 115L
1,564 Elo+
Solo
Set
Set
LilianaQTF
Set
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
calebzc
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dalbatrino
Baron Samedi
14
2 / 5 / 4
10,668
628
11,968
16,008
5,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
Smalls69
Chaac
14
5 / 5 / 1
11,388
670
6,308
17,652
16,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
12
0 / 6 / 5
9,748
573
8,948
13,219
3,960
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FaeTraveler
Ah Puch
15
2 / 1 / 12
11,427
672
12,779
6,299
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
10 / 2 / 6
12,955
762
19,466
13,165
8,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
calebzc
Cthulhu
14
4 / 4 / 8
11,273
663
8,050
15,485
15,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
16
16
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dalbatrino
Baron Samedi
2
5
4
0.8
W
Ah Puch
FaeTraveler
Ah Puch
2
1
12
8
W
10
2
6
6.5
L
Chaac
Smalls69
Chaac
5
5
1
1.1
L
Izanami
0
6
5
0.42
W
Cthulhu
calebzc
Cthulhu
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,224
Damage
40,295
46,879
Taken
34,949
26,283
Mitigated
26,198
17,262
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dalbatrino
Baron Samedi
11,968
754
3,053
6,151
16,008
5,664
0
6,498
9,228
53,541
0
W
Ah Puch
FaeTraveler
Ah Puch
12,779
264
0
2,567
6,299
2,253
1,253
2,009
4,190
54,553
0
W
19,466
7,112
0
2,870
13,165
8,483
1,633
4,046
8,965
3,233
83,248
L
Chaac
Smalls69
Chaac
6,308
713
1,246
4,167
17,652
16,659
0
8,067
9,207
1,749
23,018
L
Izanami
8,948
4,926
0
2,645
13,219
3,960
404
5,755
7,224
0
33,457
W
Cthulhu
calebzc
Cthulhu
8,050
78
580
4,404
15,485
15,462
33
6,567
8,658
32,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,804
Gold Earned
35,655
183
Minions Killed
236
0
Camps Cleared
0
802,005
Distance Traveled
920,247
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,668
628
68
4
0
258,274
2
W
Ah Puch
11,427
672
104
6
0
312,891
0
W
Set
12,955
762
98
6
0
322,790
1
L
Chaac
11,388
670
31
2
0
309,797
3
L
Izanami
9,748
573
84
5
0
233,934
1
W
Cthulhu
11,273
663
34
2
0
284,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role