Player Matchup

Izanami
Izanami
Capnchazzy
Izanami
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 170L
1,996 Elo+
Party 2
Horus
Horus
CurtAllan
Horus
Level 125
God Stats
2W - 0L
1,708 SR
Queue Stats
72W - 36L
1,691 Elo+
Party 3
Ravana
Ravana
LolinPR
Ravana
Level 15
God Stats
6W - 7L
1,948 SR
Queue Stats
287W - 220L
1,877 Elo+
Solo
Eset
Eset
Yung-SkinnyMFC
Eset
Level 156
God Stats
1W - 0L
1,727 SR
Queue Stats
7W - 3L
1,658 Elo+
Party 3
Sobek
Sobek
theblkkid
Sobek
Level 29
God Stats
16W - 8L
1,746 SR
Queue Stats
151W - 91L
1,839 Elo+
Party 2
Team Averages
Level 95
1,726 SR
1,812 Elo+

VS

Team Averages
Level 65
1,440 SR
1,598 Elo+
Ravana
Ravana
JetBlaze 01
Ravana
Level 105
God Stats
1W - 3L
1,373 SR
Queue Stats
35W - 30L
1,747 Elo+
Party 1
Janus
Janus
NSG Upriteplain
Janus
Level 47
God Stats
4W - 5L
1,515 SR
Queue Stats
32W - 35L
1,519 Elo+
Party 1
Bellona
Bellona
Old Man Everest
Bellona
Level 68
God Stats
7W - 7L
1,547 SR
Queue Stats
53W - 51L
1,582 Elo+
Party 1
King Arthur
King Arthur
Vilariz
King Arthur
Level 35
God Stats
0W - 4L
1,267 SR
Queue Stats
31W - 34L
1,553 Elo+
Party 1
Bastet
Bastet
ll Oceanus ll
Bastet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Capnchazzy
Izanami
16
8 / 0 / 14
10,080
1,008
9,836
7,312
3,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Horus
CurtAllan
Horus
13
2 / 2 / 23
8,945
895
7,035
10,666
11,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
LolinPR
Ravana
16
12 / 0 / 12
10,789
1,079
11,079
5,854
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 1 / 15
9,356
936
10,861
6,696
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
theblkkid
Sobek
14
2 / 2 / 19
8,466
847
4,537
8,123
7,883
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
1 / 6 / 0
6,353
635
5,523
9,108
5,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 3 / 3
6,570
657
6,678
5,380
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 5 / 1
7,840
784
5,228
13,341
11,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
Vilariz
King Arthur
12
0 / 6 / 2
6,535
654
1,940
12,984
6,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 10 / 3
6,129
613
2,042
11,635
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
14
30
Kills
5
5
Deaths
30
83
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Capnchazzy
Izanami
8
0
14
15
W
Horus
CurtAllan
Horus
2
2
23
6.75
L
Ravana
1
6
0
0.17
W
Ravana
LolinPR
Ravana
12
0
12
18
L
0
3
3
0.5
L
4
5
1
0.9
L
King Arthur
Vilariz
King Arthur
0
6
2
0.17
W
6
1
15
13.5
L
0
10
3
0.15
W
Sobek
theblkkid
Sobek
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,348
Damage
21,411
38,651
Taken
52,448
28,304
Mitigated
30,470
12,356
Healing
2,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Capnchazzy
Izanami
9,836
5,461
0
1,208
7,312
3,234
6,791
1,597
5,619
0
43,727
W
Horus
CurtAllan
Horus
7,035
2,824
526
2,000
10,666
11,166
222
2,557
7,964
2,682
15,944
L
Ravana
5,523
865
0
536
9,108
5,098
0
2,430
6,608
1,021
16,336
W
Ravana
LolinPR
Ravana
11,079
3,293
0
2,436
5,854
3,179
446
694
5,138
0
27,426
L
6,678
240
0
115
5,380
1,451
1
1,156
4,160
27,905
0
L
5,228
742
0
975
13,341
11,929
0
4,039
9,126
2,836
13,763
L
King Arthur
Vilariz
King Arthur
1,940
0
0
469
12,984
6,745
0
5,564
7,155
0
20,135
W
10,861
932
1,813
2,830
6,696
2,842
360
1,135
5,509
31,735
0
L
2,042
754
0
0
11,635
5,247
0
3,388
8,116
742
6,418
W
Sobek
theblkkid
Sobek
4,537
500
317
1,226
8,123
7,883
0
1,903
6,082
11,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,636
Gold Earned
33,427
235
Minions Killed
171
10
Camps Cleared
6
1,030,829
Distance Traveled
885,689
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,080
1,008
80
8
1
202,046
2
W
Horus
8,945
895
23
2
1
192,303
0
L
Ravana
6,353
635
21
2
1
155,722
0
W
Ravana
10,789
1,079
60
6
5
226,706
2
L
Janus
6,570
657
66
7
0
203,534
0
L
Bellona
7,840
784
25
3
0
180,878
1
L
King Arthur
6,535
654
36
4
3
179,939
1
W
Eset
9,356
936
58
6
3
197,938
8
L
Bastet
6,129
613
23
2
2
165,616
2
W
Sobek
8,466
847
14
1
0
211,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role