Player Matchup

Heimdallr
Heimdallr
Caboosed
Heimdallr
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
196W - 174L
1,868 Elo+
Party 1
Merlin
Merlin
Death1ess1ordv2
Merlin
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
208W - 149L
1,880 Elo+
Party 1
Chaac
Chaac
toxic226
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,868 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,872 Elo+

VS

Team Averages
Level 13
1,480 SR
1,469 Elo+
Danzaburou
Danzaburou
BoomKYNG
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FeetSniffer2725
Kukulkan
Level 27
God Stats
6W - 5L
1,439 SR
Queue Stats
27W - 19L
1,408 Elo+
Solo
Cthulhu
Cthulhu
Nathan_roblox
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Caboosed
Heimdallr
11
8 / 2 / 7
8,229
823
8,758
7,416
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
5 / 1 / 8
8,083
808
7,029
3,803
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
toxic226
Chaac
11
4 / 1 / 10
7,967
797
4,384
6,810
3,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoomKYNG
Danzaburou
6
0 / 4 / 0
5,414
541
1,452
4,083
1,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
11
4 / 5 / 0
8,064
806
8,946
8,474
3,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
7
0 / 8 / 2
6,056
606
2,801
11,347
5,633
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
17
Kills
4
4
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BoomKYNG
Danzaburou
0
4
0
0
W
Heimdallr
Caboosed
Heimdallr
8
2
7
5.75
W
5
1
8
9
L
Kukulkan
4
5
0
0.8
L
Cthulhu
0
8
2
0.13
W
Chaac
toxic226
Chaac
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,171
Damage
13,199
18,029
Taken
23,904
7,326
Mitigated
11,200
4,995
Healing
2,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BoomKYNG
Danzaburou
1,452
775
0
243
4,083
1,919
0
440
3,589
0
4,660
W
Heimdallr
Caboosed
Heimdallr
8,758
3,328
0
1,838
7,416
2,763
824
4,327
3,014
0
23,023
W
7,029
1,140
417
1,026
3,803
1,293
326
2,600
1,178
30,111
0
L
Kukulkan
8,946
727
425
1,899
8,474
3,648
29
2,706
5,495
30,094
0
L
Cthulhu
2,801
219
0
250
11,347
5,633
0
3,234
7,782
5,472
0
W
Chaac
toxic226
Chaac
4,384
1,044
0
1,714
6,810
3,270
0
4,856
1,879
0
11,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,279
Gold Earned
19,534
109
Minions Killed
71
0
Camps Cleared
0
509,274
Distance Traveled
467,107
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,414
541
7
1
0
104,414
0
W
Heimdallr
8,229
823
39
4
0
162,113
0
W
Merlin
8,083
808
52
5
0
156,439
4
L
Kukulkan
8,064
806
58
6
0
182,885
4
L
Cthulhu
6,056
606
6
1
0
179,808
1
W
Chaac
7,967
797
18
2
0
190,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role