Player Matchup

Thor
Thor
Bujoki
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 24L
1,841 Elo+
Party 1
Medusa
Medusa
JustProblem
Medusa
Level 26
God Stats
6W - 8L
1,704 SR
Queue Stats
56W - 54L
1,363 Elo+
Solo
Ra
Ra
NotStrebor
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,388 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WolfeKiba
Cu Chulainn
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo
Loki
Loki
iP4INZ
Loki
Level 27
God Stats
6W - 3L
1,518 SR
Queue Stats
49W - 37L
1,704 Elo+
Solo
Team Averages
Level 20
1,544 SR
1,559 Elo+

VS

Team Averages
Level 22
1,508 SR
1,608 Elo+
Discordia
Discordia
AmphibianRoyalty
Discordia
Level 29
God Stats
49W - 37L
1,724 SR
Queue Stats
332W - 324L
1,619 Elo+
Solo
Achilles
Achilles
CristiAkaWar
Achilles
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,514 Elo+
Solo
Hun Batz
Hun Batz
Eislich
Hun Batz
Level 27
God Stats
4W - 2L
1,314 SR
Queue Stats
130W - 175L
1,424 Elo+
Solo
Chiron
Chiron
Squaddo
Chiron
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
82W - 24L
1,759 Elo+
Solo
Danzaburou
Danzaburou
ThiagoKimono
Danzaburou
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bujoki
Thor
13
3 / 8 / 1
8,603
478
5,415
13,593
10,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
12
1 / 10 / 0
7,381
410
4,908
13,151
3,540
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 6 / 6
8,860
492
6,241
11,606
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
WolfeKiba
Cu Chulainn
17
8 / 1 / 4
10,271
571
15,293
12,659
10,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
iP4INZ
Loki
14
3 / 6 / 3
8,688
483
5,510
10,355
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
15
4 / 3 / 2
9,693
539
11,351
7,819
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
CristiAkaWar
Achilles
14
6 / 3 / 8
9,904
550
6,037
15,105
18,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Eislich
Hun Batz
14
1 / 3 / 6
9,132
507
5,187
12,556
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Squaddo
Chiron
19
20 / 1 / 4
13,022
723
21,206
16,659
8,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
ThiagoKimono
Danzaburou
14
0 / 6 / 0
8,795
489
2,123
8,029
2,840
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
15
Kills
31
31
Deaths
16
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
4
3
2
1.67
L
Thor
Bujoki
Thor
3
8
1
0.44
W
Achilles
CristiAkaWar
Achilles
6
3
8
3.33
W
Hun Batz
Eislich
Hun Batz
1
3
6
1.33
L
Medusa
1
10
0
0.1
L
0
6
6
0.5
W
Chiron
Squaddo
Chiron
20
1
4
22
W
Danzaburou
ThiagoKimono
Danzaburou
0
6
0
0
L
Cu Chulainn
WolfeKiba
Cu Chulainn
8
1
4
10
L
Loki
iP4INZ
Loki
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,367
Damage
45,904
61,364
Taken
60,168
34,463
Mitigated
37,771
8,310
Healing
19,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
11,351
1,249
0
1,398
7,819
3,265
1,052
1,530
6,289
54,510
0
L
Thor
Bujoki
Thor
5,415
1,173
0
838
13,593
10,816
116
1,128
12,391
0
29,846
W
Achilles
CristiAkaWar
Achilles
6,037
1,682
226
1,749
15,105
18,374
244
3,254
11,851
2,175
22,931
W
Hun Batz
Eislich
Hun Batz
5,187
846
0
3,363
12,556
4,991
1,864
2,164
10,392
0
58,868
L
Medusa
4,908
1,817
0
1,926
13,151
3,540
979
1,456
11,605
0
37,539
L
6,241
463
959
2,627
11,606
3,862
600
5,239
5,947
57,947
0
W
Chiron
Squaddo
Chiron
21,206
11,692
454
11,170
16,659
8,301
2,591
958
15,701
0
97,982
W
Danzaburou
ThiagoKimono
Danzaburou
2,123
1,261
0
660
8,029
2,840
2,845
708
7,321
0
39,263
L
Cu Chulainn
WolfeKiba
Cu Chulainn
15,293
5,796
0
1,710
12,659
10,805
482
3,144
9,417
8,642
57,296
L
Loki
iP4INZ
Loki
5,510
1,755
0
250
10,355
5,440
137
436
9,879
4,082
44,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,803
Gold Earned
50,546
431
Minions Killed
507
0
Camps Cleared
0
1,603,842
Distance Traveled
1,562,501
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,693
539
109
6
0
327,599
5
L
Thor
8,603
478
47
3
0
325,418
4
W
Achilles
9,904
550
36
2
0
331,146
3
W
Hun Batz
9,132
507
105
6
0
348,877
5
L
Medusa
7,381
410
58
3
0
284,845
1
L
Ra
8,860
492
110
6
0
342,826
4
W
Chiron
13,022
723
165
9
0
296,599
2
W
Danzaburou
8,795
489
92
5
0
258,280
1
L
Cu Chulainn
10,271
571
125
7
0
328,811
0
L
Loki
8,688
483
91
5
0
321,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role