Player Matchup

Hun Batz
Hun Batz
Dak4rd
Hun Batz
Level 28
God Stats
8W - 1L
1,711 SR
Queue Stats
39W - 23L
1,736 Elo+
Party 1
Ra
Ra
lukacra
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,745 Elo+
Party 1
Nike
Nike
maxiakd2
Nike
Level 40
God Stats
2W - 0L
1,736 SR
Queue Stats
15W - 6L
1,701 Elo+
Party 1
Cerberus
Cerberus
nazapalacioss
Cerberus
Level 7
God Stats
2W - 2L
1,440 SR
Queue Stats
5W - 2L
1,641 Elo+
Party 1
Sol
Sol
sancril
Sol
Level 69
God Stats
5W - 0L
1,888 SR
Queue Stats
45W - 50L
1,701 Elo+
Party 1
Team Averages
Level 30
1,655 SR
1,705 Elo+

VS

Team Averages
Level 17
1,425 SR
1,444 Elo+
Chang'e
Chang'e
Chesster
Chang'e
Level 27
God Stats
5W - 6L
1,608 SR
Queue Stats
36W - 34L
1,746 Elo+
Solo
Apollo
Apollo
ESxSsacha
Apollo
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
FireBullet96
Ravana
Level 8
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 5L
1,220 Elo+
Solo
Nu Wa
Nu Wa
NyZ ChicoJR
Nu Wa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,334 Elo+
Solo
Sun Wukong
Sun Wukong
SunJim
Sun Wukong
Level 17
God Stats
0W - 2L
1,235 SR
Queue Stats
2W - 4L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dak4rd
Hun Batz
20
8 / 2 / 2
14,302
596
15,924
20,370
8,825
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 9 / 3
10,488
437
6,658
12,236
4,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
18
1 / 2 / 1
11,439
477
5,028
12,861
7,796
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
nazapalacioss
Cerberus
18
4 / 3 / 4
12,056
502
14,363
19,306
8,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
18
3 / 6 / 5
11,926
497
19,388
21,092
6,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chesster
Chang'e
19
10 / 5 / 2
13,036
543
17,453
20,759
11,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
ESxSsacha
Apollo
19
6 / 6 / 5
11,846
494
17,167
26,746
10,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
18
2 / 3 / 6
10,958
457
8,385
12,714
7,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

1
0 / 0 / 0
4,754
198
0
0
0
Sun Wukong
SunJim
Sun Wukong
20
4 / 2 / 4
12,927
539
17,284
21,708
13,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
16
Kills
22
22
Deaths
16
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Chesster
Chang'e
10
5
2
2.2
W
Hun Batz
Dak4rd
Hun Batz
8
2
2
4.5
L
Apollo
ESxSsacha
Apollo
6
6
5
1.42
L
Ravana
2
3
6
1.67
L
0
0
0
0
L
Sun Wukong
SunJim
Sun Wukong
4
2
4
3
W
0
9
3
0.17
W
Nike
1
2
1
0.75
W
Cerberus
nazapalacioss
Cerberus
4
3
4
2
W
Sol
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,361
Damage
60,289
85,865
Taken
81,927
36,842
Mitigated
41,715
23,567
Healing
34,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Chesster
Chang'e
17,453
2,269
1,174
9,125
20,759
11,039
1,084
8,704
12,055
80,265
0
W
Hun Batz
Dak4rd
Hun Batz
15,924
5,456
0
5,778
20,370
8,825
0
6,105
14,265
0
117,863
L
Apollo
ESxSsacha
Apollo
17,167
9,708
30
10,631
26,746
10,373
637
18,502
8,244
0
77,256
L
Ravana
8,385
1,831
0
5,574
12,714
7,164
0
4,802
7,912
0
88,090
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
SunJim
Sun Wukong
17,284
3,637
0
7,771
21,708
13,139
740
8,401
13,307
0
89,966
W
6,658
1,136
394
1,136
12,236
4,904
132
7,318
4,918
54,962
0
W
Nike
5,028
444
0
450
12,861
7,796
896
353
12,508
0
61,615
W
Cerberus
nazapalacioss
Cerberus
14,363
355
780
4,619
19,306
8,528
653
1,868
17,438
65,779
0
W
Sol
19,388
4,058
0
10,410
21,092
6,789
4,349
1,809
19,283
69,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,211
Gold Earned
53,521
623
Minions Killed
559
0
Camps Cleared
0
2,162,051
Distance Traveled
1,712,441
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,036
543
150
6
0
425,892
6
W
Hun Batz
14,302
596
184
8
0
507,019
2
L
Apollo
11,846
494
114
5
0
410,173
1
L
Ravana
10,958
457
139
6
0
444,402
0
L
Nu Wa
4,754
198
0
0
0
0
0
L
Sun Wukong
12,927
539
156
7
0
431,974
9
W
Ra
10,488
437
95
4
0
362,775
0
W
Nike
11,439
477
121
5
0
421,103
1
W
Cerberus
12,056
502
110
5
0
454,705
1
W
Sol
11,926
497
113
5
0
416,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role