Player Matchup

Anhur
Anhur
AlmightyAllah
Anhur
Level 87
God Stats
4W - 4L
1,729 SR
Queue Stats
103W - 184L
1,519 Elo+
Solo
Erlang Shen
Erlang Shen
Rowerson
Erlang Shen
Level 85
God Stats
1W - 0L
1,297 SR
Queue Stats
74W - 94L
1,321 Elo+
Solo
Eset
Eset
Tommentor
Eset
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 109
1,509 SR
1,446 Elo+

VS

Team Averages
Level 40
1,582 SR
1,692 Elo+
Bacchus
Bacchus
KM-Lawlight
Bacchus
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,788 Elo+
Party 1
Merlin
Merlin
Kuramaxx
Merlin
Level 14
God Stats
4W - 2L
1,746 SR
Queue Stats
5W - 4L
1,788 Elo+
Party 1
Rama
Rama
MagmaPenguin
Rama
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 8
7,697
770
7,696
5,384
1,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Rowerson
Erlang Shen
12
5 / 1 / 10
8,080
808
8,048
7,830
5,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eset
11
8 / 1 / 6
8,349
835
8,547
5,572
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KM-Lawlight
Bacchus
8
0 / 6 / 1
5,848
585
3,828
12,366
9,090
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Kuramaxx
Merlin
8
0 / 4 / 1
5,869
587
1,793
6,796
1,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 7 / 0
5,725
573
2,888
9,346
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
17
Kills
0
2
Deaths
17
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
Bacchus
KM-Lawlight
Bacchus
0
6
1
0.08
L
Merlin
Kuramaxx
Merlin
0
4
1
0.13
L
0
7
0
0
W
Erlang Shen
Rowerson
Erlang Shen
5
1
10
10
W
Eset
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,291
Damage
8,509
18,786
Taken
28,508
10,053
Mitigated
12,976
5,874
Healing
4,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,696
3,197
0
930
5,384
1,829
1,015
1,930
3,454
0
35,722
L
Bacchus
KM-Lawlight
Bacchus
3,828
339
111
1,055
12,366
9,090
0
5,115
7,251
7,727
0
L
Merlin
Kuramaxx
Merlin
1,793
196
111
1,426
6,796
1,629
0
1,824
4,972
12,328
0
L
2,888
2,339
0
1,492
9,346
2,257
0
2,083
7,263
0
18,667
W
Erlang Shen
Rowerson
Erlang Shen
8,048
3,810
0
1,496
7,830
5,173
808
1,664
6,166
2,485
24,979
W
Eset
8,547
700
627
2,821
5,572
3,051
238
2,034
3,538
35,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,126
Gold Earned
17,442
145
Minions Killed
60
0
Camps Cleared
0
564,095
Distance Traveled
430,751
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,697
770
54
5
0
182,796
2
L
Bacchus
5,848
585
9
1
0
160,663
2
L
Merlin
5,869
587
23
2
0
124,704
0
L
Rama
5,725
573
28
3
0
145,384
0
W
Erlang Shen
8,080
808
33
3
0
195,378
2
W
Eset
8,349
835
58
6
0
185,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role