Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
CrimsonStaff
Chiron
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
148W - 141L
1,272 Elo+
Party 1
Vulcan
Vulcan
Innovative13
Vulcan
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 73L
1,497 Elo+
Party 3
Hou Yi
Hou Yi
LamentedBerry0
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 73L
1,497 Elo+
Party 3
Skadi
Skadi
SpitFire_JK
Skadi
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
248W - 241L
1,272 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,407 Elo+

VS

Team Averages
Level 52
1,500 SR
1,553 Elo+
Geb
Geb
AFSupreme
Geb
Level 28
God Stats
15W - 11L
1,500 SR
Queue Stats
570W - 589L
1,517 Elo+
Solo
Bastet
Bastet
BOSFrostBite976
Bastet
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 40L
1,640 Elo+
Party 4
Vulcan
Vulcan
BOSGamerTown
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 4
Eset
Eset
Jayrod4044
Eset
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
181W - 204L
1,479 Elo+
Party 2
Cernunnos
Cernunnos
Wizardofgames11
Cernunnos
Level 127
God Stats
8W - 5L
1,500 SR
Queue Stats
344W - 346L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
3 / 5 / 14
10,129
724
7,050
15,885
15,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
17
8 / 4 / 13
11,020
787
13,136
12,390
4,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
19
9 / 2 / 14
11,291
807
20,986
9,560
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 2 / 13
9,454
675
6,705
10,921
4,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
5 / 2 / 16
10,976
784
14,452
12,963
5,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 8
8,836
631
7,521
17,188
15,541
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 8 / 4
10,115
723
15,406
15,418
6,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
17
1 / 5 / 9
9,886
706
11,676
11,318
10,073
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 5 / 9
9,307
665
4,033
11,626
6,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Wizardofgames11
Cernunnos
17
5 / 5 / 5
10,394
742
15,745
16,388
7,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
50
26
Kills
15
15
Deaths
26
70
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
5
14
2
L
1
3
8
1.67
L
6
8
4
1
L
Vulcan
1
5
9
1.1
W
Chiron
8
4
13
3.63
W
Vulcan
9
2
14
8
L
2
5
9
1.3
W
1
2
13
3.75
W
5
2
16
6.5
L
Cernunnos
Wizardofgames11
Cernunnos
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,329
Damage
54,381
61,719
Taken
71,938
33,846
Mitigated
46,163
26,951
Healing
22,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,050
859
1,190
1,291
15,885
15,729
0
4,754
11,106
0
10,826
L
7,521
175
3,170
5,141
17,188
15,541
0
3,113
13,839
17,982
0
L
15,406
3,534
596
981
15,418
6,677
108
5,768
9,392
0
20,876
L
Vulcan
11,676
3,516
1,299
1,167
11,318
10,073
25
2,852
8,270
26,327
0
W
Chiron
13,136
4,005
4,750
3,977
12,390
4,477
1,554
5,084
7,256
0
21,514
W
Vulcan
20,986
3,901
2,850
3,002
9,560
4,292
852
2,688
6,872
38,577
0
L
4,033
488
2,556
1,518
11,626
6,028
509
4,127
7,151
17,560
0
W
6,705
1,230
1,899
2,570
10,921
4,185
1,537
5,060
5,736
0
16,886
W
14,452
4,496
3,468
1,954
12,963
5,163
931
5,319
7,519
0
43,189
L
Cernunnos
Wizardofgames11
Cernunnos
15,745
6,408
1,279
4,716
16,388
7,844
847
3,824
12,300
0
30,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,870
Gold Earned
48,538
155
Minions Killed
122
0
Camps Cleared
0
1,249,085
Distance Traveled
1,137,064
24
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,129
724
8
1
0
222,440
10
L
Geb
8,836
631
10
1
0
267,183
1
L
Bastet
10,115
723
16
1
0
259,912
0
L
Vulcan
9,886
706
42
3
0
219,233
0
W
Chiron
11,020
787
26
2
0
236,239
6
W
Vulcan
11,291
807
54
4
0
284,574
3
L
Eset
9,307
665
22
2
0
196,312
0
W
Hou Yi
9,454
675
16
1
0
262,908
0
W
Skadi
10,976
784
51
4
0
242,924
5
L
Cernunnos
10,394
742
32
2
0
194,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role