Player Matchup

Cthulhu
Cthulhu
Boz_Trump
Cthulhu
Level 39
God Stats
0W - 3L
1,266 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
Ginny-SinCity
Nemesis
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 23L
1,500 Elo+
Solo
Hachiman
Hachiman
TheArmouredToad
Hachiman
Level 89
God Stats
5W - 2L
1,699 SR
Queue Stats
73W - 55L
1,577 Elo+
Party 1
Hades
Hades
TheMexican_Bear9
Hades
Level 46
God Stats
11W - 10L
1,707 SR
Queue Stats
78W - 79L
1,231 Elo+
Party 1
Zhong Kui
Zhong Kui
husky_penguin
Zhong Kui
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,486 Elo+
Solo
Team Averages
Level 52
1,534 SR
1,459 Elo+

VS

Team Averages
Level 58
1,538 SR
1,444 Elo+
Kukulkan
Kukulkan
DocPsych0
Kukulkan
Level 47
God Stats
2W - 0L
1,285 SR
Queue Stats
4W - 7L
1,226 Elo+
Solo
Rama
Rama
Thineros328
Rama
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,395 Elo+
Party 2
Da Ji
Da Ji
Tinero360
Da Ji
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
cirollanivelli
King Arthur
Level 39
God Stats
23W - 14L
1,641 SR
Queue Stats
131W - 132L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
rollingcorner
Cthulhu
Level 49
God Stats
21W - 11L
1,765 SR
Queue Stats
25W - 22L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boz_Trump
Cthulhu
12
3 / 4 / 1
8,100
476
8,487
12,129
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
12
2 / 6 / 1
7,620
448
4,189
10,609
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
15
1 / 4 / 2
9,026
531
3,687
10,178
3,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 5 / 1
7,877
463
6,876
12,222
7,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
husky_penguin
Zhong Kui
9
0 / 5 / 0
6,596
388
670
8,157
5,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DocPsych0
Kukulkan
18
6 / 0 / 3
10,745
632
7,595
5,323
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
5 / 1 / 2
8,617
507
8,105
10,179
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Tinero360
Da Ji
15
10 / 2 / 4
9,921
584
9,955
13,915
5,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
cirollanivelli
King Arthur
15
1 / 3 / 9
9,604
565
5,072
9,777
8,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
13
1 / 3 / 3
8,321
489
3,620
13,273
8,921
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
8
Kills
23
24
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Boz_Trump
Cthulhu
3
4
1
0.88
W
Kukulkan
DocPsych0
Kukulkan
6
0
3
7.5
L
Nemesis
2
6
1
0.42
L
Hachiman
1
4
2
0.5
L
2
5
1
0.5
W
5
1
2
6
W
Da Ji
Tinero360
Da Ji
10
2
4
6
W
King Arthur
cirollanivelli
King Arthur
1
3
9
1.83
L
Zhong Kui
husky_penguin
Zhong Kui
0
5
0
0
W
Cthulhu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,909
Damage
34,347
53,295
Taken
52,467
30,643
Mitigated
28,134
12,499
Healing
16,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Boz_Trump
Cthulhu
8,487
461
201
587
12,129
8,575
76
3,097
9,032
38,604
0
W
Kukulkan
DocPsych0
Kukulkan
7,595
301
0
2,306
5,323
2,302
1,616
1,299
3,999
72,459
0
L
Nemesis
4,189
1,279
0
1,850
10,609
6,140
0
1,568
8,843
5,432
41,567
L
Hachiman
3,687
1,670
0
3,813
10,178
3,043
0
1,554
8,624
0
50,672
L
6,876
1,396
100
4,619
12,222
7,838
0
1,454
10,540
36,605
0
W
8,105
7,436
0
5,034
10,179
3,288
453
3,722
6,457
0
48,722
W
Da Ji
Tinero360
Da Ji
9,955
2,620
0
5,580
13,915
5,461
0
2,447
11,374
0
64,292
W
King Arthur
cirollanivelli
King Arthur
5,072
204
0
831
9,777
8,162
80
3,633
5,733
0
46,687
L
Zhong Kui
husky_penguin
Zhong Kui
670
77
0
1,329
8,157
5,047
513
3,872
4,210
22,969
0
W
Cthulhu
3,620
602
91
2,808
13,273
8,921
309
4,528
8,745
29,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,219
Gold Earned
47,208
361
Minions Killed
474
0
Camps Cleared
0
1,402,459
Distance Traveled
1,668,890
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,100
476
52
3
0
343,206
0
W
Kukulkan
10,745
632
151
9
0
339,262
5
L
Nemesis
7,620
448
72
4
0
302,045
9
L
Hachiman
9,026
531
105
6
0
276,784
2
L
Hades
7,877
463
82
5
0
262,787
1
W
Rama
8,617
507
95
6
0
294,382
4
W
Da Ji
9,921
584
90
5
0
349,879
4
W
King Arthur
9,604
565
108
6
0
348,475
0
L
Zhong Kui
6,596
388
50
3
0
217,637
1
W
Cthulhu
8,321
489
30
2
0
336,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role