Player Matchup

Hel
Hel
BlackTwin66
Hel
Level 29
God Stats
6W - 7L
1,451 SR
Queue Stats
113W - 140L
1,456 Elo+
Solo
Cerberus
Cerberus
Laplaced
Cerberus
Level 17
God Stats
16W - 8L
1,907 SR
Queue Stats
26W - 15L
1,576 Elo+
Party 1
Ares
Ares
LordRandomDude
Ares
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 20L
1,576 Elo+
Party 1
Jing Wei
Jing Wei
Moopers99
Jing Wei
Level 21
God Stats
5W - 0L
1,500 SR
Queue Stats
20W - 7L
1,862 Elo+
Party 1
Guan Yu
Guan Yu
etzlii
Guan Yu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,577 Elo+
Solo
Team Averages
Level 23
1,572 SR
1,610 Elo+

VS

Team Averages
Level 14
1,565 SR
1,443 Elo+
Thor
Thor
AlphaMoneky
Thor
Level 13
God Stats
0W - 2L
1,328 SR
Queue Stats
12W - 14L
1,426 Elo+
Solo
Neith
Neith
BlueJ4M35
Neith
Level 7
God Stats
2W - 1L
1,689 SR
Queue Stats
16W - 18L
1,322 Elo+
Solo
Set
Set
KondaDK
Set
Level 11
God Stats
5W - 2L
1,731 SR
Queue Stats
46W - 47L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
MysteryKaboom
Baron Samedi
Level 22
God Stats
3W - 9L
1,441 SR
Queue Stats
32W - 33L
1,348 Elo+
Solo
Cthulhu
Cthulhu
Shanerrr
Cthulhu
Level 16
God Stats
2W - 2L
1,635 SR
Queue Stats
27W - 20L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 24
15,233
1,016
22,841
24,644
11,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Laplaced
Cerberus
20
8 / 3 / 28
16,279
1,085
25,942
36,426
49,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 2 / 28
14,965
998
17,406
21,593
25,230
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Moopers99
Jing Wei
20
5 / 4 / 27
14,233
949
26,398
19,528
9,550
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
etzlii
Guan Yu
20
8 / 3 / 23
14,486
966
12,375
19,509
29,080
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

80

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 5
11,968
798
8,650
19,030
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
BlueJ4M35
Neith
20
6 / 9 / 13
15,419
1,028
28,211
20,403
7,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
20
6 / 12 / 11
14,923
995
27,296
31,801
12,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
MysteryKaboom
Baron Samedi
20
7 / 4 / 11
16,148
1,077
35,460
23,157
10,954
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Shanerrr
Cthulhu
18
0 / 6 / 9
11,921
795
10,056
15,913
13,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
69
39
Kills
20
20
Deaths
39
130
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
W
10
8
24
2.75
L
Neith
BlueJ4M35
Neith
6
9
13
1.39
L
Set
6
12
11
0.96
W
Cerberus
Laplaced
Cerberus
8
3
28
7.33
W
8
2
28
11
W
Jing Wei
Moopers99
Jing Wei
5
4
27
4.63
L
Baron Samedi
MysteryKaboom
Baron Samedi
7
4
11
3.13
L
Cthulhu
Shanerrr
Cthulhu
0
6
9
0.75
W
Guan Yu
etzlii
Guan Yu
8
3
23
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,962
Damage
109,673
121,700
Taken
110,304
124,336
Mitigated
50,402
36,632
Healing
16,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,650
1,332
0
550
19,030
5,339
0
11,558
7,372
0
23,434
W
22,841
5,139
6,660
6,516
24,644
11,286
0
8,691
15,803
44,692
0
L
Neith
BlueJ4M35
Neith
28,211
16,181
311
2,846
20,403
7,685
0
11,619
8,657
0
60,723
L
Set
27,296
13,524
0
1,619
31,801
12,881
0
19,119
12,582
0
35,363
W
Cerberus
Laplaced
Cerberus
25,942
2,126
0
8,012
36,426
49,190
0
14,508
20,550
54,353
0
W
17,406
1,248
0
0
21,593
25,230
0
5,023
16,470
36,437
0
W
Jing Wei
Moopers99
Jing Wei
26,398
23,777
0
5,944
19,528
9,550
0
8,983
10,445
0
54,778
L
Baron Samedi
MysteryKaboom
Baron Samedi
35,460
2,964
5,413
5,750
23,157
10,954
0
14,484
8,632
88,805
0
L
Cthulhu
Shanerrr
Cthulhu
10,056
490
0
365
15,913
13,543
0
9,409
6,295
25,571
0
W
Guan Yu
etzlii
Guan Yu
12,375
2,273
5,572
3,928
19,509
29,080
0
7,813
11,673
0
27,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,196
Gold Earned
70,379
303
Minions Killed
273
4
Camps Cleared
4
1,255,195
Distance Traveled
1,060,616
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,968
798
23
2
2
193,995
0
W
Hel
15,233
1,016
57
4
1
243,850
0
L
Neith
15,419
1,028
61
4
0
220,053
0
L
Set
14,923
995
14
1
0
262,883
0
W
Cerberus
16,279
1,085
100
7
0
277,336
0
W
Ares
14,965
998
44
3
2
239,281
1
W
Jing Wei
14,233
949
67
4
0
222,495
1
L
Baron Samedi
16,148
1,077
145
10
2
241,096
1
L
Cthulhu
11,921
795
30
2
0
142,589
0
W
Guan Yu
14,486
966
35
2
1
272,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role