Player Matchup

Bacchus
Bacchus
Eloe1134
Bacchus
Level 51
God Stats
14W - 11L
1,280 SR
Queue Stats
247W - 257L
1,739 Elo+
Party 2
King Arthur
King Arthur
HighDonBush
King Arthur
Level 42
God Stats
14W - 29L
1,285 SR
Queue Stats
481W - 477L
1,659 Elo+
Party 2
Bastet
Bastet
Kupas92
Bastet
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 47L
1,709 Elo+
Party 2
Xbalanque
Xbalanque
LeggoMyWaffles
Xbalanque
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
168W - 171L
1,630 Elo+
Party 2
Ra
Ra
applebottomjohns
Ra
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
398W - 408L
1,677 Elo+
Party 2
Team Averages
Level 62
1,413 SR
1,683 Elo+

VS

Team Averages
Level 76
1,713 SR
1,491 Elo+
Nemesis
Nemesis
LloydBBY
Nemesis
Level 42
God Stats
12W - 3L
1,725 SR
Queue Stats
14W - 6L
1,564 Elo+
Party 1
Scylla
Scylla
Louinatorrrrr
Scylla
Level 129
God Stats
10W - 5L
1,735 SR
Queue Stats
38W - 28L
1,584 Elo+
Party 1
Horus
Horus
Momentum Syms
Horus
Level 127
God Stats
4W - 2L
1,778 SR
Queue Stats
87W - 64L
1,582 Elo+
Party 3
Sol
Sol
MomentumOnizuK
Sol
Level 29
God Stats
5W - 1L
1,610 SR
Queue Stats
31W - 20L
1,511 Elo+
Party 3
Chaac
Chaac
Wazori
Chaac
Level 55
God Stats
4W - 0L
1,715 SR
Queue Stats
180W - 146L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eloe1134
Bacchus
15
3 / 4 / 6
9,893
471
10,910
16,711
17,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
HighDonBush
King Arthur
15
1 / 6 / 0
9,656
460
7,672
21,067
17,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
Kupas92
Bastet
15
1 / 5 / 5
9,793
466
6,890
14,469
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
LeggoMyWaffles
Xbalanque
14
2 / 4 / 3
8,895
424
3,958
11,344
3,305
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 7 / 1
11,413
543
6,594
14,094
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LloydBBY
Nemesis
19
7 / 4 / 4
11,849
564
9,964
14,785
10,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 1 / 6
13,421
639
16,770
6,979
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 8
9,896
471
8,115
16,548
17,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
2 / 3 / 5
11,278
537
9,214
12,994
6,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Wazori
Chaac
20
7 / 0 / 5
12,686
604
15,284
18,530
21,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
12
Kills
26
26
Deaths
12
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Eloe1134
Bacchus
3
4
6
1.5
L
King Arthur
HighDonBush
King Arthur
1
6
0
0.17
L
Bastet
Kupas92
Bastet
1
5
5
0.7
L
Xbalanque
LeggoMyWaffles
Xbalanque
2
4
3
0.88
W
Nemesis
LloydBBY
Nemesis
7
4
4
2.25
W
9
1
6
12
W
1
4
8
1.25
W
2
3
5
1.5
W
Chaac
Wazori
Chaac
7
0
5
9.5
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,024
Damage
59,347
77,685
Taken
69,836
48,803
Mitigated
58,495
14,957
Healing
28,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Eloe1134
Bacchus
10,910
824
0
1,746
16,711
17,562
0
6,841
9,728
35,817
0
L
King Arthur
HighDonBush
King Arthur
7,672
1,457
0
2,945
21,067
17,671
188
4,385
16,591
0
60,275
L
Bastet
Kupas92
Bastet
6,890
2,286
0
4,548
14,469
5,080
187
2,941
11,462
0
71,275
L
Xbalanque
LeggoMyWaffles
Xbalanque
3,958
2,272
0
2,475
11,344
3,305
528
5,857
5,463
0
43,933
W
Nemesis
LloydBBY
Nemesis
9,964
3,659
0
1,860
14,785
10,725
0
3,460
11,241
12,832
91,494
W
16,770
1,168
0
3,648
6,979
2,721
602
1,787
5,040
105,162
0
W
8,115
3,853
1,179
3,860
16,548
17,468
180
4,752
11,512
0
22,382
W
9,214
2,409
0
8,249
12,994
6,122
3,612
5,176
7,760
82,504
0
W
Chaac
Wazori
Chaac
15,284
3,515
0
9,889
18,530
21,459
802
1,968
16,545
6,432
71,494
L
6,594
386
724
2,519
14,094
5,185
339
6,899
6,839
68,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,650
Gold Earned
59,130
552
Minions Killed
626
0
Camps Cleared
0
1,930,251
Distance Traveled
2,069,392
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,893
471
45
2
0
380,844
3
L
King Arthur
9,656
460
142
7
0
380,793
2
L
Bastet
9,793
466
120
6
0
427,000
5
L
Xbalanque
8,895
424
94
4
0
363,829
5
W
Nemesis
11,849
564
132
6
0
469,528
5
W
Scylla
13,421
639
189
9
0
414,632
2
W
Horus
9,896
471
13
1
0
372,645
4
W
Sol
11,278
537
148
7
0
367,848
1
W
Chaac
12,686
604
144
7
0
444,739
4
L
Ra
11,413
543
151
7
0
377,785
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role