Player Matchup

Nu Wa
Nu Wa
G0DK1N6 V3N0M
Nu Wa
Level 76
God Stats
0W - 1L
1,629 SR
Queue Stats
0W - 3L
1,082 Elo+
Party 2
Heimdallr
Heimdallr
IMHEARTEATER
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,082 Elo+
Party 2
Terra
Terra
KingSlayer092
Terra
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,201 Elo+
Party 2
Team Averages
Level 61
1,543 SR
1,122 Elo+

VS

Team Averages
Level 48
1,500 SR
1,317 Elo+
Cernunnos
Cernunnos
C_Network_2002
Cernunnos
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Party 1
Sun Wukong
Sun Wukong
DarknessGod1190
Sun Wukong
Level 47
God Stats
11W - 11L
1,500 SR
Queue Stats
159W - 201L
1,381 Elo+
Solo
Zeus
Zeus
jardcrex1528
Zeus
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 27L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 4
10,515
657
14,430
13,497
7,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
IMHEARTEATER
Heimdallr
13
4 / 9 / 3
10,438
652
6,452
14,708
5,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
1 / 6 / 5
9,597
600
3,949
21,462
20,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
C_Network_2002
Cernunnos
14
3 / 4 / 13
10,954
685
5,024
10,968
3,919
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
DarknessGod1190
Sun Wukong
15
13 / 2 / 9
13,029
814
13,694
16,603
11,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 4 / 10
12,145
759
22,076
11,022
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
8
Kills
24
24
Deaths
10
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
C_Network_2002
Cernunnos
3
4
13
2.38
W
Sun Wukong
DarknessGod1190
Sun Wukong
13
2
9
8.75
L
3
9
4
0.56
L
Heimdallr
IMHEARTEATER
Heimdallr
4
9
3
0.61
L
1
6
5
0.58
W
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,831
Damage
40,794
49,667
Taken
38,593
33,677
Mitigated
18,303
10,001
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
C_Network_2002
Cernunnos
5,024
2,407
891
2,592
10,968
3,919
1,648
4,192
6,420
0
50,558
W
Sun Wukong
DarknessGod1190
Sun Wukong
13,694
3,640
564
4,421
16,603
11,291
1,087
5,756
10,256
0
38,473
L
14,430
4,680
0
0
13,497
7,510
722
5,678
7,462
48,706
0
L
Heimdallr
IMHEARTEATER
Heimdallr
6,452
4,962
0
1,508
14,708
5,596
162
5,318
9,141
0
26,357
L
3,949
416
2,881
5,612
21,462
20,571
116
10,201
10,482
16,001
0
W
22,076
2,102
175
3,587
11,022
3,093
24
7,507
2,896
76,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,550
Gold Earned
36,128
130
Minions Killed
215
0
Camps Cleared
0
723,559
Distance Traveled
790,681
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,954
685
65
4
0
259,367
0
W
Sun Wukong
13,029
814
27
2
0
284,906
0
L
Nu Wa
10,515
657
75
5
0
221,312
1
L
Heimdallr
10,438
652
37
2
0
203,515
0
L
Terra
9,597
600
18
1
0
298,732
1
W
Zeus
12,145
759
123
8
0
246,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role