Player Matchup

Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Yemoja
Yemoja
Gold IV
 
Yemoja
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Silver I
B3a5TlY dUD3
Hun Batz
Silver I
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
176W - 163L
1,635 MMR
Solo
Ullr
Ullr
Gold IV
Jacheondaeseong
Ullr
Gold IV
Level 128
God Stats
5W - 5L
1,298 SR
Queue Stats
149W - 120L
1,679 MMR
Party 1
Ra
Ra
Silver I
YourManTyler
Ra
Silver I
Level 99
God Stats
6W - 2L
1,870 SR
Queue Stats
31W - 29L
1,635 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,534 SR
1,590 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,591 SR
1,634 MMR
Kumbhakarna
Kumbhakarna
Gold III
GaaraFerrari
Kumbhakarna
Gold III
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 23L
1,632 MMR
Solo
Pele
Pele
Silver I
Nvad3
Pele
Silver I
Level 133
God Stats
14W - 11L
1,844 SR
Queue Stats
175W - 145L
1,681 MMR
Party 2
Neith
Neith
Gold V
QuiTip
Neith
Gold V
Level 158
God Stats
11W - 10L
1,500 SR
Queue Stats
182W - 165L
1,634 MMR
Solo
Aphrodite
Aphrodite
Silver I
VantaBlack I
Aphrodite
Silver I
Level 126
God Stats
1W - 1L
1,609 SR
Queue Stats
5W - 2L
1,634 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
x2Stanky
Erlang Shen
Silver I
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,587 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
4 / 8 / 11
18,371
471
32,706
44,520
65,005
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
 
Yemoja
20
2 / 8 / 12
15,963
409
16,115
42,613
66,528
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
B3a5TlY dUD3
Hun Batz
20
5 / 7 / 5
20,178
517
17,251
28,487
15,401
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
15 / 5 / 4
21,573
553
38,202
33,522
18,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
1 / 7 / 4
17,468
448
20,770
26,358
25,225
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
TsukuyomiCthulhuScyllaDanzaburouCu Chulainn

VS

Bans
YmirApolloSetOdinMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GaaraFerrari
Kumbhakarna
20
2 / 7 / 18
16,650
427
12,198
41,870
61,963
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pele
Nvad3
Pele
20
15 / 7 / 5
21,931
562
35,000
36,481
24,531
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
QuiTip
Neith
20
8 / 7 / 13
19,775
507
39,745
28,966
13,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
VantaBlack I
Aphrodite
20
3 / 5 / 11
20,019
513
22,137
26,087
17,306
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
x2Stanky
Erlang Shen
20
7 / 1 / 13
21,313
546
21,759
39,631
55,277
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
95
27
Kills
35
35
Deaths
27
36
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
8
11
1.19
L
Yemoja
 
Yemoja
2
8
12
1
L
Hun Batz
B3a5TlY dUD3
Hun Batz
5
7
5
1.07
W
Kumbhakarna
GaaraFerrari
Kumbhakarna
2
7
18
1.57
L
15
5
4
3.4
W
Pele
Nvad3
Pele
15
7
5
2.5
W
Neith
QuiTip
Neith
8
7
13
2.07
W
Aphrodite
VantaBlack I
Aphrodite
3
5
11
1.7
L
1
7
4
0.43
W
Erlang Shen
x2Stanky
Erlang Shen
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,044
Damage
130,839
175,500
Taken
173,035
190,620
Mitigated
172,938
68,694
Healing
72,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
32,706
763
11,464
21,279
44,520
65,005
82
9,911
34,479
112,441
0
L
Yemoja
 
Yemoja
16,115
2,944
4,775
3,927
42,613
66,528
67
12,700
29,623
59,977
0
L
Hun Batz
B3a5TlY dUD3
Hun Batz
17,251
2,658
0
6,715
28,487
15,401
1,511
4,771
23,523
0
167,326
W
Kumbhakarna
GaaraFerrari
Kumbhakarna
12,198
1,690
0
4,206
41,870
61,963
41
19,590
21,920
34,109
0
L
38,202
22,686
0
4,762
33,522
18,461
6,347
7,656
25,774
0
194,793
W
Pele
Nvad3
Pele
35,000
7,149
0
12,974
36,481
24,531
2,642
9,871
26,540
0
200,850
W
Neith
QuiTip
Neith
39,745
18,008
0
5,002
28,966
13,861
3,504
10,736
18,230
0
156,169
W
Aphrodite
VantaBlack I
Aphrodite
22,137
745
16,312
17,465
26,087
17,306
813
11,732
14,159
188,330
0
L
20,770
1,611
8,775
6,997
26,358
25,225
598
6,466
19,862
151,664
0
W
Erlang Shen
x2Stanky
Erlang Shen
21,759
10,428
0
16,084
39,631
55,277
2,845
18,891
20,620
8,806
169,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,553
Gold Earned
99,688
929
Minions Killed
991
0
Camps Cleared
0
3,544,611
Distance Traveled
3,676,870
45
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
18,371
471
173
4
0
716,511
8
L
Yemoja
15,963
409
72
2
0
649,173
7
L
Hun Batz
20,178
517
215
6
0
747,842
5
W
Kumbhakarna
16,650
427
28
1
0
722,127
11
L
Ullr
21,573
553
226
6
0
707,753
11
W
Pele
21,931
562
217
6
0
774,604
6
W
Neith
19,775
507
218
6
0
607,055
8
W
Aphrodite
20,019
513
295
8
0
734,442
6
L
Ra
17,468
448
243
6
0
723,332
14
W
Erlang Shen
21,313
546
233
6
0
838,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role