Player Matchup

Kali
Kali
Bronze III
DrJuicyyy
Kali
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,535 MMR
Solo
Hachiman
Hachiman
Bronze III
FI3RZE_KING
Hachiman
Bronze III
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 68L
1,460 MMR
Party 1
Sylvanus
Sylvanus
Silver I
FI3RZE_M3RC
Sylvanus
Silver I
Level 121
God Stats
1W - 1L
1,723 SR
Queue Stats
12W - 12L
1,597 MMR
Party 1
The Morrigan
The Morrigan
Bronze III
Jingallss
The Morrigan
Bronze III
Level 104
God Stats
0W - 1L
1,173 SR
Queue Stats
82W - 78L
1,535 MMR
Solo
Nike
Nike
Bronze III
Tethrasi
Nike
Bronze III
Level 146
God Stats
0W - 2L
1,734 SR
Queue Stats
28W - 19L
1,535 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 122
1,526 SR
1,532 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,467 SR
1,532 MMR
Hou Yi
Hou Yi
Silver II
Bureau40
Hou Yi
Silver II
Level 115
God Stats
6W - 5L
1,536 SR
Queue Stats
35W - 28L
1,535 MMR
Solo
Ymir
Ymir
Silver I
Fanesi
Ymir
Silver I
Level 109
God Stats
21W - 18L
1,572 SR
Queue Stats
43W - 36L
1,534 MMR
Solo
Sobek
Sobek
Silver III
HotSwap6491
Sobek
Silver III
Level 143
God Stats
11W - 5L
1,707 SR
Queue Stats
94W - 76L
1,526 MMR
Solo
Thoth
Thoth
Silver I
Luvmasheen559
Thoth
Silver I
Level 156
God Stats
31W - 34L
1,220 SR
Queue Stats
246W - 229L
1,535 MMR
Solo
Awilix
Awilix
Bronze III
WafflesTXRanger
Awilix
Bronze III
Level 107
God Stats
3W - 8L
1,301 SR
Queue Stats
293W - 300L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
8 / 6 / 5
11,838
493
16,284
22,329
15,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
FI3RZE_KING
Hachiman
17
3 / 6 / 4
11,348
473
19,268
20,259
7,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
FI3RZE_M3RC
Sylvanus
14
1 / 9 / 3
9,727
405
10,049
31,384
39,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Jingallss
The Morrigan
17
4 / 8 / 3
10,983
458
11,165
15,347
5,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nike
18
2 / 4 / 2
10,876
453
14,512
25,902
30,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
CthulhuArachneTsukuyomiHeraNemesis

VS

Bans
SetHerculesCu ChulainnKing ArthurMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bureau40
Hou Yi
19
4 / 3 / 13
12,324
514
20,178
19,881
8,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Fanesi
Ymir
20
6 / 1 / 10
14,261
594
20,208
25,983
22,422
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
14 / 3 / 12
13,944
581
17,167
30,094
43,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 7 / 14
12,124
505
16,533
13,020
3,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 4 / 11
12,960
540
14,599
18,415
8,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
92
18
Kills
32
33
Deaths
18
17
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Bureau40
Hou Yi
4
3
13
3.5
L
Kali
8
6
5
1.75
L
Hachiman
FI3RZE_KING
Hachiman
3
6
4
0.83
L
Sylvanus
FI3RZE_M3RC
Sylvanus
1
9
3
0.28
W
Ymir
Fanesi
Ymir
6
1
10
11
W
14
3
12
6.67
L
The Morrigan
Jingallss
The Morrigan
4
8
3
0.69
W
3
7
14
1.43
L
Nike
2
4
2
0.75
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,278
Damage
88,685
115,221
Taken
107,393
98,170
Mitigated
85,711
25,207
Healing
48,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Bureau40
Hou Yi
20,178
11,716
1,138
12,176
19,881
8,280
2,366
3,656
16,102
0
83,282
L
Kali
16,284
8,216
0
4,555
22,329
15,056
0
8,645
13,461
9,768
71,360
L
Hachiman
FI3RZE_KING
Hachiman
19,268
12,552
0
5,742
20,259
7,574
856
7,755
12,410
0
78,756
L
Sylvanus
FI3RZE_M3RC
Sylvanus
10,049
983
2,001
7,461
31,384
39,022
259
11,967
19,151
24,057
0
W
Ymir
Fanesi
Ymir
20,208
7,320
0
13,919
25,983
22,422
990
3,452
21,863
120,460
4,486
W
17,167
1,369
0
12,544
30,094
43,049
77
6,556
23,139
45,694
0
L
The Morrigan
Jingallss
The Morrigan
11,165
1,556
0
384
15,347
5,712
0
8,693
6,384
63,029
5,648
W
16,533
778
0
2,535
13,020
3,921
1,502
2,520
10,296
69,875
0
L
Nike
14,512
3,201
0
5,064
25,902
30,806
0
15,679
10,101
0
71,425
W
14,599
5,382
0
6,280
18,415
8,039
2,567
4,379
13,873
0
99,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,772
Gold Earned
65,613
514
Minions Killed
639
0
Camps Cleared
0
2,066,706
Distance Traveled
2,257,425
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,324
514
135
6
0
418,831
6
L
Kali
11,838
493
108
5
0
470,923
6
L
Hachiman
11,348
473
140
6
0
380,531
6
L
Sylvanus
9,727
405
19
1
0
374,362
2
W
Ymir
14,261
594
179
7
0
430,074
0
W
Sobek
13,944
581
59
2
0
490,980
5
L
The Morrigan
10,983
458
120
5
0
408,445
1
W
Thoth
12,124
505
120
5
0
403,594
6
L
Nike
10,876
453
127
5
0
432,445
0
W
Awilix
12,960
540
146
6
0
513,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role