Player Matchup

Rama
Rama
AthenaXPalomino
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
AthyDrums
Janus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
King Arthur
King Arthur
Fafnibber
King Arthur
Level 107
God Stats
0W - 1L
1,203 SR
Queue Stats
69W - 50L
1,500 Elo+
Party 1
Bellona
Bellona
GStar3789
Bellona
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 115L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Leafsomniac
Zhong Kui
Level 64
God Stats
0W - 1L
1,606 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Team Averages
Level 73
1,462 SR
1,500 Elo+

VS

Team Averages
Level 70
1,586 SR
1,642 Elo+
Osiris
Osiris
BigSmellyMan
Osiris
Level 28
God Stats
5W - 2L
1,574 SR
Queue Stats
19W - 19L
1,855 Elo+
Party 3
Discordia
Discordia
HuysuzFunduk
Discordia
Level 29
God Stats
1W - 0L
1,766 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
SinSister
Neith
Level 48
God Stats
3W - 0L
1,589 SR
Queue Stats
22W - 26L
1,855 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TemhemKayaa
Kumbhakarna
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Hades
Hades
kreuylin
Hades
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 35L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
6,872
687
4,104
7,124
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
AthyDrums
Janus
11
1 / 3 / 4
6,608
661
7,261
6,172
2,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Fafnibber
King Arthur
13
2 / 6 / 2
7,344
734
5,993
12,727
9,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
GStar3789
Bellona
12
1 / 4 / 1
6,399
640
2,425
6,548
4,710
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Leafsomniac
Zhong Kui
11
0 / 7 / 2
6,643
664
6,572
12,801
6,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
8 / 1 / 8
9,706
971
11,841
8,321
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
HuysuzFunduk
Discordia
13
4 / 1 / 8
8,071
807
6,312
3,937
1,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
SinSister
Neith
13
3 / 1 / 12
8,215
822
7,188
6,603
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
TemhemKayaa
Kumbhakarna
13
3 / 1 / 14
8,046
805
3,563
8,888
7,214
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
kreuylin
Hades
14
6 / 2 / 12
9,290
929
10,731
11,475
6,491
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
78
6
Kills
24
24
Deaths
6
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Janus
AthyDrums
Janus
1
3
4
1
W
Osiris
8
1
8
12
L
King Arthur
Fafnibber
King Arthur
2
6
2
0.5
L
Bellona
GStar3789
Bellona
1
4
1
0.38
W
Discordia
HuysuzFunduk
Discordia
4
1
8
8
L
Zhong Kui
Leafsomniac
Zhong Kui
0
7
2
0.14
W
Neith
SinSister
Neith
3
1
12
9
W
Kumbhakarna
TemhemKayaa
Kumbhakarna
3
1
14
10
W
Hades
kreuylin
Hades
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,355
Damage
39,635
45,372
Taken
39,224
26,080
Mitigated
23,744
6,027
Healing
15,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,104
2,098
0
648
7,124
3,162
0
4,851
2,273
934
12,279
L
Janus
AthyDrums
Janus
7,261
500
340
922
6,172
2,380
0
3,236
2,936
18,793
0
W
Osiris
11,841
3,136
972
3,168
8,321
6,125
1,706
3,861
4,414
0
31,510
L
King Arthur
Fafnibber
King Arthur
5,993
1,090
0
1,165
12,727
9,088
0
6,243
6,484
0
16,893
L
Bellona
GStar3789
Bellona
2,425
1,058
0
818
6,548
4,710
1
1,715
4,833
0
11,233
W
Discordia
HuysuzFunduk
Discordia
6,312
190
390
513
3,937
1,327
557
940
2,922
14,095
0
L
Zhong Kui
Leafsomniac
Zhong Kui
6,572
323
62
2,072
12,801
6,740
0
4,561
8,240
18,415
0
W
Neith
SinSister
Neith
7,188
2,440
0
2,361
6,603
2,587
2,150
2,577
3,951
0
21,082
W
Kumbhakarna
TemhemKayaa
Kumbhakarna
3,563
406
963
732
8,888
7,214
154
3,442
5,371
7,728
0
W
Hades
kreuylin
Hades
10,731
1,620
1,059
5,376
11,475
6,491
1,082
3,718
7,657
29,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,866
Gold Earned
43,328
139
Minions Killed
174
2
Camps Cleared
8
778,478
Distance Traveled
925,723
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,872
687
26
3
0
127,106
0
L
Janus
6,608
661
28
3
0
176,924
0
W
Osiris
9,706
971
52
5
3
200,183
1
L
King Arthur
7,344
734
20
2
1
175,165
4
L
Bellona
6,399
640
25
3
0
139,327
2
W
Discordia
8,071
807
18
2
0
176,456
0
L
Zhong Kui
6,643
664
40
4
1
159,956
3
W
Neith
8,215
822
42
4
1
174,807
2
W
Kumbhakarna
8,046
805
14
1
1
209,161
1
W
Hades
9,290
929
48
5
3
165,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role