Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DRxFEELGOODxxx
Sun Wukong
Level 62
God Stats
7W - 13L
1,500 SR
Queue Stats
758W - 866L
1,369 Elo+
Solo
Cernunnos
Cernunnos
Larry200088
Cernunnos
Level 28
God Stats
11W - 5L
2,009 SR
Queue Stats
81W - 74L
1,943 Elo+
Party 1
Hera
Hera
MasterMonarch
Hera
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Hel
Hel
U121102289245
Hel
Level 94
God Stats
3W - 3L
1,676 SR
Queue Stats
25W - 31L
1,801 Elo+
Party 1
Team Averages
Level 59
1,637 SR
1,622 Elo+

VS

Team Averages
Level 72
1,455 SR
1,489 Elo+
Tyr
Tyr
CrisTheAlmighty
Tyr
Level 128
God Stats
2W - 4L
1,517 SR
Queue Stats
342W - 336L
1,393 Elo+
Solo
Medusa
Medusa
HobbitMcNugget
Medusa
Level 86
God Stats
11W - 5L
1,319 SR
Queue Stats
16W - 14L
1,584 Elo+
Solo
Nu Wa
Nu Wa
SHARKTEETH521
Nu Wa
Level 65
God Stats
1W - 1L
1,239 SR
Queue Stats
6W - 14L
1,217 Elo+
Solo
Danzaburou
Danzaburou
STONE_WALL_PAUL
Danzaburou
Level 46
God Stats
2W - 2L
1,623 SR
Queue Stats
41W - 24L
1,675 Elo+
Solo
Erlang Shen
Erlang Shen
Sar-Immaru
Erlang Shen
Level 36
God Stats
8W - 4L
1,576 SR
Queue Stats
41W - 40L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 8 / 0
6,285
370
5,155
11,907
6,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
DRxFEELGOODxxx
Sun Wukong
12
1 / 7 / 2
7,613
448
8,171
16,303
10,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Larry200088
Cernunnos
13
3 / 6 / 2
7,899
465
6,650
15,504
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 1
7,041
414
7,649
8,065
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 2
8,892
523
7,006
14,991
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 4
10,779
634
13,955
14,324
12,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
8 / 3 / 5
9,425
554
7,290
12,611
4,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 1 / 5
9,128
537
9,463
8,147
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
STONE_WALL_PAUL
Danzaburou
16
6 / 3 / 6
10,111
595
14,290
13,052
4,457
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
Sar-Immaru
Erlang Shen
15
4 / 0 / 2
9,350
550
3,001
8,772
5,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
8
Kills
29
29
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
8
0
0
W
8
1
4
10
L
Sun Wukong
DRxFEELGOODxxx
Sun Wukong
1
7
2
0.29
W
8
3
5
3.5
L
Cernunnos
Larry200088
Cernunnos
3
6
2
0.67
L
0
4
1
0.13
W
3
1
5
5.5
W
Danzaburou
STONE_WALL_PAUL
Danzaburou
6
3
6
3
W
Erlang Shen
Sar-Immaru
Erlang Shen
4
0
2
5
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,631
Damage
47,999
66,770
Taken
56,906
27,861
Mitigated
29,609
18,555
Healing
18,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,155
1,736
0
1,168
11,907
6,248
627
1,943
9,781
3,060
22,930
W
13,955
1,448
0
5,314
14,324
12,254
1,313
2,647
11,677
0
59,196
L
Sun Wukong
DRxFEELGOODxxx
Sun Wukong
8,171
2,034
207
1,747
16,303
10,670
815
2,734
13,493
0
34,635
W
7,290
4,195
0
3,860
12,611
4,198
3,251
2,605
10,006
0
51,038
L
Cernunnos
Larry200088
Cernunnos
6,650
2,535
0
4,545
15,504
4,776
578
242
15,240
0
45,839
L
7,649
2,220
0
856
8,065
2,171
399
1,612
6,283
41,247
0
W
9,463
2,542
0
2,265
8,147
3,002
1,818
4,436
3,711
50,613
0
W
Danzaburou
STONE_WALL_PAUL
Danzaburou
14,290
9,038
0
6,366
13,052
4,457
2,115
2,397
10,655
0
58,556
W
Erlang Shen
Sar-Immaru
Erlang Shen
3,001
1,971
0
981
8,772
5,698
0
2,899
5,873
8,193
44,024
L
7,006
39
4,041
5,991
14,991
3,996
792
2,481
12,354
37,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,730
Gold Earned
48,793
304
Minions Killed
475
0
Camps Cleared
0
1,509,607
Distance Traveled
1,602,608
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,285
370
47
3
0
305,682
0
W
Tyr
10,779
634
110
6
0
335,232
0
L
Sun Wukong
7,613
448
53
3
0
259,855
0
W
Medusa
9,425
554
75
4
0
300,077
0
L
Cernunnos
7,899
465
67
4
0
311,105
1
L
Hera
7,041
414
63
4
0
313,149
1
W
Nu Wa
9,128
537
97
6
0
311,689
3
W
Danzaburou
10,111
595
94
6
0
293,515
1
W
Erlang Shen
9,350
550
99
6
0
362,095
0
L
Hel
8,892
523
74
4
0
319,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role