Player Matchup

Hun Batz
Hun Batz
BourgeiBabo
Hun Batz
Level 147
God Stats
0W - 1L
1,720 SR
Queue Stats
136W - 131L
1,259 Elo+
Party 3
Ymir
Ymir
StrayHorse40
Ymir
Level 25
God Stats
3W - 2L
1,823 SR
Queue Stats
25W - 22L
1,817 Elo+
Party 1
Anubis
Anubis
TheBakedBean024
Anubis
Level 68
God Stats
109W - 90L
1,363 SR
Queue Stats
269W - 252L
1,367 Elo+
Party 1
Izanami
Izanami
Too Bald Brad
Izanami
Level 87
God Stats
22W - 14L
1,769 SR
Queue Stats
289W - 282L
1,351 Elo+
Party 1
Bellona
Bellona
codhisattva93
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 90L
1,445 Elo+
Party 3
Team Averages
Level 70
1,635 SR
1,448 Elo+

VS

Team Averages
Level 55
1,469 SR
1,209 Elo+
Heimdallr
Heimdallr
ANDY930113
Heimdallr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 143L
1,022 Elo+
Solo
Scylla
Scylla
AsianMyk
Scylla
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 12L
1,225 Elo+
Party 2
Yemoja
Yemoja
BlackBear0888
Yemoja
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 36L
1,257 Elo+
Party 2
Nike
Nike
Genesse8
Nike
Level 23
God Stats
2W - 2L
1,302 SR
Queue Stats
16W - 18L
1,268 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MelancholyMijo
Tsukuyomi
Level 50
God Stats
5W - 5L
1,545 SR
Queue Stats
138W - 134L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BourgeiBabo
Hun Batz
20
5 / 5 / 3
12,521
482
13,683
20,286
9,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 4 / 5
9,106
350
8,074
18,403
22,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes

Shoes

+6%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
4 / 5 / 7
12,409
477
12,172
15,249
7,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
19
5 / 4 / 3
11,747
452
16,065
16,943
6,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
18
0 / 5 / 1
10,977
422
7,624
17,681
16,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ANDY930113
Heimdallr
17
2 / 8 / 8
10,787
415
9,851
22,023
8,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
AsianMyk
Scylla
20
8 / 6 / 9
13,820
532
25,948
15,985
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 0 / 6
11,908
458
5,586
13,753
17,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
20
5 / 1 / 6
13,354
514
12,308
14,072
15,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
MelancholyMijo
Tsukuyomi
20
4 / 4 / 13
13,098
504
13,187
17,772
7,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
17
Kills
23
23
Deaths
19
19
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ANDY930113
Heimdallr
2
8
8
0.75
W
Scylla
AsianMyk
Scylla
8
6
9
2.08
W
4
0
6
7
L
Hun Batz
BourgeiBabo
Hun Batz
5
5
3
1.3
W
Nike
5
1
6
8
W
Tsukuyomi
MelancholyMijo
Tsukuyomi
4
4
13
2.63
L
3
4
5
1.38
L
4
5
7
1.5
L
Izanami
5
4
3
1.63
L
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,618
Damage
66,880
88,562
Taken
83,605
62,900
Mitigated
54,589
23,169
Healing
24,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ANDY930113
Heimdallr
9,851
4,162
279
5,092
22,023
8,399
2,129
5,010
17,013
0
59,446
W
Scylla
AsianMyk
Scylla
25,948
2,078
0
3,169
15,985
5,126
959
5,699
10,286
83,960
0
W
5,586
503
4,352
3,244
13,753
17,922
565
5,180
8,523
34,322
0
L
Hun Batz
BourgeiBabo
Hun Batz
13,683
4,431
0
7,309
20,286
9,732
466
3,589
16,572
0
100,630
W
Nike
12,308
1,192
0
1,256
14,072
15,834
1,037
727
12,954
14,567
60,087
W
Tsukuyomi
MelancholyMijo
Tsukuyomi
13,187
2,468
1,079
5,902
17,772
7,308
1,190
3,630
14,092
0
98,716
L
8,074
1,192
0
250
18,403
22,617
107
9,804
8,503
12,304
0
L
12,172
1,190
0
5,865
15,249
7,577
452
9,908
5,341
77,115
0
L
Izanami
16,065
10,248
0
4,742
16,943
6,973
661
6,074
10,810
0
111,834
L
Bellona
7,624
1,734
0
5,003
17,681
16,001
387
4,807
12,395
0
57,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,760
Gold Earned
62,967
605
Minions Killed
552
0
Camps Cleared
0
2,313,812
Distance Traveled
2,349,080
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,787
415
84
3
0
423,840
1
W
Scylla
13,820
532
125
5
0
457,739
2
W
Yemoja
11,908
458
52
2
0
452,217
3
L
Hun Batz
12,521
482
157
6
0
503,371
7
W
Nike
13,354
514
146
6
0
468,789
3
W
Tsukuyomi
13,098
504
145
6
0
546,495
0
L
Ymir
9,106
350
2
0
0
446,623
0
L
Anubis
12,409
477
145
6
0
430,146
5
L
Izanami
11,747
452
184
7
0
495,939
0
L
Bellona
10,977
422
117
5
0
437,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role