Player Matchup

Medusa
Medusa
Doctrdoom
Medusa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,605 Elo+
Solo
Danzaburou
Danzaburou
Stinkv2
Danzaburou
Level 88
God Stats
5W - 4L
1,500 SR
Queue Stats
224W - 209L
1,660 Elo+
Party 1
Da Ji
Da Ji
TH3KERNAL
Da Ji
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 32L
1,660 Elo+
Party 1
Freya
Freya
acoldpilsner
Freya
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Horus
Horus
bukeroobill
Horus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 66L
1,500 Elo+
Party 1
Team Averages
Level 107
1,500 SR
1,585 Elo+

VS

Team Averages
Level 113
1,537 SR
1,345 Elo+
Artio
Artio
Mesmirandia
Artio
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
534W - 501L
1,357 Elo+
Solo
Skadi
Skadi
N3rmis
Skadi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,737 Elo+
Solo
Danzaburou
Danzaburou
PinkDemonZ
Danzaburou
Level 159
God Stats
13W - 11L
1,561 SR
Queue Stats
528W - 517L
1,154 Elo+
Party 2
Cthulhu
Cthulhu
Total B1a3k0ut
Cthulhu
Level 68
God Stats
15W - 7L
1,626 SR
Queue Stats
313W - 296L
978 Elo+
Party 2
Ganesha
Ganesha
thepumpkinpatch
Ganesha
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 116L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Doctrdoom
Medusa
18
2 / 3 / 5
10,436
745
12,227
12,118
5,057
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Stinkv2
Danzaburou
14
0 / 5 / 8
9,450
675
12,385
12,737
4,645
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
TH3KERNAL
Da Ji
17
2 / 5 / 11
10,378
741
14,777
16,175
8,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
5 / 3 / 7
11,243
803
15,024
15,180
7,125
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
5 / 2 / 7
12,065
862
6,571
21,302
19,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 12
11,003
786
8,105
27,099
20,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
N3rmis
Skadi
2
0 / 0 / 0
4,132
295
0
0
0
Danzaburou
PinkDemonZ
Danzaburou
19
5 / 2 / 11
10,729
766
14,246
15,420
7,015
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
9 / 3 / 7
10,626
759
23,205
15,534
19,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
0 / 4 / 17
9,658
690
12,194
13,089
9,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
65
14
Kills
18
18
Deaths
14
38
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Medusa
Doctrdoom
Medusa
2
3
5
1.5
L
4
5
12
2
L
Skadi
N3rmis
Skadi
0
0
0
0
L
Danzaburou
PinkDemonZ
Danzaburou
5
2
11
5.25
W
Danzaburou
Stinkv2
Danzaburou
0
5
8
0.8
W
Da Ji
TH3KERNAL
Da Ji
2
5
11
1.5
L
9
3
7
4.17
W
5
3
7
2.83
W
5
2
7
4.25
L
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,984
Damage
57,750
77,512
Taken
71,142
44,457
Mitigated
55,767
28,395
Healing
34,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Doctrdoom
Medusa
12,227
5,606
2,288
919
12,118
5,057
3,520
7,786
4,100
0
38,860
L
8,105
383
3,197
10,224
27,099
20,338
316
6,913
20,186
11,235
0
L
Skadi
N3rmis
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
PinkDemonZ
Danzaburou
14,246
3,130
1,864
4,733
15,420
7,015
1,624
2,981
12,439
0
33,421
W
Danzaburou
Stinkv2
Danzaburou
12,385
5,008
742
1,371
12,737
4,645
1,473
7,667
4,883
0
30,420
W
Da Ji
TH3KERNAL
Da Ji
14,777
2,719
1,685
1,963
16,175
8,311
0
7,668
8,384
0
20,802
L
23,205
855
3,914
3,758
15,534
19,201
195
2,597
12,937
39,289
0
W
15,024
4,961
2,258
4,302
15,180
7,125
264
8,575
6,500
25,034
0
W
6,571
2,580
6,144
6,723
21,302
19,319
55
10,967
10,141
0
17,197
L
12,194
433
4,137
2,492
13,089
9,213
910
2,533
10,556
25,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,572
Gold Earned
46,148
155
Minions Killed
108
0
Camps Cleared
0
1,246,617
Distance Traveled
935,938
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,436
745
64
5
0
261,297
1
L
Artio
11,003
786
22
2
0
224,247
0
L
Skadi
4,132
295
0
0
0
0
0
L
Danzaburou
10,729
766
47
3
0
256,932
2
W
Danzaburou
9,450
675
42
3
0
222,362
0
W
Da Ji
10,378
741
12
1
0
254,495
0
L
Cthulhu
10,626
759
36
3
0
237,131
3
W
Freya
11,243
803
19
1
0
257,347
0
W
Horus
12,065
862
18
1
0
251,116
2
L
Ganesha
9,658
690
3
0
0
217,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role