Player Matchup

Merlin
Merlin
NicoMartin
Merlin
Level 18
God Stats
4W - 14L
1,222 SR
Queue Stats
14W - 20L
1,280 Elo+
Solo
Hercules
Hercules
OnìChàn
Hercules
Level 27
God Stats
6W - 8L
1,782 SR
Queue Stats
202W - 380L
1,209 Elo+
Solo
Cthulhu
Cthulhu
ToastedPandesal
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,103 Elo+
Party 1
Tsukuyomi
Tsukuyomi
igigarcia13
Tsukuyomi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,103 Elo+
Party 1
Heimdallr
Heimdallr
papalempa
Heimdallr
Level 24
God Stats
0W - 2L
1,200 SR
Queue Stats
1W - 2L
1,541 Elo+
Solo
Team Averages
Level 22
1,441 SR
1,247 Elo+

VS

Team Averages
Level 18
1,497 SR
1,401 Elo+
Aphrodite
Aphrodite
GeidiPrimes2
Aphrodite
Level 29
God Stats
11W - 3L
1,893 SR
Queue Stats
79W - 98L
1,609 Elo+
Solo
Awilix
Awilix
Theakston16
Awilix
Level 17
God Stats
56W - 38L
1,385 SR
Queue Stats
84W - 76L
1,170 Elo+
Party 2
Anhur
Anhur
malace2
Anhur
Level 13
God Stats
14W - 4L
1,209 SR
Queue Stats
17W - 12L
1,259 Elo+
Party 2
Anubis
Anubis
niitfii
Anubis
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 15L
1,465 Elo+
Solo
Bellona
Bellona
robinson7
Bellona
Level 3
God Stats
7W - 5L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NicoMartin
Merlin
15
4 / 7 / 1
9,579
456
8,439
11,431
3,330
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
OnìChàn
Hercules
11
0 / 8 / 2
7,283
347
6,685
18,910
14,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 13 / 6
8,236
392
6,609
26,526
15,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
igigarcia13
Tsukuyomi
15
6 / 6 / 3
9,877
470
9,830
16,239
5,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
papalempa
Heimdallr
12
1 / 9 / 1
7,834
373
6,339
17,363
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GeidiPrimes2
Aphrodite
18
13 / 0 / 12
11,633
554
28,370
17,456
9,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
12
3 / 2 / 3
8,834
421
2,268
9,539
3,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
malace2
Anhur
13
4 / 6 / 7
8,833
421
6,714
12,488
4,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
niitfii
Anubis
18
20 / 4 / 3
12,187
580
30,531
13,663
7,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
robinson7
Bellona
15
3 / 0 / 16
9,662
460
6,031
13,510
13,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
84
11
Kills
43
43
Deaths
12
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
GeidiPrimes2
Aphrodite
13
0
12
19
L
Merlin
NicoMartin
Merlin
4
7
1
0.64
L
Hercules
OnìChàn
Hercules
0
8
2
0.13
W
Awilix
3
2
3
2.25
L
0
13
6
0.23
L
Tsukuyomi
igigarcia13
Tsukuyomi
6
6
3
1.25
W
Anhur
malace2
Anhur
4
6
7
1.25
W
Anubis
niitfii
Anubis
20
4
3
5.38
L
Heimdallr
papalempa
Heimdallr
1
9
1
0.17
W
Bellona
robinson7
Bellona
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,902
Damage
73,914
90,469
Taken
66,656
44,766
Mitigated
37,357
11,619
Healing
28,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
GeidiPrimes2
Aphrodite
28,370
3,828
7,592
15,165
17,456
9,406
1,165
2,794
14,662
77,445
0
L
Merlin
NicoMartin
Merlin
8,439
260
0
1,892
11,431
3,330
504
9,160
1,713
38,884
0
L
Hercules
OnìChàn
Hercules
6,685
1,476
0
2,286
18,910
14,388
22
13,523
5,191
1,880
23,469
W
Awilix
2,268
1,081
0
2,251
9,539
3,169
956
659
8,880
0
35,377
L
6,609
472
117
376
26,526
15,511
238
15,990
10,025
26,715
0
L
Tsukuyomi
igigarcia13
Tsukuyomi
9,830
2,109
0
3,570
16,239
5,821
33
7,479
8,513
0
52,427
W
Anhur
malace2
Anhur
6,714
2,814
0
0
12,488
4,354
1,491
2,721
9,767
0
37,055
W
Anubis
niitfii
Anubis
30,531
2,344
0
2,913
13,663
7,154
932
6,063
7,600
75,226
0
L
Heimdallr
papalempa
Heimdallr
6,339
2,810
0
3,378
17,363
5,716
134
11,452
5,745
0
39,427
W
Bellona
robinson7
Bellona
6,031
1,041
0
531
13,510
13,274
346
3,105
10,405
0
19,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,809
Gold Earned
51,149
322
Minions Killed
350
0
Camps Cleared
0
1,629,200
Distance Traveled
1,936,189
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,633
554
117
6
0
458,274
2
L
Merlin
9,579
456
64
3
0
302,691
1
L
Hercules
7,283
347
45
2
0
333,870
0
W
Awilix
8,834
421
58
3
0
320,557
0
L
Cthulhu
8,236
392
43
2
0
353,220
1
L
Tsukuyomi
9,877
470
93
4
0
343,137
0
W
Anhur
8,833
421
46
2
0
374,208
0
W
Anubis
12,187
580
94
4
0
341,767
1
L
Heimdallr
7,834
373
77
4
0
296,282
3
W
Bellona
9,662
460
35
2
0
441,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role