Player Matchup

Nu Wa
Nu Wa
Doktorious
Nu Wa
Level 8
God Stats
5W - 4L
1,654 SR
Queue Stats
6W - 6L
1,496 Elo+
Party 3
King Arthur
King Arthur
Lc2k
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,521 Elo+
Party 3
Sol
Sol
Malakenys
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,614 Elo+
Party 1
Cthulhu
Cthulhu
jugghedd325
Cthulhu
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 13L
1,715 Elo+
Party 1
Cerberus
Cerberus
yimbles
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,642 Elo+
Party 3
Team Averages
Level 13
1,531 SR
1,598 Elo+

VS

Team Averages
Level 19
1,593 SR
1,539 Elo+
Set
Set
Enroke33
Set
Level 25
God Stats
24W - 18L
1,473 SR
Queue Stats
104W - 92L
1,548 Elo+
Solo
Bacchus
Bacchus
EvanTPF
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 79L
1,755 Elo+
Solo
Aphrodite
Aphrodite
TheBlackSoul15
Aphrodite
Level 18
God Stats
4W - 3L
1,738 SR
Queue Stats
418W - 252L
1,430 Elo+
Solo
Tsukuyomi
Tsukuyomi
oliverklohsoff1
Tsukuyomi
Level 16
God Stats
19W - 15L
1,569 SR
Queue Stats
20W - 17L
1,544 Elo+
Party 2
Neith
Neith
whoelsebutbino
Neith
Level 8
God Stats
7W - 8L
1,683 SR
Queue Stats
21W - 22L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
1 / 11 / 4
9,561
956
13,219
16,993
6,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Lc2k
King Arthur
15
3 / 8 / 1
9,865
987
11,315
20,655
21,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 6 / 5
9,815
982
14,181
17,167
6,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
jugghedd325
Cthulhu
14
0 / 7 / 0
8,600
860
3,297
18,068
17,611
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
yimbles
Cerberus
16
2 / 4 / 5
11,068
1,107
13,873
23,478
21,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

114

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 17
12,582
1,258
22,767
12,645
11,341
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
EvanTPF
Bacchus
18
9 / 3 / 15
12,102
1,210
17,471
12,624
6,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
TheBlackSoul15
Aphrodite
18
3 / 1 / 23
10,616
1,062
14,470
14,891
11,524
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
oliverklohsoff1
Tsukuyomi
18
4 / 1 / 24
11,333
1,133
16,633
11,244
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
7 / 1 / 19
11,266
1,127
16,578
10,255
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
134
7
Kills
36
36
Deaths
7
15
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
11
4
0.27
W
13
1
17
21.5
W
Bacchus
EvanTPF
Bacchus
9
3
15
5.5
L
King Arthur
Lc2k
King Arthur
3
8
1
0.44
L
1
6
5
0.58
W
Aphrodite
TheBlackSoul15
Aphrodite
3
1
23
14.5
L
Cthulhu
jugghedd325
Cthulhu
0
7
0
0
W
Tsukuyomi
oliverklohsoff1
Tsukuyomi
4
1
24
16
W
7
1
19
16.5
L
Cerberus
yimbles
Cerberus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,885
Damage
87,919
96,361
Taken
61,659
74,296
Mitigated
37,599
10,450
Healing
25,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
13,219
1,960
194
628
16,993
6,829
0
4,998
11,874
33,114
0
W
22,767
10,086
0
1,522
12,645
11,341
0
7,873
4,572
0
36,129
W
Bacchus
EvanTPF
Bacchus
17,471
2,209
0
755
12,624
6,602
0
8,832
3,723
41,556
0
L
King Arthur
Lc2k
King Arthur
11,315
1,380
0
603
20,655
21,745
0
7,237
13,247
166
29,318
L
14,181
1,678
0
1,877
17,167
6,801
0
5,800
11,269
40,041
0
W
Aphrodite
TheBlackSoul15
Aphrodite
14,470
1,645
7,048
7,782
14,891
11,524
0
11,376
3,290
29,005
0
L
Cthulhu
jugghedd325
Cthulhu
3,297
221
0
1,353
18,068
17,611
0
6,310
11,560
8,166
0
W
Tsukuyomi
oliverklohsoff1
Tsukuyomi
16,633
5,258
0
5,322
11,244
4,555
0
8,366
2,803
0
35,631
W
16,578
10,080
0
3,528
10,255
3,577
0
8,289
1,966
0
33,855
L
Cerberus
yimbles
Cerberus
13,873
1,601
0
5,795
23,478
21,310
0
6,758
16,470
32,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,909
Gold Earned
57,899
209
Minions Killed
197
3
Camps Cleared
10
807,539
Distance Traveled
1,046,675
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,561
956
38
4
1
147,253
0
W
Set
12,582
1,258
28
3
1
229,536
0
W
Bacchus
12,102
1,210
52
5
9
201,908
0
L
King Arthur
9,865
987
40
4
0
175,688
0
L
Sol
9,815
982
47
5
1
196,955
0
W
Aphrodite
10,616
1,062
35
4
0
213,111
1
L
Cthulhu
8,600
860
25
3
1
112,776
0
W
Tsukuyomi
11,333
1,133
31
3
0
219,576
0
W
Neith
11,266
1,127
51
5
0
182,544
0
L
Cerberus
11,068
1,107
59
6
0
174,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role