Player Matchup

Cu Chulainn
Cu Chulainn
BSaint
Cu Chulainn
Level 145
God Stats
19W - 2L
2,107 SR
Queue Stats
107W - 55L
2,035 Elo+
Party 1
Hel
Hel
Dead001
Hel
Level 102
God Stats
16W - 0L
2,178 SR
Queue Stats
46W - 10L
2,035 Elo+
Party 1
Fenrir
Fenrir
zBL4Z3z
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,736 Elo+
Party 1
Team Averages
Level 88
1,928 SR
1,935 Elo+

VS

Team Averages
Level 41
1,500 SR
1,370 Elo+
Ah Puch
Ah Puch
DooM_Slayeerrr
Ah Puch
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,392 Elo+
Party 2
Anhur
Anhur
NissoRagnarson
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,392 Elo+
Party 2
Bellona
Bellona
pavinin-03
Bellona
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 102L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BSaint
Cu Chulainn
13
10 / 1 / 10
9,223
922
9,587
9,141
7,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hel
12
5 / 0 / 12
8,442
844
4,433
4,364
1,691
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
zBL4Z3z
Fenrir
11
7 / 1 / 13
8,834
883
9,757
8,658
4,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,192
619
5,859
7,321
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 7 / 2
6,117
612
1,822
9,300
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
pavinin-03
Bellona
9
2 / 8 / 0
7,112
711
4,423
10,701
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
22
Kills
2
2
Deaths
22
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BSaint
Cu Chulainn
10
1
10
15
W
Hel
5
0
12
11
L
0
7
2
0.14
L
0
7
2
0.14
L
Bellona
pavinin-03
Bellona
2
8
0
0.25
W
Fenrir
zBL4Z3z
Fenrir
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,777
Damage
12,104
22,163
Taken
27,322
13,758
Mitigated
11,729
13,659
Healing
1,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BSaint
Cu Chulainn
9,587
1,746
0
3,623
9,141
7,413
1,128
1,783
7,198
7,283
35,427
W
Hel
4,433
408
5,175
3,052
4,364
1,691
876
1,273
2,905
29,599
0
L
5,859
36
0
634
7,321
1,952
0
965
6,356
17,874
0
L
1,822
1,124
0
557
9,300
4,486
0
1,822
7,478
1,534
13,568
L
Bellona
pavinin-03
Bellona
4,423
1,304
0
754
10,701
5,291
0
2,897
7,804
0
11,888
W
Fenrir
zBL4Z3z
Fenrir
9,757
3,033
0
1,809
8,658
4,654
720
2,445
5,998
1,055
22,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,499
Gold Earned
19,421
148
Minions Killed
79
0
Camps Cleared
0
641,514
Distance Traveled
449,728
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,223
922
53
5
0
228,097
5
W
Hel
8,442
844
67
7
0
208,837
1
L
Ah Puch
6,192
619
28
3
0
158,518
2
L
Anhur
6,117
612
32
3
0
138,391
0
L
Bellona
7,112
711
19
2
0
152,819
1
W
Fenrir
8,834
883
28
3
0
204,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role