Player Matchup

Bakasura
Bakasura
Benson1239
Bakasura
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
452W - 430L
1,494 Elo+
Party 1
Cerberus
Cerberus
GallMaster
Cerberus
Level 8
God Stats
2W - 1L
1,721 SR
Queue Stats
5W - 3L
1,784 Elo+
Party 2
Jormungandr
Jormungandr
Shlonglord69
Jormungandr
Level 25
God Stats
8W - 6L
1,904 SR
Queue Stats
102W - 89L
1,601 Elo+
Party 1
Izanami
Izanami
cushboyo
Izanami
Level 32
God Stats
112W - 111L
1,460 SR
Queue Stats
233W - 305L
1,494 Elo+
Party 2
Discordia
Discordia
ellawlia
Discordia
Level 13
God Stats
5W - 1L
1,640 SR
Queue Stats
18W - 18L
1,642 Elo+
Party 1
Team Averages
Level 37
1,645 SR
1,603 Elo+

VS

Team Averages
Level 24
1,647 SR
1,611 Elo+
Janus
Janus
Fadeaway XDG
Janus
Level 29
God Stats
2W - 2L
1,649 SR
Queue Stats
149W - 138L
1,785 Elo+
Solo
Cu Chulainn
Cu Chulainn
MayDay802
Cu Chulainn
Level 65
God Stats
12W - 8L
1,500 SR
Queue Stats
346W - 319L
1,901 Elo+
Party 3
Mercury
Mercury
ShlOOPPP
Mercury
Level 6
God Stats
2W - 1L
1,854 SR
Queue Stats
12W - 7L
1,901 Elo+
Party 3
Danzaburou
Danzaburou
X C r a c k a X
Danzaburou
Level 18
God Stats
44W - 32L
1,731 SR
Queue Stats
276W - 244L
1,338 Elo+
Solo
Nemesis
Nemesis
nokuprince
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Benson1239
Bakasura
17
3 / 3 / 2
10,411
548
7,256
16,939
6,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
GallMaster
Cerberus
14
0 / 7 / 6
9,103
479
4,854
15,532
13,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
Shlonglord69
Jormungandr
17
6 / 0 / 0
10,694
563
11,956
10,382
12,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
cushboyo
Izanami
14
4 / 8 / 4
9,425
496
7,434
11,831
3,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
ellawlia
Discordia
17
10 / 0 / 4
11,321
596
8,712
6,862
2,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 0
9,547
502
9,479
9,049
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
MayDay802
Cu Chulainn
13
0 / 6 / 0
7,649
403
4,158
14,110
7,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
ShlOOPPP
Mercury
16
7 / 4 / 5
9,631
507
8,671
13,665
5,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
X C r a c k a X
Danzaburou
14
6 / 6 / 6
8,961
472
8,485
14,576
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
nokuprince
Nemesis
4
1 / 5 / 0
5,820
306
717
4,405
1,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
23
Kills
18
18
Deaths
23
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Benson1239
Bakasura
3
3
2
1.33
L
4
2
0
2
W
Cerberus
GallMaster
Cerberus
0
7
6
0.43
L
Cu Chulainn
MayDay802
Cu Chulainn
0
6
0
0
L
Mercury
ShlOOPPP
Mercury
7
4
5
2.38
W
Jormungandr
Shlonglord69
Jormungandr
6
0
0
6
L
Danzaburou
X C r a c k a X
Danzaburou
6
6
6
1.5
W
Izanami
cushboyo
Izanami
4
8
4
0.75
W
Discordia
ellawlia
Discordia
10
0
4
12
L
Nemesis
nokuprince
Nemesis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,212
Damage
31,510
61,546
Taken
55,805
38,529
Mitigated
21,765
22,464
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Benson1239
Bakasura
7,256
4,857
0
8,501
16,939
6,459
159
2,002
14,881
0
79,256
L
9,479
884
0
326
9,049
2,627
0
2,556
5,718
55,251
0
W
Cerberus
GallMaster
Cerberus
4,854
531
0
4,660
15,532
13,439
0
1,827
13,651
28,602
0
L
Cu Chulainn
MayDay802
Cu Chulainn
4,158
806
0
2,390
14,110
7,948
0
10,636
2,946
5,325
33,697
L
Mercury
ShlOOPPP
Mercury
8,671
5,275
0
1,157
13,665
5,303
330
3,195
9,908
0
63,578
W
Jormungandr
Shlonglord69
Jormungandr
11,956
3,109
0
4,094
10,382
12,886
529
701
9,681
70,813
0
L
Danzaburou
X C r a c k a X
Danzaburou
8,485
4,153
0
5,424
14,576
4,861
270
5,882
8,451
0
45,736
W
Izanami
cushboyo
Izanami
7,434
5,061
0
2,232
11,831
3,370
2,053
2,799
8,848
0
47,528
W
Discordia
ellawlia
Discordia
8,712
424
0
2,977
6,862
2,375
262
2,458
4,224
51,485
0
L
Nemesis
nokuprince
Nemesis
717
550
0
38
4,405
1,026
0
2,005
2,145
0
5,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,954
Gold Earned
41,608
535
Minions Killed
380
0
Camps Cleared
0
1,645,033
Distance Traveled
1,478,068
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,411
548
146
8
0
360,161
0
L
Janus
9,547
502
105
6
0
374,367
3
W
Cerberus
9,103
479
50
3
0
318,774
1
L
Cu Chulainn
7,649
403
80
4
0
286,080
2
L
Mercury
9,631
507
109
6
0
393,345
0
W
Jormungandr
10,694
563
138
7
0
317,565
0
L
Danzaburou
8,961
472
73
4
0
297,370
0
W
Izanami
9,425
496
94
5
0
298,046
5
W
Discordia
11,321
596
107
6
0
350,487
1
L
Nemesis
5,820
306
13
1
0
126,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role