Player Matchup

Yemoja
Yemoja
Basketball662
Yemoja
Level 21
God Stats
25W - 14L
1,565 SR
Queue Stats
47W - 45L
1,414 Elo+
Solo
Hou Yi
Hou Yi
ITLOLADADI
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,347 Elo+
Party 1
Fenrir
Fenrir
Nannyberry69
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ra
Ra
femced
Ra
Level 15
God Stats
3W - 2L
1,734 SR
Queue Stats
4W - 4L
1,357 Elo+
Party 1
Fafnir
Fafnir
iiPOPS8294
Fafnir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
410W - 366L
1,347 Elo+
Party 1
Team Averages
Level 32
1,560 SR
1,393 Elo+

VS

Team Averages
Level 19
1,416 SR
1,339 Elo+
Poseidon
Poseidon
Nardy01
Poseidon
Level 29
God Stats
7W - 9L
1,481 SR
Queue Stats
269W - 368L
1,336 Elo+
Solo
Cthulhu
Cthulhu
QtheJimador
Cthulhu
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
286W - 403L
1,037 Elo+
Solo
Baron Samedi
Baron Samedi
The_Odinson_2311
Baron Samedi
Level 18
God Stats
7W - 10L
1,481 SR
Queue Stats
64W - 83L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
badazzbeast21
Danzaburou
Level 8
God Stats
40W - 48L
1,335 SR
Queue Stats
369W - 383L
1,373 Elo+
Party 2
Nemesis
Nemesis
crewhawk21
Nemesis
Level 24
God Stats
2W - 4L
1,285 SR
Queue Stats
184W - 209L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 5
10,942
476
5,452
18,331
16,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
ITLOLADADI
Hou Yi
16
8 / 3 / 7
11,083
482
13,583
11,075
4,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
16
6 / 1 / 0
10,911
474
3,344
14,004
6,300
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
17
4 / 2 / 10
11,165
485
16,553
14,593
6,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
iiPOPS8294
Fafnir
19
10 / 3 / 8
12,761
555
21,021
17,730
14,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Nardy01
Poseidon
17
4 / 6 / 0
11,325
492
9,991
14,018
4,629
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
QtheJimador
Cthulhu
12
0 / 6 / 1
7,705
335
6,240
15,929
8,549
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
The_Odinson_2311
Baron Samedi
13
0 / 7 / 0
9,009
392
7,814
19,726
15,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
badazzbeast21
Danzaburou
16
1 / 9 / 2
10,850
472
8,753
19,860
7,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
crewhawk21
Nemesis
15
4 / 2 / 1
9,804
426
6,692
14,627
6,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
30
Kills
9
11
Deaths
30
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Hou Yi
ITLOLADADI
Hou Yi
8
3
7
3.83
W
Fenrir
6
1
0
6
L
Poseidon
Nardy01
Poseidon
4
6
0
0.67
L
Cthulhu
QtheJimador
Cthulhu
0
6
1
0.08
L
Baron Samedi
The_Odinson_2311
Baron Samedi
0
7
0
0
L
Danzaburou
badazzbeast21
Danzaburou
1
9
2
0.22
L
Nemesis
crewhawk21
Nemesis
4
2
1
2.25
W
Ra
4
2
10
4.5
W
Fafnir
iiPOPS8294
Fafnir
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,953
Damage
39,490
75,733
Taken
84,160
48,083
Mitigated
42,256
28,532
Healing
17,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,452
402
838
781
18,331
16,517
919
7,166
11,165
60,064
0
W
Hou Yi
ITLOLADADI
Hou Yi
13,583
4,559
0
365
11,075
4,274
1,745
4,027
7,048
0
50,035
W
Fenrir
3,344
910
0
8,503
14,004
6,300
29
1,667
12,337
0
66,903
L
Poseidon
Nardy01
Poseidon
9,991
2,430
0
1,198
14,018
4,629
1,659
4,390
9,488
75,491
0
L
Cthulhu
QtheJimador
Cthulhu
6,240
412
167
1,229
15,929
8,549
0
7,491
7,962
25,824
0
L
Baron Samedi
The_Odinson_2311
Baron Samedi
7,814
608
694
7,186
19,726
15,502
115
12,384
6,528
47,501
0
L
Danzaburou
badazzbeast21
Danzaburou
8,753
3,664
0
4,406
19,860
7,445
1,342
11,589
7,557
0
58,551
L
Nemesis
crewhawk21
Nemesis
6,692
3,303
0
2,596
14,627
6,131
1,474
4,744
9,599
172
43,074
W
Ra
16,553
1,895
1,887
7,605
14,593
6,946
1,614
8,370
6,223
73,871
0
W
Fafnir
iiPOPS8294
Fafnir
21,021
4,857
0
8,553
17,730
14,046
2,858
2,987
14,743
69,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,862
Gold Earned
48,693
498
Minions Killed
415
0
Camps Cleared
0
2,033,104
Distance Traveled
1,864,724
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,942
476
82
4
0
387,818
1
W
Hou Yi
11,083
482
65
3
0
400,948
0
W
Fenrir
10,911
474
101
4
0
368,212
2
L
Poseidon
11,325
492
121
5
0
355,666
3
L
Cthulhu
7,705
335
29
1
0
411,496
1
L
Baron Samedi
9,009
392
72
3
0
357,585
3
L
Danzaburou
10,850
472
112
5
0
368,006
0
L
Nemesis
9,804
426
81
4
0
371,971
0
W
Ra
11,165
485
133
6
0
440,926
0
W
Fafnir
12,761
555
117
5
0
435,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role