Player Matchup

Janus
Janus
PanicoMutumbo
Janus
Level 149
God Stats
5W - 1L
1,698 SR
Queue Stats
216W - 192L
1,441 Elo+
Party 2
Ares
Ares
PinguimMutumbo
Ares
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
222W - 160L
1,631 Elo+
Party 2
Danzaburou
Danzaburou
RazCacielos
Danzaburou
Level 98
God Stats
6W - 4L
1,670 SR
Queue Stats
271W - 278L
1,578 Elo+
Solo
Pele
Pele
Zollack
Pele
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
366W - 373L
1,484 Elo+
Solo
Amaterasu
Amaterasu
zTchow
Amaterasu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 122
1,574 SR
1,527 Elo+

VS

Team Averages
Level 115
1,414 SR
1,603 Elo+
King Arthur
King Arthur
BatmaxUwU
King Arthur
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 213L
1,758 Elo+
Party 1
Set
Set
BlackyXY
Set
Level 109
God Stats
0W - 3L
1,285 SR
Queue Stats
136W - 131L
1,728 Elo+
Party 1
Chronos
Chronos
HaxerS
Chronos
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 119L
1,602 Elo+
Solo
Yemoja
Yemoja
NickTritonTongas
Yemoja
Level 47
God Stats
1W - 2L
1,285 SR
Queue Stats
20W - 21L
1,426 Elo+
Solo
Da Ji
Da Ji
SadMachine6
Da Ji
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 14
9,991
588
6,626
7,300
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 2 / 11
9,100
535
7,843
10,258
6,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
RazCacielos
Danzaburou
17
8 / 2 / 3
10,753
633
10,798
11,769
4,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
Zollack
Pele
16
9 / 3 / 6
10,521
619
9,965
16,004
5,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
zTchow
Amaterasu
16
5 / 1 / 1
10,289
605
8,227
13,989
8,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BatmaxUwU
King Arthur
14
2 / 6 / 0
8,276
487
8,425
12,959
6,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 4 / 0
6,730
396
1,556
7,171
2,626
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos
HaxerS
Chronos
10
3 / 10 / 2
7,325
431
11,078
15,036
4,788
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 7 / 3
7,421
437
3,902
14,417
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 3 / 1
9,660
568
6,745
11,897
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
30
Kills
11
11
Deaths
30
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BatmaxUwU
King Arthur
2
6
0
0.33
L
0
4
0
0
L
Chronos
HaxerS
Chronos
3
10
2
0.4
L
1
7
3
0.36
W
4
3
14
3.67
W
4
2
11
4.75
W
Danzaburou
RazCacielos
Danzaburou
8
2
3
4.75
L
5
3
1
1.83
W
Pele
Zollack
Pele
9
3
6
4
W
Amaterasu
zTchow
Amaterasu
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,459
Damage
31,706
59,320
Taken
61,480
27,838
Mitigated
23,941
20,972
Healing
9,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BatmaxUwU
King Arthur
8,425
1,922
0
346
12,959
6,305
0
1,661
11,298
0
48,196
L
1,556
525
0
160
7,171
2,626
0
630
6,541
0
31,641
L
Chronos
HaxerS
Chronos
11,078
3,495
0
2,220
15,036
4,788
842
5,987
9,049
30,866
0
L
3,902
628
970
1,761
14,417
6,043
0
4,995
9,422
26,585
0
W
6,626
294
0
768
7,300
2,433
10
2,705
4,443
63,330
0
W
7,843
428
649
1,460
10,258
6,692
0
3,581
6,573
27,956
0
W
Danzaburou
RazCacielos
Danzaburou
10,798
6,190
0
3,564
11,769
4,127
1,962
1,857
9,848
0
71,019
L
6,745
1,782
0
4,056
11,897
4,179
418
1,196
10,701
0
56,923
W
Pele
Zollack
Pele
9,965
3,301
0
7,518
16,004
5,965
22
4,278
11,524
0
66,070
W
Amaterasu
zTchow
Amaterasu
8,227
3,040
0
7,013
13,989
8,621
3,293
2,507
11,424
0
61,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,654
Gold Earned
39,412
454
Minions Killed
391
0
Camps Cleared
0
1,645,753
Distance Traveled
1,489,341
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,276
487
99
6
0
297,320
8
L
Set
6,730
396
69
4
0
344,215
0
L
Chronos
7,325
431
56
3
0
249,185
1
L
Yemoja
7,421
437
51
3
0
273,881
2
W
Janus
9,991
588
97
6
0
365,949
0
W
Ares
9,100
535
26
2
0
333,407
1
W
Danzaburou
10,753
633
117
7
0
304,687
3
L
Da Ji
9,660
568
116
7
0
324,740
1
W
Pele
10,521
619
102
6
0
342,894
0
W
Amaterasu
10,289
605
112
7
0
298,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role