Player Matchup

Chronos
Chronos
DimeBagBob
Chronos
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
252W - 231L
1,517 Elo+
Party 2
Neith
Neith
HammondMain
Neith
Level 76
God Stats
27W - 13L
1,390 SR
Queue Stats
96W - 55L
1,442 Elo+
Party 3
Amaterasu
Amaterasu
SSJShaggy
Amaterasu
Level 18
God Stats
3W - 5L
1,502 SR
Queue Stats
4W - 7L
1,571 Elo+
Party 2
Terra
Terra
THICCtoria
Terra
Level 25
God Stats
9W - 4L
1,647 SR
Queue Stats
21W - 6L
1,442 Elo+
Party 3
Thanatos
Thanatos
xxThrallxx
Thanatos
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
265W - 235L
1,602 Elo+
Party 3
Team Averages
Level 59
1,508 SR
1,515 Elo+

VS

Team Averages
Level 81
1,503 SR
1,535 Elo+
Osiris
Osiris
Chewyzard
Osiris
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ConsciousGorilla
Ne Zha
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
111W - 96L
1,669 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Cxbers
Tsukuyomi
Level 24
God Stats
13W - 7L
1,766 SR
Queue Stats
365W - 300L
1,700 Elo+
Party 1
Chang'e
Chang'e
JustTristann
Chang'e
Level 160
God Stats
7W - 5L
1,251 SR
Queue Stats
125W - 110L
1,344 Elo+
Party 4
Neith
Neith
RadTigerrr
Neith
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 87L
1,461 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DimeBagBob
Chronos
13
5 / 4 / 2
7,781
599
6,645
9,657
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 4 / 0
6,489
499
3,260
6,999
1,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
SSJShaggy
Amaterasu
11
0 / 3 / 0
5,853
450
1,984
8,349
6,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Terra
10
0 / 2 / 5
5,986
460
1,941
8,561
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
xxThrallxx
Thanatos
11
3 / 6 / 6
6,955
535
5,403
12,747
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chewyzard
Osiris
12
1 / 1 / 4
7,333
564
6,019
5,088
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
2 / 4 / 4
6,667
513
3,844
7,762
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
Cxbers
Tsukuyomi
16
11 / 0 / 0
8,964
690
7,412
6,333
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
JustTristann
Chang'e
12
3 / 5 / 6
7,470
575
6,596
9,624
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
2 / 2 / 3
7,069
544
7,594
6,120
1,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
11
Kills
19
19
Deaths
12
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
Chewyzard
Osiris
1
1
4
3
W
2
4
4
1
W
Tsukuyomi
Cxbers
Tsukuyomi
11
0
0
11
L
Chronos
DimeBagBob
Chronos
5
4
2
1.5
L
3
4
0
0.75
W
Chang'e
JustTristann
Chang'e
3
5
6
1.2
W
Neith
2
2
3
1.75
L
Amaterasu
SSJShaggy
Amaterasu
0
3
0
0
L
Terra
0
2
5
1.25
L
Thanatos
xxThrallxx
Thanatos
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,233
Damage
31,465
46,313
Taken
34,927
18,924
Mitigated
15,352
18,712
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Chewyzard
Osiris
6,019
1,484
0
1,270
5,088
4,527
310
686
4,256
8,681
31,264
W
3,844
1,068
0
1,272
7,762
3,851
178
1,976
5,786
0
23,885
W
Tsukuyomi
Cxbers
Tsukuyomi
7,412
2,657
0
2,550
6,333
2,239
472
809
5,499
0
53,842
L
Chronos
DimeBagBob
Chronos
6,645
3,035
0
2,977
9,657
3,080
534
3,009
6,400
44,410
0
L
3,260
1,611
0
1,488
6,999
1,544
50
237
6,752
0
32,375
W
Chang'e
JustTristann
Chang'e
6,596
683
906
2,815
9,624
3,006
646
4,093
5,531
36,190
0
W
Neith
7,594
3,639
0
2,531
6,120
1,729
25
1,022
5,098
0
44,988
L
Amaterasu
SSJShaggy
Amaterasu
1,984
469
0
2,584
8,349
6,620
0
717
7,632
0
22,182
L
Terra
1,941
515
359
2,835
8,561
3,570
0
893
7,603
16,739
0
L
Thanatos
xxThrallxx
Thanatos
5,403
1,239
0
8,469
12,747
4,110
0
2,380
10,239
0
32,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,064
Gold Earned
37,503
288
Minions Killed
374
0
Camps Cleared
0
1,216,458
Distance Traveled
1,273,968
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,333
564
80
6
0
256,812
3
W
Ne Zha
6,667
513
32
2
0
259,398
7
W
Tsukuyomi
8,964
690
104
8
0
288,314
2
L
Chronos
7,781
599
81
6
0
254,073
2
L
Neith
6,489
499
59
5
0
245,604
5
W
Chang'e
7,470
575
71
5
0
238,960
2
W
Neith
7,069
544
87
7
0
230,484
3
L
Amaterasu
5,853
450
56
4
0
225,700
2
L
Terra
5,986
460
28
2
0
249,572
2
L
Thanatos
6,955
535
64
5
0
241,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role