Player Matchup

Neith
Neith
Dinglemann
Neith
Level 8
God Stats
14W - 9L
1,738 SR
Queue Stats
33W - 20L
1,675 Elo+
Party 1
Bellona
Bellona
Noliq
Bellona
Level 42
God Stats
2W - 3L
1,794 SR
Queue Stats
11W - 10L
1,675 Elo+
Party 1
Anubis
Anubis
Ob3q
Anubis
Level 28
God Stats
15W - 9L
1,674 SR
Queue Stats
32W - 22L
1,675 Elo+
Party 1
Nemesis
Nemesis
beckse
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,675 Elo+
Party 1
Yemoja
Yemoja
kn4p
Yemoja
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,675 Elo+
Party 1
Team Averages
Level 27
1,641 SR
1,675 Elo+

VS

Team Averages
Level 27
1,477 SR
1,619 Elo+
Discordia
Discordia
AmphibianRoyalty
Discordia
Level 29
God Stats
49W - 37L
1,704 SR
Queue Stats
332W - 324L
1,622 Elo+
Solo
Apollo
Apollo
CuteLittleKitten
Apollo
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 9L
1,643 Elo+
Solo
Osiris
Osiris
DANIBBA
Osiris
Level 25
God Stats
7W - 5L
1,567 SR
Queue Stats
9W - 8L
1,580 Elo+
Solo
Hachiman
Hachiman
Faerlander
Hachiman
Level 29
God Stats
19W - 26L
1,200 SR
Queue Stats
93W - 116L
1,636 Elo+
Party 2
Cthulhu
Cthulhu
Yukio0kumura
Cthulhu
Level 26
God Stats
2W - 1L
1,417 SR
Queue Stats
2W - 2L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 1 / 2
4,943
494
3,628
3,924
972
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Noliq
Bellona
8
0 / 4 / 0
4,696
470
2,544
7,904
3,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Ob3q
Anubis
7
0 / 6 / 0
4,698
470
2,109
5,568
2,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
beckse
Nemesis
6
0 / 6 / 1
4,399
440
1,680
7,859
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
kn4p
Yemoja
9
2 / 1 / 0
5,783
578
2,232
6,416
2,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
11
7 / 0 / 3
6,946
695
8,600
2,947
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
5 / 0 / 1
7,452
745
2,666
4,674
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
DANIBBA
Osiris
10
3 / 1 / 4
6,175
618
5,695
5,944
4,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Faerlander
Hachiman
10
3 / 0 / 0
5,835
584
4,527
4,672
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Yukio0kumura
Cthulhu
8
0 / 1 / 1
5,350
535
1,326
4,580
2,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
18
18
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
7
0
3
8.5
W
5
0
1
5.5
W
Osiris
DANIBBA
Osiris
3
1
4
5
L
Neith
0
1
2
1
W
Hachiman
Faerlander
Hachiman
3
0
0
3
L
Bellona
Noliq
Bellona
0
4
0
0
L
Anubis
Ob3q
Anubis
0
6
0
0
W
Cthulhu
Yukio0kumura
Cthulhu
0
1
1
0.5
L
Nemesis
beckse
Nemesis
0
6
1
0.08
L
Yemoja
kn4p
Yemoja
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,193
Damage
22,814
31,671
Taken
22,817
11,740
Mitigated
11,902
7,811
Healing
7,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
8,600
658
0
1,158
2,947
779
560
1,348
1,599
37,340
0
W
2,666
1,728
0
250
4,674
2,847
0
0
4,674
8,537
45,436
W
Osiris
DANIBBA
Osiris
5,695
1,989
0
2,242
5,944
4,925
0
679
5,265
2,824
22,446
L
Neith
3,628
1,510
0
1,476
3,924
972
0
399
3,501
0
29,069
W
Hachiman
Faerlander
Hachiman
4,527
2,367
0
2,890
4,672
1,190
0
1,445
3,227
0
34,591
L
Bellona
Noliq
Bellona
2,544
493
0
1,220
7,904
3,994
0
1,899
5,947
0
18,460
L
Anubis
Ob3q
Anubis
2,109
0
0
944
5,568
2,073
0
3,322
1,896
20,716
0
W
Cthulhu
Yukio0kumura
Cthulhu
1,326
136
0
1,000
4,580
2,161
0
869
3,711
5,941
0
L
Nemesis
beckse
Nemesis
1,680
507
0
1,709
7,859
2,005
0
2,847
4,846
0
11,783
L
Yemoja
kn4p
Yemoja
2,232
948
766
1,696
6,416
2,696
0
1,669
4,681
14,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,519
Gold Earned
31,758
204
Minions Killed
303
0
Camps Cleared
0
923,682
Distance Traveled
1,003,556
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,946
695
79
8
0
202,365
5
W
Apollo
7,452
745
100
10
0
204,932
0
W
Osiris
6,175
618
50
5
0
232,397
3
L
Neith
4,943
494
65
7
0
175,859
0
W
Hachiman
5,835
584
71
7
0
168,710
1
L
Bellona
4,696
470
40
4
0
183,496
0
L
Anubis
4,698
470
42
4
0
167,729
1
W
Cthulhu
5,350
535
3
0
0
195,152
2
L
Nemesis
4,399
440
32
3
0
205,876
2
L
Yemoja
5,783
578
25
3
0
190,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role