Player Matchup

Agni
Agni
Silver I
Dragonzei
Agni
Silver I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,580 MMR
Solo
Fenrir
Fenrir
Silver I
Froostty
Fenrir
Silver I
Level 159
God Stats
18W - 6L
1,702 SR
Queue Stats
309W - 303L
1,494 MMR
Party 2
Bellona
Bellona
Silver I
GeekMan82
Bellona
Silver I
Level 129
God Stats
2W - 1L
1,742 SR
Queue Stats
10W - 9L
1,582 MMR
Solo
Heimdallr
Heimdallr
Gold IV
GurGe
Heimdallr
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Silver I
XxDaffxX
Hun Batz
Silver I
Level 123
God Stats
2W - 3L
1,473 SR
Queue Stats
20W - 19L
1,578 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,583 SR
1,547 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,500 SR
1,562 MMR
Merlin
Merlin
Gold V
K200
Merlin
Gold V
Level 86
God Stats
6W - 13L
1,500 SR
Queue Stats
272W - 276L
1,585 MMR
Solo
Nemesis
Nemesis
Silver II
MadMedic
Nemesis
Silver II
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 83L
1,597 MMR
Party 3
Sylvanus
Sylvanus
Silver I
UltimaYMeVoyy
Sylvanus
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Silver II
notJano
Apollo
Silver II
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 52L
1,585 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
sonicghostt
Cu Chulainn
Bronze III
Level 127
God Stats
5W - 6L
1,500 SR
Queue Stats
52W - 60L
1,542 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
9 / 0 / 5
11,457
637
15,412
7,131
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Froostty
Fenrir
14
3 / 2 / 6
8,937
497
6,142
12,542
7,923
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
GeekMan82
Bellona
16
2 / 1 / 7
10,333
574
9,452
15,309
12,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
GurGe
Heimdallr
18
4 / 3 / 5
11,024
612
11,360
15,343
5,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
XxDaffxX
Hun Batz
15
6 / 3 / 4
9,833
546
6,649
12,052
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
PersephoneTsukuyomiNu WaSetThe Morrigan

VS

Bans
ThothKumbhakarnaScyllaGebJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
K200
Merlin
11
0 / 4 / 0
6,871
382
1,478
7,783
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
MadMedic
Nemesis
13
2 / 5 / 3
8,045
447
7,034
12,930
8,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
UltimaYMeVoyy
Sylvanus
14
4 / 5 / 3
8,700
483
6,016
15,626
14,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
notJano
Apollo
13
2 / 5 / 4
8,618
479
8,609
13,380
5,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
sonicghostt
Cu Chulainn
15
1 / 5 / 1
8,552
475
9,260
13,769
10,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
24
Kills
9
9
Deaths
24
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
9
0
5
11.5
W
Fenrir
Froostty
Fenrir
3
2
6
3
W
Bellona
GeekMan82
Bellona
2
1
7
5.5
W
Heimdallr
GurGe
Heimdallr
4
3
5
2.17
L
Merlin
K200
Merlin
0
4
0
0
L
Nemesis
MadMedic
Nemesis
2
5
3
0.7
L
Sylvanus
UltimaYMeVoyy
Sylvanus
4
5
3
1.1
W
Hun Batz
XxDaffxX
Hun Batz
6
3
4
2.67
L
Apollo
notJano
Apollo
2
5
4
0.8
L
Cu Chulainn
sonicghostt
Cu Chulainn
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,015
Damage
32,397
62,377
Taken
63,488
33,679
Mitigated
41,925
21,618
Healing
18,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
15,412
1,093
0
3,718
7,131
2,540
256
2,834
4,297
88,230
0
W
Fenrir
Froostty
Fenrir
6,142
1,198
186
2,153
12,542
7,923
0
3,141
9,376
0
39,626
W
Bellona
GeekMan82
Bellona
9,452
5,351
0
5,227
15,309
12,205
0
996
13,738
0
61,236
W
Heimdallr
GurGe
Heimdallr
11,360
7,377
0
7,051
15,343
5,986
870
2,613
12,705
0
85,569
L
Merlin
K200
Merlin
1,478
126
0
1,572
7,783
2,549
0
3,419
4,364
39,323
0
L
Nemesis
MadMedic
Nemesis
7,034
2,856
0
1,476
12,930
8,163
0
4,120
8,810
6,591
44,371
L
Sylvanus
UltimaYMeVoyy
Sylvanus
6,016
1,513
2,184
6,643
15,626
14,978
30
4,132
11,494
27,389
0
W
Hun Batz
XxDaffxX
Hun Batz
6,649
1,773
0
3,283
12,052
5,025
0
1,245
10,732
0
73,146
L
Apollo
notJano
Apollo
8,609
5,886
0
2,772
13,380
5,912
586
1,501
11,879
0
55,584
L
Cu Chulainn
sonicghostt
Cu Chulainn
9,260
1,681
0
4,131
13,769
10,323
0
2,657
11,112
167
56,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,584
Gold Earned
40,786
597
Minions Killed
426
0
Camps Cleared
0
1,775,412
Distance Traveled
1,612,972
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,457
637
161
9
0
365,229
9
W
Fenrir
8,937
497
52
3
0
373,848
5
W
Bellona
10,333
574
129
7
0
339,478
2
W
Heimdallr
11,024
612
143
8
0
330,674
2
L
Merlin
6,871
382
74
4
0
214,198
3
L
Nemesis
8,045
447
91
5
0
359,820
3
L
Sylvanus
8,700
483
41
2
0
360,809
2
W
Hun Batz
9,833
546
112
6
0
366,183
5
L
Apollo
8,618
479
107
6
0
332,086
3
L
Cu Chulainn
8,552
475
113
6
0
346,059
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role