Player Matchup

Merlin
Merlin
Reaper485
Merlin
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 11L
1,863 Elo+
Party 3
Kali
Kali
Skittleschurch
Kali
Level 129
God Stats
10W - 5L
2,011 SR
Queue Stats
231W - 203L
2,025 Elo+
Party 3
Neith
Neith
cocoliciouss
Neith
Level 32
God Stats
8W - 5L
1,680 SR
Queue Stats
32W - 22L
1,697 Elo+
Party 3
Cthulhu
Cthulhu
llama squad2007
Cthulhu
Level 48
God Stats
15W - 4L
1,925 SR
Queue Stats
94W - 95L
1,940 Elo+
Party 3
Sylvanus
Sylvanus
theniceguy1123
Sylvanus
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 27L
1,500 Elo+
Party 3
Team Averages
Level 71
1,723 SR
1,805 Elo+

VS

Team Averages
Level 39
1,421 SR
1,392 Elo+
Danzaburou
Danzaburou
Aalor_
Danzaburou
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 50L
1,515 Elo+
Party 2
Nike
Nike
EternalBox
Nike
Level 16
God Stats
2W - 6L
1,057 SR
Queue Stats
12W - 29L
962 Elo+
Party 1
Nemesis
Nemesis
Night-_-Scope69
Nemesis
Level 28
God Stats
15W - 9L
1,463 SR
Queue Stats
51W - 53L
1,515 Elo+
Party 2
Hun Batz
Hun Batz
Void_Thaboy
Hun Batz
Level 42
God Stats
4W - 5L
1,551 SR
Queue Stats
266W - 267L
1,767 Elo+
Solo
Nox
Nox
shimolee
Nox
Level 48
God Stats
2W - 4L
1,533 SR
Queue Stats
10W - 25L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Reaper485
Merlin
10
1 / 2 / 4
6,033
464
2,973
4,071
1,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 2 / 2
7,132
549
3,809
9,552
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 0 / 2
6,178
475
5,414
5,672
1,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 1 / 3
6,515
501
7,328
12,360
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
10
2 / 0 / 5
6,778
521
4,367
7,223
4,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aalor_
Danzaburou
10
2 / 2 / 0
6,268
482
5,410
5,478
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 5 / 1
5,559
428
7,579
8,694
4,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 0 / 0
5,498
423
795
4,943
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
Void_Thaboy
Hun Batz
8
0 / 3 / 1
5,556
427
3,777
9,880
2,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 3 / 1
5,764
443
4,819
6,238
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
13
Kills
4
5
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aalor_
Danzaburou
2
2
0
1
L
1
5
1
0.3
L
0
0
0
0
W
Merlin
Reaper485
Merlin
1
2
4
1.5
W
5
2
2
3
L
Hun Batz
Void_Thaboy
Hun Batz
0
3
1
0.17
W
3
0
2
4
W
2
1
3
3.5
L
1
3
1
0.5
W
Sylvanus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,891
Damage
22,380
38,878
Taken
35,233
15,940
Mitigated
13,999
20,277
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aalor_
Danzaburou
5,410
1,120
282
1,658
5,478
1,628
0
2,466
3,012
0
30,585
L
7,579
2,273
0
463
8,694
4,516
429
4,569
4,125
0
21,315
L
795
153
0
490
4,943
2,927
0
867
4,076
6,958
24,670
W
Merlin
Reaper485
Merlin
2,973
179
0
717
4,071
1,532
776
1,498
2,548
18,798
0
W
3,809
2,849
0
3,985
9,552
3,163
0
168
9,309
0
34,588
L
Hun Batz
Void_Thaboy
Hun Batz
3,777
174
327
1,138
9,880
2,771
0
3,767
6,113
0
14,561
W
5,414
1,576
453
2,508
5,672
1,647
256
387
5,285
0
25,054
W
7,328
722
370
5,531
12,360
4,674
548
2,702
9,338
31,235
0
L
4,819
233
0
618
6,238
2,157
0
2,999
3,239
27,124
0
W
Sylvanus
4,367
1,644
2,850
3,863
7,223
4,924
195
99
7,074
15,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,636
Gold Earned
28,645
211
Minions Killed
237
0
Camps Cleared
0
1,147,558
Distance Traveled
1,157,461
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,268
482
70
5
0
207,738
0
L
Nike
5,559
428
32
2
0
225,737
1
L
Nemesis
5,498
423
62
5
0
238,092
0
W
Merlin
6,033
464
44
3
0
225,772
1
W
Kali
7,132
549
70
5
0
275,125
7
L
Hun Batz
5,556
427
22
2
0
232,011
1
W
Neith
6,178
475
29
2
0
231,928
1
W
Cthulhu
6,515
501
44
3
0
228,951
2
L
Nox
5,764
443
51
4
0
253,883
4
W
Sylvanus
6,778
521
24
2
0
185,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role