Player Matchup

Ymir
Ymir
Beh4iry
Ymir
Level 25
God Stats
23W - 22L
1,825 SR
Queue Stats
788W - 850L
1,451 Elo+
Party 1
Neith
Neith
DedSecQZ
Neith
Level 29
God Stats
22W - 47L
1,500 SR
Queue Stats
554W - 614L
1,543 Elo+
Party 1
Mulan
Mulan
Inthepeace
Mulan
Level 14
God Stats
1W - 2L
1,630 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MiDragon
Nu Wa
Level 142
God Stats
8W - 8L
1,490 SR
Queue Stats
617W - 642L
1,504 Elo+
Party 1
Mercury
Mercury
ggezggezggez
Mercury
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,637 Elo+
Party 1
Team Averages
Level 45
1,589 SR
1,527 Elo+

VS

Team Averages
Level 20
1,535 SR
1,581 Elo+
Hercules
Hercules
Zafriele
Hercules
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
587W - 536L
1,593 Elo+
Solo
Nox
Nox
ismaelmore
Nox
Level 17
God Stats
4W - 4L
1,677 SR
Queue Stats
10W - 7L
1,810 Elo+
Solo
Achilles
Achilles
jif56
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
kurko71
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,500 Elo+
Party 2
Hachiman
Hachiman
suhojbelmont
Hachiman
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Beh4iry
Ymir
15
3 / 1 / 8
9,973
525
5,474
11,041
12,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
DedSecQZ
Neith
15
5 / 4 / 6
9,661
508
11,907
9,350
4,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
16
1 / 2 / 6
9,573
504
9,026
15,066
13,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
MiDragon
Nu Wa
18
5 / 6 / 5
11,220
591
15,922
10,009
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
ggezggezggez
Mercury
20
11 / 1 / 2
12,138
639
11,047
11,322
6,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Zafriele
Hercules
16
5 / 2 / 2
9,917
522
9,370
15,516
7,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 4 / 3
8,835
465
2,461
8,182
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
jif56
Achilles
15
3 / 4 / 1
8,892
468
10,329
15,804
16,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
kurko71
Ares
12
4 / 5 / 2
8,583
452
7,247
16,431
12,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Hachiman
suhojbelmont
Hachiman
11
0 / 10 / 5
6,963
366
6,472
16,305
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
25
Kills
14
14
Deaths
25
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
Beh4iry
Ymir
3
1
8
7
W
Neith
DedSecQZ
Neith
5
4
6
2
W
Mulan
1
2
6
2
W
Nu Wa
MiDragon
Nu Wa
5
6
5
1.25
L
Hercules
Zafriele
Hercules
5
2
2
3
W
Mercury
ggezggezggez
Mercury
11
1
2
12
L
2
4
3
0.88
L
Achilles
jif56
Achilles
3
4
1
0.88
L
Ares
kurko71
Ares
4
5
2
1
L
Hachiman
suhojbelmont
Hachiman
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,376
Damage
35,879
56,788
Taken
72,238
38,849
Mitigated
44,385
7,760
Healing
18,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Beh4iry
Ymir
5,474
1,824
0
1,974
11,041
12,033
296
3,874
7,167
32,103
0
W
Neith
DedSecQZ
Neith
11,907
6,338
0
1,907
9,350
4,002
1,512
2,625
6,725
0
52,658
W
Mulan
9,026
2,273
0
2,604
15,066
13,170
1,476
34
14,388
0
44,502
W
Nu Wa
MiDragon
Nu Wa
15,922
4,522
0
1,025
10,009
3,579
27
2,480
7,479
78,917
0
L
Hercules
Zafriele
Hercules
9,370
3,175
0
7,319
15,516
7,182
0
3,322
11,938
0
76,015
W
Mercury
ggezggezggez
Mercury
11,047
7,666
0
250
11,322
6,065
0
695
10,577
0
99,608
L
2,461
245
0
1,364
8,182
2,645
423
5,354
2,520
39,660
0
L
Achilles
jif56
Achilles
10,329
4,240
0
3,987
15,804
16,746
0
1,473
13,597
0
42,030
L
Ares
kurko71
Ares
7,247
819
0
2,846
16,431
12,329
0
5,846
10,332
27,696
0
L
Hachiman
suhojbelmont
Hachiman
6,472
4,337
0
3,285
16,305
5,483
0
4,291
11,828
0
22,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,565
Gold Earned
43,190
475
Minions Killed
383
0
Camps Cleared
0
1,826,969
Distance Traveled
1,622,196
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,973
525
45
2
0
359,924
2
W
Neith
9,661
508
84
4
0
323,513
2
W
Mulan
9,573
504
74
4
0
377,343
0
W
Nu Wa
11,220
591
132
7
0
348,059
2
L
Hercules
9,917
522
127
7
0
376,391
1
W
Mercury
12,138
639
140
7
0
418,130
0
L
Nox
8,835
465
107
6
0
299,925
2
L
Achilles
8,892
468
70
4
0
343,292
0
L
Ares
8,583
452
42
2
0
311,410
3
L
Hachiman
6,963
366
37
2
0
291,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role