Player Matchup

Ymir
Ymir
Krahmal
Ymir
Level 22
God Stats
2W - 2L
1,480 SR
Queue Stats
50W - 38L
1,443 Elo+
Solo
Sol
Sol
Ricardiazz
Sol
Level 25
God Stats
4W - 3L
1,164 SR
Queue Stats
5W - 6L
1,072 Elo+
Party 2
Skadi
Skadi
Songi
Skadi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,072 Elo+
Party 2
Set
Set
brais2003
Set
Level 15
God Stats
17W - 32L
1,087 SR
Queue Stats
330W - 378L
1,243 Elo+
Party 1
Hercules
Hercules
mesqui_5
Hercules
Level 45
God Stats
2W - 4L
1,500 SR
Queue Stats
36W - 59L
1,500 Elo+
Party 1
Team Averages
Level 25
1,346 SR
1,266 Elo+

VS

Team Averages
Level 22
1,479 SR
1,443 Elo+
Kuzenbo
Kuzenbo
BWZKA
Kuzenbo
Level 21
God Stats
10W - 13L
1,488 SR
Queue Stats
39W - 98L
1,268 Elo+
Party 3
Ao Kuang
Ao Kuang
MamaMisto28
Ao Kuang
Level 31
God Stats
7W - 16L
1,459 SR
Queue Stats
141W - 236L
1,505 Elo+
Party 3
Discordia
Discordia
Nandes14
Discordia
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 326L
1,505 Elo+
Party 3
King Arthur
King Arthur
meixedo39
King Arthur
Level 24
God Stats
14W - 19L
1,448 SR
Queue Stats
101W - 197L
1,440 Elo+
Party 3
Neith
Neith
zeras1
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Krahmal
Ymir
12
5 / 3 / 3
7,739
553
10,634
7,902
3,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
8 / 1 / 5
8,268
591
9,714
10,566
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Songi
Skadi
13
5 / 2 / 6
7,580
541
8,619
8,401
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 1
8,320
594
7,529
8,666
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
mesqui_5
Hercules
12
1 / 2 / 1
7,073
505
3,510
7,318
4,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BWZKA
Kuzenbo
9
2 / 6 / 2
5,957
426
3,442
12,288
11,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ao Kuang
MamaMisto28
Ao Kuang
13
6 / 3 / 1
7,687
549
7,313
12,815
4,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Discordia
Nandes14
Discordia
10
2 / 6 / 2
6,544
467
5,045
9,243
3,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
meixedo39
King Arthur
11
0 / 3 / 3
6,192
442
4,101
14,056
9,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
zeras1
Neith
10
0 / 6 / 2
5,551
397
7,127
9,275
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
24
Kills
10
10
Deaths
24
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BWZKA
Kuzenbo
2
6
2
0.5
W
Ymir
Krahmal
Ymir
5
3
3
2.17
L
Ao Kuang
MamaMisto28
Ao Kuang
6
3
1
2.17
L
Discordia
Nandes14
Discordia
2
6
2
0.5
W
8
1
5
10.5
W
Skadi
Songi
Skadi
5
2
6
4
W
5
2
1
2.75
L
King Arthur
meixedo39
King Arthur
0
3
3
0.5
W
Hercules
mesqui_5
Hercules
1
2
1
0.75
L
Neith
zeras1
Neith
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,006
Damage
27,028
42,853
Taken
57,677
16,762
Mitigated
31,803
14,065
Healing
17,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BWZKA
Kuzenbo
3,442
1,924
0
1,170
12,288
11,622
0
5,181
7,107
10,216
0
W
Ymir
Krahmal
Ymir
10,634
1,319
0
1,183
7,902
3,072
0
5,212
2,648
30,441
0
L
Ao Kuang
MamaMisto28
Ao Kuang
7,313
2,182
0
6,773
12,815
4,351
0
3,153
9,637
36,709
0
L
Discordia
Nandes14
Discordia
5,045
703
0
1,668
9,243
3,543
64
7,031
2,212
21,054
0
W
9,714
4,129
0
6,874
10,566
2,874
1,954
2,727
7,839
41,576
0
W
Skadi
Songi
Skadi
8,619
4,546
0
3,109
8,401
2,762
434
2,081
6,320
0
40,968
W
7,529
3,369
0
475
8,666
3,276
1,218
3,093
5,523
0
61,152
L
King Arthur
meixedo39
King Arthur
4,101
990
0
6,082
14,056
9,573
0
1,762
11,979
0
22,060
W
Hercules
mesqui_5
Hercules
3,510
684
0
2,424
7,318
4,778
0
2,687
4,194
0
28,605
L
Neith
zeras1
Neith
7,127
3,928
0
1,942
9,275
2,714
43
3,221
6,054
0
29,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,980
Gold Earned
31,931
377
Minions Killed
183
0
Camps Cleared
0
1,216,258
Distance Traveled
1,172,626
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,957
426
7
1
0
234,539
4
W
Ymir
7,739
553
53
4
0
250,651
3
L
Ao Kuang
7,687
549
62
4
0
262,666
1
L
Discordia
6,544
467
31
2
0
224,936
6
W
Sol
8,268
591
88
6
0
236,193
3
W
Skadi
7,580
541
58
4
0
223,306
2
W
Set
8,320
594
112
8
0
271,569
0
L
King Arthur
6,192
442
35
3
0
231,394
1
W
Hercules
7,073
505
66
5
0
234,539
0
L
Neith
5,551
397
48
3
0
219,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role