Player Matchup

Scylla
Scylla
Bronze III
ButLip420
Scylla
Bronze III
Level 108
God Stats
6W - 8L
1,329 SR
Queue Stats
40W - 43L
1,472 MMR
Party 1
Anhur
Anhur
Bronze III
KIepki
Anhur
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,445 MMR
Party 1
Fafnir
Fafnir
Bronze III
samwise43
Fafnir
Bronze III
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 48L
1,472 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,443 SR
1,463 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,449 SR
1,450 MMR
Sylvanus
Sylvanus
Bronze III
Demonbob Jr66
Sylvanus
Bronze III
Level 159
God Stats
1W - 5L
1,500 SR
Queue Stats
32W - 60L
1,462 MMR
Solo
Medusa
Medusa
Silver IV
ElHaracakoso
Medusa
Silver IV
Level 94
God Stats
61W - 53L
1,347 SR
Queue Stats
182W - 187L
1,341 MMR
Party 2
Zeus
Zeus
Silver II
GeneralESP_FJ
Zeus
Silver II
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 164L
1,546 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ButLip420
Scylla
16
1 / 3 / 3
12,581
547
20,473
15,063
5,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
KIepki
Anhur
16
2 / 4 / 2
13,189
573
4,338
14,758
5,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
samwise43
Fafnir
16
2 / 2 / 2
12,995
565
11,132
24,592
36,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
DiscordiaThothCerberusKumbhakarnaDanzaburou

VS

Bans
AchillesOdinAh Muzen CabMulanNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Demonbob Jr66
Sylvanus
17
2 / 1 / 6
14,536
632
9,068
22,852
22,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
17
3 / 4 / 5
13,440
584
10,181
18,592
7,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 0 / 4
13,686
595
28,725
8,159
3,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
9
9
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
ButLip420
Scylla
1
3
3
0.83
W
Sylvanus
Demonbob Jr66
Sylvanus
2
1
6
5
W
Medusa
3
4
5
1.38
W
4
0
4
6
L
Anhur
KIepki
Anhur
2
4
2
0.75
L
Fafnir
samwise43
Fafnir
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,943
Damage
47,974
54,413
Taken
49,603
47,485
Mitigated
34,009
13,394
Healing
28,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ButLip420
Scylla
20,473
408
0
2,205
15,063
5,198
524
12,198
2,865
83,283
0
W
Sylvanus
Demonbob Jr66
Sylvanus
9,068
1,702
3,933
13,304
22,852
22,795
153
13,951
8,289
42,744
0
W
Medusa
10,181
3,653
0
6,137
18,592
7,553
3,204
11,075
7,143
0
87,163
W
28,725
577
1,397
3,935
8,159
3,661
781
5,680
2,231
91,951
0
L
Anhur
KIepki
Anhur
4,338
1,900
0
3,654
14,758
5,630
682
9,878
4,880
0
60,249
L
Fafnir
samwise43
Fafnir
11,132
2,210
1,175
6,360
24,592
36,657
130
15,826
8,766
26,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,765
Gold Earned
41,662
267
Minions Killed
261
0
Camps Cleared
0
1,236,448
Distance Traveled
1,195,362
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,581
547
118
5
0
403,788
2
W
Sylvanus
14,536
632
51
2
0
361,765
2
W
Medusa
13,440
584
98
4
0
435,260
5
W
Zeus
13,686
595
112
5
0
398,337
3
L
Anhur
13,189
573
122
5
0
404,656
1
L
Fafnir
12,995
565
27
1
0
428,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role