Player Matchup

Bellona
Bellona
CallMEmpty
Bellona
Level 4
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 1L
1,749 Elo+
Solo
Ymir
Ymir
NewSentiment
Ymir
Level 13
God Stats
1W - 1L
1,670 SR
Queue Stats
7W - 7L
1,515 Elo+
Solo
Mulan
Mulan
PhxSeeker
Mulan
Level 18
God Stats
9W - 6L
1,223 SR
Queue Stats
83W - 77L
1,198 Elo+
Party 1
Sol
Sol
Scuzr
Sol
Level 24
God Stats
8W - 14L
1,285 SR
Queue Stats
160W - 133L
1,401 Elo+
Party 1
Fenrir
Fenrir
User_Skill
Fenrir
Level 119
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 3L
1,401 Elo+
Party 1
Team Averages
Level 36
1,436 SR
1,453 Elo+

VS

Team Averages
Level 23
1,530 SR
1,505 Elo+
He Bo
He Bo
AlisonMartins
He Bo
Level 25
God Stats
1W - 0L
1,407 SR
Queue Stats
38W - 33L
1,522 Elo+
Solo
Neith
Neith
Chesterlots
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 39L
1,326 Elo+
Solo
Tsukuyomi
Tsukuyomi
Darklihte
Tsukuyomi
Level 27
God Stats
8W - 12L
1,399 SR
Queue Stats
74W - 108L
1,431 Elo+
Solo
Sylvanus
Sylvanus
ImHighLetsFly
Sylvanus
Level 27
God Stats
25W - 25L
1,666 SR
Queue Stats
176W - 183L
1,698 Elo+
Solo
Tyr
Tyr
RealChthulhu
Tyr
Level 29
God Stats
7W - 4L
1,679 SR
Queue Stats
458W - 477L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CallMEmpty
Bellona
13
0 / 7 / 1
8,045
350
2,986
12,725
10,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 5 / 6
10,155
442
7,072
18,293
17,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
PhxSeeker
Mulan
14
1 / 8 / 7
9,255
402
9,052
16,653
13,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sol
Scuzr
Sol
17
2 / 6 / 6
10,796
469
20,182
19,405
7,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
User_Skill
Fenrir
19
8 / 7 / 3
12,604
548
12,179
21,570
14,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 8
11,736
510
10,711
12,335
7,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 1 / 9
13,041
567
13,340
11,308
5,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Darklihte
Tsukuyomi
20
13 / 4 / 11
13,824
601
25,259
19,012
9,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
ImHighLetsFly
Sylvanus
18
5 / 3 / 13
12,022
523
8,960
20,118
20,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
7 / 2 / 14
12,339
536
12,300
23,710
22,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
88
12
Kills
33
33
Deaths
14
23
Assists
55
Player
Kills
Deaths
Assists
KDA
W
6
4
8
2.5
L
Bellona
CallMEmpty
Bellona
0
7
1
0.07
W
2
1
9
6.5
W
Tsukuyomi
Darklihte
Tsukuyomi
13
4
11
4.63
W
Sylvanus
ImHighLetsFly
Sylvanus
5
3
13
3.83
L
1
5
6
0.8
L
Mulan
PhxSeeker
Mulan
1
8
7
0.56
W
7
2
14
7
L
Sol
Scuzr
Sol
2
6
6
0.83
L
Fenrir
User_Skill
Fenrir
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,471
Damage
70,570
88,646
Taken
86,483
63,892
Mitigated
65,299
20,446
Healing
27,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,711
422
0
1,900
12,335
7,946
707
4,848
7,462
72,663
0
L
Bellona
CallMEmpty
Bellona
2,986
1,139
0
1,212
12,725
10,659
45
2,115
10,610
0
22,857
W
13,340
6,048
0
2,946
11,308
5,410
2,697
3,983
7,300
0
121,549
W
Tsukuyomi
Darklihte
Tsukuyomi
25,259
5,693
0
4,750
19,012
9,088
2,497
4,246
14,591
0
102,106
W
Sylvanus
ImHighLetsFly
Sylvanus
8,960
2,522
5,294
7,684
20,118
20,712
1,026
9,417
10,576
36,020
0
L
7,072
1,000
0
2,482
18,293
17,850
28
5,238
13,055
40,870
0
L
Mulan
PhxSeeker
Mulan
9,052
1,953
0
1,831
16,653
13,749
107
1,321
15,332
0
31,896
W
12,300
2,492
0
5,241
23,710
22,143
1,045
4,928
18,382
214
59,197
L
Sol
Scuzr
Sol
20,182
2,871
0
9,387
19,405
7,306
0
6,548
12,857
89,745
0
L
Fenrir
User_Skill
Fenrir
12,179
3,343
0
5,534
21,570
14,328
257
4,663
16,907
0
80,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,855
Gold Earned
62,962
457
Minions Killed
587
0
Camps Cleared
0
1,948,565
Distance Traveled
2,065,759
11
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,736
510
122
5
0
425,125
7
L
Bellona
8,045
350
49
2
0
311,149
2
W
Neith
13,041
567
183
8
0
409,479
13
W
Tsukuyomi
13,824
601
135
6
0
453,963
3
W
Sylvanus
12,022
523
47
2
0
355,155
6
L
Ymir
10,155
442
61
3
0
400,754
4
L
Mulan
9,255
402
66
3
0
425,563
0
W
Tyr
12,339
536
100
4
0
422,037
3
L
Sol
10,796
469
154
7
0
398,059
2
L
Fenrir
12,604
548
127
6
0
413,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role