Player Matchup

Bakasura
Bakasura
GOLDINURFACE
Bakasura
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
194W - 194L
1,417 Elo+
Party 1
King Arthur
King Arthur
TAEx2
King Arthur
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 130L
1,585 Elo+
Party 1
Baba Yaga
Baba Yaga
XxAC_DRXGZxX
Baba Yaga
Level 109
God Stats
1W - 2L
1,718 SR
Queue Stats
30W - 33L
1,505 Elo+
Party 2
Yemoja
Yemoja
fishking29jr
Yemoja
Level 67
God Stats
1W - 4L
1,709 SR
Queue Stats
30W - 41L
1,677 Elo+
Party 1
Merlin
Merlin
xBoMb3r-_-Manx
Merlin
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 13L
1,211 Elo+
Party 2
Team Averages
Level 105
1,585 SR
1,479 Elo+

VS

Team Averages
Level 133
1,497 SR
1,504 Elo+
Kali
Kali
FaSe Miza
Kali
Level 126
God Stats
21W - 13L
1,293 SR
Queue Stats
223W - 219L
1,299 Elo+
Solo
Ullr
Ullr
JaeKin
Ullr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 226L
1,735 Elo+
Solo
Sylvanus
Sylvanus
Jeff-Enveneom
Sylvanus
Level 126
God Stats
19W - 17L
1,486 SR
Queue Stats
413W - 393L
1,466 Elo+
Solo
Nu Wa
Nu Wa
Sanatamed
Nu Wa
Level 160
God Stats
8W - 7L
1,704 SR
Queue Stats
450W - 391L
1,559 Elo+
Solo
Mulan
Mulan
Spent_sequence
Mulan
Level 112
God Stats
5W - 4L
1,500 SR
Queue Stats
247W - 227L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GOLDINURFACE
Bakasura
19
7 / 6 / 3
11,883
517
15,782
24,216
11,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TAEx2
King Arthur
13
7 / 2 / 2
9,975
434
9,819
11,699
7,910
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
XxAC_DRXGZxX
Baba Yaga
15
1 / 8 / 2
8,909
387
9,117
17,936
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
12
0 / 3 / 4
8,720
379
4,115
12,480
5,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 6 / 4
10,405
452
9,463
15,825
5,417
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
8 / 4 / 6
14,905
648
17,224
30,106
15,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
JaeKin
Ullr
19
3 / 1 / 4
12,895
561
7,277
15,720
5,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Jeff-Enveneom
Sylvanus
16
3 / 3 / 7
12,266
533
7,383
16,759
14,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Sanatamed
Nu Wa
20
7 / 2 / 6
14,631
636
18,445
9,878
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
4 / 7 / 3
13,463
585
11,564
22,840
16,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
16
Kills
25
25
Deaths
17
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kali
8
4
6
2.75
L
Bakasura
GOLDINURFACE
Bakasura
7
6
3
1.42
W
Ullr
JaeKin
Ullr
3
1
4
5
W
Sylvanus
Jeff-Enveneom
Sylvanus
3
3
7
2.17
W
Nu Wa
Sanatamed
Nu Wa
7
2
6
5
W
4
7
3
0.79
L
King Arthur
TAEx2
King Arthur
7
2
2
4
L
Baba Yaga
XxAC_DRXGZxX
Baba Yaga
1
8
2
0.25
L
Yemoja
0
3
4
0.67
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,296
Damage
61,893
82,156
Taken
95,303
34,790
Mitigated
55,952
15,991
Healing
34,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
17,224
7,502
0
14,214
30,106
15,458
2,936
5,730
23,216
0
110,559
L
Bakasura
GOLDINURFACE
Bakasura
15,782
11,047
0
4,852
24,216
11,044
134
6,635
17,331
0
70,729
W
Ullr
JaeKin
Ullr
7,277
1,720
0
6,243
15,720
5,214
3,230
8,258
7,184
0
89,001
W
Sylvanus
Jeff-Enveneom
Sylvanus
7,383
1,068
3,017
5,771
16,759
14,581
604
5,056
11,117
24,124
0
W
Nu Wa
Sanatamed
Nu Wa
18,445
1,767
0
2,384
9,878
3,761
6,421
2,078
7,450
109,865
0
W
11,564
2,468
0
2,806
22,840
16,938
2,028
1,095
20,194
0
88,021
L
King Arthur
TAEx2
King Arthur
9,819
1,654
0
2,754
11,699
7,910
0
3,379
8,111
0
44,382
L
Baba Yaga
XxAC_DRXGZxX
Baba Yaga
9,117
384
0
2,442
17,936
4,804
564
5,412
12,278
55,794
0
L
Yemoja
4,115
970
1,920
2,800
12,480
5,615
66
4,985
7,281
21,260
0
L
9,463
539
0
1,223
15,825
5,417
0
4,256
11,327
90,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,892
Gold Earned
68,160
481
Minions Killed
651
0
Camps Cleared
0
1,667,703
Distance Traveled
2,222,096
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,905
648
169
7
0
500,754
3
L
Bakasura
11,883
517
137
6
0
454,861
7
W
Ullr
12,895
561
135
6
0
455,437
2
W
Sylvanus
12,266
533
24
1
0
433,188
3
W
Nu Wa
14,631
636
167
7
0
443,676
9
W
Mulan
13,463
585
156
7
0
389,041
0
L
King Arthur
9,975
434
88
4
0
216,297
0
L
Baba Yaga
8,909
387
86
4
0
365,413
0
L
Yemoja
8,720
379
33
1
0
284,690
0
L
Merlin
10,405
452
137
6
0
346,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role