Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
GODZMODE10
Thanatos
Level 43
God Stats
5W - 10L
1,500 SR
Queue Stats
556W - 698L
1,330 Elo+
Solo
Chronos
Chronos
Omith3
Chronos
Level 81
God Stats
4W - 3L
1,500 SR
Queue Stats
68W - 69L
1,134 Elo+
Party 2
Fenrir
Fenrir
WolfWolfmeowmeow
Fenrir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 29L
1,311 Elo+
Party 2
Neith
Neith
horatiodub
Neith
Level 29
God Stats
16W - 18L
1,463 SR
Queue Stats
273W - 328L
1,329 Elo+
Party 3
Team Averages
Level 58
1,493 SR
1,321 Elo+

VS

Team Averages
Level 97
1,588 SR
1,589 Elo+
Nike
Nike
BeefyTravioli
Nike
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,608 Elo+
Party 1
Cernunnos
Cernunnos
Elenova
Cernunnos
Level 116
God Stats
11W - 7L
1,500 SR
Queue Stats
403W - 385L
1,499 Elo+
Solo
Hera
Hera
JungleClam
Hera
Level 108
God Stats
2W - 1L
1,759 SR
Queue Stats
9W - 10L
1,603 Elo+
Party 1
Erlang Shen
Erlang Shen
RobbieTussen
Erlang Shen
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 6L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
RottingOut666
Cthulhu
Level 13
God Stats
6W - 2L
1,682 SR
Queue Stats
11W - 9L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 5 / 0
9,398
495
7,565
18,556
10,151
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
GODZMODE10
Thanatos
15
0 / 4 / 0
8,492
447
2,725
15,583
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Omith3
Chronos
16
6 / 5 / 1
10,136
533
9,895
18,141
6,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 4 / 3
7,771
409
7,994
11,665
3,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
14
3 / 1 / 3
8,711
458
5,855
9,203
3,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 3
11,853
624
15,025
12,026
15,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
Elenova
Cernunnos
14
1 / 4 / 4
8,319
438
9,066
11,056
3,563
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 3 / 2
11,076
583
10,229
6,905
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
RobbieTussen
Erlang Shen
17
2 / 3 / 5
9,851
518
8,400
13,216
9,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
13
0 / 2 / 5
8,303
437
5,238
10,750
5,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
13
Kills
19
19
Deaths
13
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
0
0.2
W
10
1
3
11.5
W
Cernunnos
Elenova
Cernunnos
1
4
4
0.75
L
Thanatos
GODZMODE10
Thanatos
0
4
0
0
W
6
3
2
2.33
L
Chronos
Omith3
Chronos
6
5
1
1.3
W
Erlang Shen
RobbieTussen
Erlang Shen
2
3
5
1.5
W
Cthulhu
0
2
5
1.25
L
3
4
3
1.13
L
Neith
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,034
Damage
47,958
73,148
Taken
53,953
29,357
Mitigated
35,886
33,823
Healing
12,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,565
520
0
5,653
18,556
10,151
308
1,188
16,807
344
69,726
W
15,025
2,651
0
3,126
12,026
15,264
0
912
11,114
0
77,805
W
Cernunnos
Elenova
Cernunnos
9,066
4,372
0
3,589
11,056
3,563
513
615
10,441
0
53,329
L
Thanatos
GODZMODE10
Thanatos
2,725
1,027
99
13,922
15,583
5,683
0
2,218
13,215
0
59,906
W
10,229
3,054
0
318
6,905
2,526
530
2,179
4,726
71,012
0
L
Chronos
Omith3
Chronos
9,895
3,264
0
5,934
18,141
6,637
494
7,689
10,427
66,730
0
W
Erlang Shen
RobbieTussen
Erlang Shen
8,400
4,457
0
2,672
13,216
9,097
0
5,134
8,082
12,119
74,671
W
Cthulhu
5,238
483
171
2,691
10,750
5,436
37
1,223
9,527
22,984
0
L
7,994
2,552
0
3,562
11,665
3,885
317
3,004
8,636
0
25,583
L
Neith
5,855
3,184
0
4,653
9,203
3,001
535
2,024
7,179
0
47,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,508
Gold Earned
49,402
525
Minions Killed
553
0
Camps Cleared
0
1,681,932
Distance Traveled
1,782,453
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,398
495
140
7
0
343,344
1
W
Nike
11,853
624
156
8
0
322,935
0
W
Cernunnos
8,319
438
85
4
0
312,119
4
L
Thanatos
8,492
447
121
6
0
375,138
0
W
Hera
11,076
583
145
8
0
371,881
1
L
Chronos
10,136
533
120
6
0
294,528
4
W
Erlang Shen
9,851
518
140
7
0
391,961
1
W
Cthulhu
8,303
437
27
1
0
383,557
7
L
Fenrir
7,771
409
50
3
0
302,509
0
L
Neith
8,711
458
94
5
0
366,413
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role