Player Matchup

Neith
Neith
ApexRoaR
Neith
Level 44
God Stats
17W - 11L
1,860 SR
Queue Stats
72W - 83L
1,831 Elo+
Party 2
Pele
Pele
BadBihBryan
Pele
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
327W - 324L
1,353 Elo+
Party 2
Odin
Odin
CRU3LR3AL17Y
Odin
Level 6
God Stats
2W - 1L
1,717 SR
Queue Stats
3W - 2L
1,800 Elo+
Party 2
Janus
Janus
ComCarver
Janus
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
216W - 203L
1,531 Elo+
Party 2
Vamana
Vamana
KrosElectric44
Vamana
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
391W - 380L
1,561 Elo+
Party 2
Team Averages
Level 45
1,615 SR
1,615 Elo+

VS

Team Averages
Level 77
1,512 SR
1,441 Elo+
Skadi
Skadi
FallenTitan9843
Skadi
Level 14
God Stats
8W - 3L
1,464 SR
Queue Stats
24W - 19L
1,509 Elo+
Party 1
The Morrigan
The Morrigan
Lidden_Wilson
The Morrigan
Level 46
God Stats
3W - 4L
1,500 SR
Queue Stats
342W - 382L
1,397 Elo+
Solo
Sylvanus
Sylvanus
ThugletDucklet
Sylvanus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
allaa40
Nemesis
Level 61
God Stats
18W - 11L
1,500 SR
Queue Stats
71W - 65L
1,338 Elo+
Party 1
Neith
Neith
thebigrube
Neith
Level 149
God Stats
4W - 5L
1,595 SR
Queue Stats
100W - 117L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ApexRoaR
Neith
12
3 / 4 / 4
7,756
485
6,000
9,994
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 7 / 2
7,714
482
6,556
13,629
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 6 / 1
6,430
402
2,606
9,188
5,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
ComCarver
Janus
14
4 / 6 / 5
8,551
534
10,895
9,037
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 1
7,390
462
5,273
11,366
7,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
8,474
530
4,638
6,680
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Lidden_Wilson
The Morrigan
13
1 / 4 / 5
7,986
499
1,692
8,534
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
15
5 / 1 / 2
9,272
580
7,878
11,863
11,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
allaa40
Nemesis
16
13 / 2 / 4
10,199
637
13,033
13,575
6,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
14
7 / 3 / 10
8,932
558
10,789
8,699
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
13
Kills
28
28
Deaths
14
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
ApexRoaR
Neith
3
4
4
1.25
L
5
7
2
0.86
L
1
6
1
0.25
L
Janus
ComCarver
Janus
4
6
5
1.08
W
2
4
6
1.25
L
0
5
1
0.1
W
The Morrigan
Lidden_Wilson
The Morrigan
1
4
5
0.88
W
Sylvanus
5
1
2
6
W
Nemesis
allaa40
Nemesis
13
2
4
7.5
W
Neith
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,330
Damage
38,030
53,214
Taken
49,351
21,460
Mitigated
28,121
10,165
Healing
19,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ApexRoaR
Neith
6,000
2,434
331
2,688
9,994
2,636
15
547
9,447
0
25,024
L
6,556
1,375
0
3,275
13,629
3,888
0
2,515
11,114
0
41,572
L
2,606
1,091
0
175
9,188
5,331
627
851
8,337
0
18,114
L
Janus
ComCarver
Janus
10,895
1,047
0
250
9,037
2,123
120
1,292
7,745
45,891
0
W
4,638
1,977
0
1,229
6,680
1,939
3,178
584
6,046
0
42,116
L
5,273
2,246
0
3,446
11,366
7,482
0
5,192
6,174
3,880
40,004
W
The Morrigan
Lidden_Wilson
The Morrigan
1,692
400
0
1,844
8,534
3,113
105
4,934
3,600
32,119
0
W
Sylvanus
7,878
2,617
402
6,114
11,863
11,987
200
2,568
9,295
55,862
0
W
Nemesis
allaa40
Nemesis
13,033
7,666
0
6,758
13,575
6,392
0
1,466
12,059
0
58,553
W
Neith
10,789
5,752
0
3,439
8,699
4,690
1,159
1,668
6,899
3,759
40,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,841
Gold Earned
44,863
295
Minions Killed
395
0
Camps Cleared
0
1,369,848
Distance Traveled
1,366,414
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,756
485
36
2
0
233,104
0
L
Pele
7,714
482
64
4
0
298,747
0
L
Odin
6,430
402
32
2
0
291,408
1
L
Janus
8,551
534
75
5
0
282,272
5
W
Skadi
8,474
530
70
4
0
279,136
0
L
Vamana
7,390
462
88
6
0
264,317
0
W
The Morrigan
7,986
499
69
4
0
282,572
0
W
Sylvanus
9,272
580
92
6
0
242,423
3
W
Nemesis
10,199
637
94
6
0
318,611
2
W
Neith
8,932
558
70
4
0
243,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role