Player Matchup

Chaac
Chaac
 
Chaac
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Assault OC
Hachiman
Level 13
God Stats
1W - 2L
1,688 SR
Queue Stats
26W - 69L
1,259 Elo+
Party 1
Da Ji
Da Ji
RamsesRequena_19
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,507 Elo+
Solo
Thor
Thor
XxBrodyxX8399
Thor
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 184L
1,309 Elo+
Party 1
Ymir
Ymir
rjk ryley
Ymir
Level 25
God Stats
9W - 12L
1,483 SR
Queue Stats
159W - 226L
1,355 Elo+
Party 1
Team Averages
Level 21
1,534 SR
1,386 Elo+

VS

Team Averages
Level 23
1,460 SR
1,657 Elo+
Terra
Terra
Emilio_URKL
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,623 Elo+
Party 2
Heimdallr
Heimdallr
MarinosBele
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,669 Elo+
Solo
Kukulkan
Kukulkan
cibricelta
Kukulkan
Level 26
God Stats
3W - 0L
1,537 SR
Queue Stats
8W - 2L
1,975 Elo+
Party 2
Mulan
Mulan
elyseez69
Mulan
Level 29
God Stats
3W - 5L
1,262 SR
Queue Stats
87W - 93L
1,350 Elo+
Solo
Danzaburou
Danzaburou
rafiitabetico97
Danzaburou
Level 18
God Stats
5W - 13L
1,500 SR
Queue Stats
10W - 29L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 5 / 2
7,394
411
9,537
12,161
13,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hachiman
Assault OC
Hachiman
10
0 / 10 / 2
6,415
356
3,254
13,623
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 3 / 0
9,018
501
7,139
12,488
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 6 / 0
6,920
384
4,019
11,678
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
10
0 / 4 / 1
6,792
377
3,875
15,940
8,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 16
9,168
509
5,045
9,323
8,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
MarinosBele
Heimdallr
13
14 / 2 / 4
9,165
509
11,881
10,249
4,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
cibricelta
Kukulkan
14
1 / 2 / 7
8,918
495
5,919
6,688
2,528
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
elyseez69
Mulan
15
4 / 1 / 2
8,717
484
4,962
9,665
6,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
rafiitabetico97
Danzaburou
12
3 / 2 / 2
7,785
433
5,986
7,732
2,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
7
Kills
25
28
Deaths
7
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
2
0.2
L
Hachiman
Assault OC
Hachiman
0
10
2
0.1
W
3
0
16
11
W
Heimdallr
MarinosBele
Heimdallr
14
2
4
8
L
6
3
0
2
L
1
6
0
0.17
W
Kukulkan
cibricelta
Kukulkan
1
2
7
2.25
W
Mulan
elyseez69
Mulan
4
1
2
5
W
Danzaburou
rafiitabetico97
Danzaburou
3
2
2
2
L
Ymir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,824
Damage
33,793
65,890
Taken
43,657
34,947
Mitigated
23,955
12,718
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,537
2,130
0
2,585
12,161
13,271
129
1,545
10,580
0
32,332
L
Hachiman
Assault OC
Hachiman
3,254
1,777
0
2,628
13,623
4,048
24
2,325
11,238
0
20,544
W
5,045
1,143
1,456
3,662
9,323
8,301
374
1,877
7,446
18,031
0
W
Heimdallr
MarinosBele
Heimdallr
11,881
6,583
0
2,275
10,249
4,507
660
1,797
8,452
0
29,410
L
7,139
1,747
111
4,336
12,488
5,247
385
1,269
11,083
60
60,928
L
4,019
1,550
0
2,602
11,678
3,714
0
1,556
10,087
0
35,542
W
Kukulkan
cibricelta
Kukulkan
5,919
525
0
523
6,688
2,528
589
163
6,500
55,407
0
W
Mulan
elyseez69
Mulan
4,962
1,797
0
957
9,665
6,399
110
98
9,237
4,148
48,172
W
Danzaburou
rafiitabetico97
Danzaburou
5,986
3,368
0
2,088
7,732
2,220
0
0
7,457
0
24,440
L
Ymir
3,875
1,389
0
456
15,940
8,667
363
4,274
11,614
27,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,539
Gold Earned
43,753
300
Minions Killed
291
0
Camps Cleared
0
1,583,986
Distance Traveled
1,674,998
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,394
411
61
3
0
308,116
1
L
Hachiman
6,415
356
26
1
0
269,657
0
W
Terra
9,168
509
24
1
0
335,551
2
W
Heimdallr
9,165
509
34
2
0
317,763
1
L
Da Ji
9,018
501
111
6
0
314,658
1
L
Thor
6,920
384
58
3
0
343,840
0
W
Kukulkan
8,918
495
105
6
0
335,033
0
W
Mulan
8,717
484
86
5
0
350,977
5
W
Danzaburou
7,785
433
42
2
0
335,674
3
L
Ymir
6,792
377
44
2
0
347,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role