Player Matchup

Heimdallr
Heimdallr
DinDinator7593
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Dindinator
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Tensai1257
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,500 Elo+
Party 3
Fenrir
Fenrir
obamium55
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
valhalla1013
Baron Samedi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 37L
1,500 Elo+
Party 3
Team Averages
Level 23
1,500 SR
1,500 Elo+

VS

Team Averages
Level 24
1,548 SR
1,592 Elo+
Ra
Ra
Mrkerp
Ra
Level 17
God Stats
7W - 2L
1,742 SR
Queue Stats
29W - 22L
1,778 Elo+
Solo
Danzaburou
Danzaburou
Ramsit323
Danzaburou
Level 25
God Stats
6W - 8L
1,500 SR
Queue Stats
251W - 308L
1,481 Elo+
Party 2
Pele
Pele
T3dthetank
Pele
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 36L
1,569 Elo+
Solo
Yemoja
Yemoja
The10Doc
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 67L
1,635 Elo+
Party 2
Achilles
Achilles
VuyoJack
Achilles
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DinDinator7593
Heimdallr
7
0 / 7 / 0
4,329
394
1,464
8,091
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Artemis
Dindinator
Artemis
7
0 / 6 / 0
4,562
415
3,610
7,396
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Tensai1257
Cthulhu
6
0 / 2 / 0
4,340
395
1,886
5,473
3,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes

Shoes

+6%
Movement Speed

Fenrir
obamium55
Fenrir
6
0 / 6 / 0
4,128
375
1,544
6,098
1,815
Baron Samedi
valhalla1013
Baron Samedi
7
0 / 4 / 0
4,566
415
2,262
5,197
1,553
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
10 / 0 / 3
7,644
695
7,146
3,791
1,286
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Ramsit323
Danzaburou
10
3 / 0 / 7
6,121
556
4,377
3,197
1,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
6 / 0 / 3
7,187
653
2,936
6,080
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
The10Doc
Yemoja
10
4 / 0 / 6
6,559
596
3,644
4,731
3,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
VuyoJack
Achilles
11
2 / 0 / 2
6,307
573
4,055
4,668
2,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
25
25
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DinDinator7593
Heimdallr
0
7
0
0
L
Artemis
Dindinator
Artemis
0
6
0
0
W
Ra
10
0
3
11.5
W
Danzaburou
Ramsit323
Danzaburou
3
0
7
6.5
W
6
0
3
7.5
L
Cthulhu
Tensai1257
Cthulhu
0
2
0
0
W
Yemoja
The10Doc
Yemoja
4
0
6
7
W
Achilles
VuyoJack
Achilles
2
0
2
3
L
Fenrir
obamium55
Fenrir
0
6
0
0
L
Baron Samedi
valhalla1013
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,766
Damage
22,158
32,255
Taken
22,467
11,260
Mitigated
10,329
5,220
Healing
9,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DinDinator7593
Heimdallr
1,464
764
0
1,107
8,091
2,505
0
4,615
3,451
0
13,529
L
Artemis
Dindinator
Artemis
3,610
1,724
0
1,764
7,396
2,007
0
2,278
5,118
0
17,012
W
Ra
7,146
1,753
44
1,382
3,791
1,286
458
660
3,081
38,466
0
W
Danzaburou
Ramsit323
Danzaburou
4,377
1,687
0
613
3,197
1,009
1,357
587
2,560
0
24,915
W
2,936
842
0
4,195
6,080
1,756
252
0
6,080
0
42,307
L
Cthulhu
Tensai1257
Cthulhu
1,886
348
0
1,174
5,473
3,380
0
977
4,409
12,556
0
W
Yemoja
The10Doc
Yemoja
3,644
886
745
1,129
4,731
3,507
1,150
604
4,127
12,670
0
W
Achilles
VuyoJack
Achilles
4,055
769
0
1,225
4,668
2,771
1,026
2,128
2,471
0
23,102
L
Fenrir
obamium55
Fenrir
1,544
237
0
370
6,098
1,815
0
2,353
3,745
0
11,386
L
Baron Samedi
valhalla1013
Baron Samedi
2,262
466
0
805
5,197
1,553
186
567
4,505
13,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,925
Gold Earned
33,818
127
Minions Killed
285
0
Camps Cleared
0
842,103
Distance Traveled
1,015,036
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,329
394
24
2
0
190,208
2
L
Artemis
4,562
415
37
3
0
156,628
4
W
Ra
7,644
695
69
6
0
226,730
4
W
Danzaburou
6,121
556
52
5
0
165,837
2
W
Pele
7,187
653
89
8
0
233,762
1
L
Cthulhu
4,340
395
22
2
0
158,914
1
W
Yemoja
6,559
596
22
2
0
169,220
2
W
Achilles
6,307
573
53
5
0
219,487
0
L
Fenrir
4,128
375
22
2
0
185,576
0
L
Baron Samedi
4,566
415
22
2
0
150,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role