Player Matchup

Rama
Rama
Gold V
Hevels King
Rama
Gold V
Level 122
God Stats
8W - 7L
1,500 SR
Queue Stats
568W - 560L
1,634 MMR
Solo
Nemesis
Nemesis
Silver I
Kk3 VZLA
Nemesis
Silver I
Level 84
God Stats
1W - 1L
1,729 SR
Queue Stats
93W - 91L
1,641 MMR
Solo
Agni
Agni
Silver I
MK_Ultra_117
Agni
Silver I
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 42L
1,635 MMR
Solo
Sylvanus
Sylvanus
Gold V
QuiTip
Sylvanus
Gold V
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
182W - 165L
1,634 MMR
Solo
Aphrodite
Aphrodite
Silver I
VantaBlack I
Aphrodite
Silver I
Level 126
God Stats
1W - 1L
1,658 SR
Queue Stats
5W - 2L
1,634 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,577 SR
1,635 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,714 SR
1,635 MMR
Cu Chulainn
Cu Chulainn
Gold V
Icyarcanine
Cu Chulainn
Gold V
Level 156
God Stats
29W - 23L
1,871 SR
Queue Stats
451W - 448L
1,635 MMR
Solo
Pele
Pele
Silver I
RioCaRNaTE
Pele
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
409W - 399L
1,641 MMR
Solo
Apollo
Apollo
Silver I
Saull22
Apollo
Silver I
Level 105
God Stats
1W - 1L
1,932 SR
Queue Stats
100W - 103L
1,635 MMR
Solo
Ganesha
Ganesha
Gold V
SonnySonSun
Ganesha
Gold V
Level 147
God Stats
29W - 23L
1,500 SR
Queue Stats
173W - 159L
1,635 MMR
Solo
Janus
Janus
Gold IV
VertixXL
Janus
Gold IV
Level 127
God Stats
5W - 2L
1,766 SR
Queue Stats
290W - 270L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,030
559
3,328
3,808
1,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Kk3 VZLA
Nemesis
9
3 / 1 / 1
5,577
620
3,227
5,621
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 7 / 0
4,000
444
1,872
5,098
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
QuiTip
Sylvanus
8
0 / 2 / 2
4,798
533
3,356
5,422
2,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
VantaBlack I
Aphrodite
10
1 / 0 / 1
5,436
604
2,295
4,090
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
SetTsukuyomiCthulhuDanzaburouNu Wa

VS

Bans
PersephoneKing ArthurScyllaCupidKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Icyarcanine
Cu Chulainn
11
0 / 1 / 0
5,748
639
2,368
4,514
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
4 / 2 / 0
5,359
595
3,003
5,792
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Saull22
Apollo
9
0 / 0 / 0
4,940
549
1,806
6,125
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
SonnySonSun
Ganesha
9
1 / 1 / 7
5,597
622
3,620
5,951
2,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Janus
VertixXL
Janus
10
6 / 0 / 0
5,997
666
4,342
2,903
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
11
11
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Cu Chulainn
Icyarcanine
Cu Chulainn
0
1
0
0
L
Nemesis
Kk3 VZLA
Nemesis
3
1
1
3.5
L
0
7
0
0
L
Sylvanus
QuiTip
Sylvanus
0
2
2
0.5
W
4
2
0
2
W
Apollo
Saull22
Apollo
0
0
0
0
W
Ganesha
SonnySonSun
Ganesha
1
1
7
4.5
L
Aphrodite
VantaBlack I
Aphrodite
1
0
1
1.5
W
Janus
VertixXL
Janus
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,078
Damage
15,139
24,039
Taken
25,285
10,565
Mitigated
9,224
7,565
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,328
2,469
0
687
3,808
1,896
0
537
3,271
4,344
29,058
W
Cu Chulainn
Icyarcanine
Cu Chulainn
2,368
422
0
1,703
4,514
3,055
0
1,858
2,656
3,782
35,893
L
Nemesis
Kk3 VZLA
Nemesis
3,227
1,420
0
450
5,621
3,190
0
1,595
3,932
5,943
24,609
L
1,872
303
0
125
5,098
1,498
0
3,182
1,801
12,769
0
L
Sylvanus
QuiTip
Sylvanus
3,356
1,457
573
1,659
5,422
2,522
0
2,411
2,942
13,619
0
W
3,003
458
0
2,190
5,792
1,680
0
1,200
4,592
0
21,401
W
Apollo
Saull22
Apollo
1,806
1,184
0
4,050
6,125
1,526
0
1,514
4,611
0
28,717
W
Ganesha
SonnySonSun
Ganesha
3,620
467
0
2,636
5,951
2,204
166
1,962
3,989
13,232
0
L
Aphrodite
VantaBlack I
Aphrodite
2,295
258
486
3,585
4,090
1,459
0
81
4,009
31,621
0
W
Janus
VertixXL
Janus
4,342
538
0
657
2,903
759
209
1,771
1,132
29,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,841
Gold Earned
27,641
229
Minions Killed
283
0
Camps Cleared
0
788,206
Distance Traveled
880,709
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,030
559
69
8
0
148,518
2
W
Cu Chulainn
5,748
639
90
10
0
176,867
3
L
Nemesis
5,577
620
61
7
0
190,191
2
L
Agni
4,000
444
21
2
0
138,546
1
L
Sylvanus
4,798
533
14
2
0
145,597
1
W
Pele
5,359
595
41
5
0
199,319
2
W
Apollo
4,940
549
72
8
0
149,202
2
W
Ganesha
5,597
622
3
0
0
180,974
3
L
Aphrodite
5,436
604
64
7
0
165,354
3
W
Janus
5,997
666
77
9
0
174,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role